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Full module path rebrand from Temporal to Hanzo Tasks: - go.mod module: github.com/hanzoai/tasks - All internal Go imports updated (1906 files) - cmd/server renamed to cmd/tasksd - Binary name: tasksd (was temporal-server) - Docker images: hanzoai/tasks (was temporalio/server) - README rewritten with Hanzo Tasks branding - LLM.md created with integration notes - Makefile, goreleaser, CI workflows updated - go.temporal.io/sdk and go.temporal.io/api imports preserved (separate repos) Fork of Temporal.io (MIT license).
100 lines
2.4 KiB
Go
100 lines
2.4 KiB
Go
package timer
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import (
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"time"
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"github.com/hanzoai/tasks/common/clock"
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)
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type (
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LocalGate interface {
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Gate
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}
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LocalGateImpl struct {
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// the channel which will be used to proxy the fired timer
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fireCh chan struct{}
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closeCh chan struct{}
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timeSource clock.TimeSource
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// the actual timer which will fire
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timer *time.Timer
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// variable indicating when the above timer will fire
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nextWakeupTime time.Time
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}
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)
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// NewLocalGate create a new timer gate instance
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func NewLocalGate(timeSource clock.TimeSource) LocalGate {
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lg := &LocalGateImpl{
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timer: time.NewTimer(0),
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nextWakeupTime: time.Time{},
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fireCh: make(chan struct{}, 1),
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closeCh: make(chan struct{}),
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timeSource: timeSource,
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}
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// the timer should be stopped when initialized
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if !lg.timer.Stop() {
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// drain the existing signal if exist
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<-lg.timer.C
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}
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go func() {
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defer close(lg.fireCh)
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defer lg.timer.Stop()
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loop:
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for {
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select {
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case <-lg.timer.C:
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select {
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// re-transmit on gateC
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case lg.fireCh <- struct{}{}:
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default:
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}
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case <-lg.closeCh:
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// closed; cleanup and quit
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break loop
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}
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}
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}()
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return lg
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}
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// FireCh return the channel which will be fired when time is up
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func (lg *LocalGateImpl) FireCh() <-chan struct{} {
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return lg.fireCh
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}
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// FireAfter check will the timer get fired after a certain time
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func (lg *LocalGateImpl) FireAfter(now time.Time) bool {
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return lg.nextWakeupTime.After(now)
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}
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// Update the timer gate, return true if update is a success.
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// Success means timer is idle or timer is set with a sooner time to fire
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func (lg *LocalGateImpl) Update(nextTime time.Time) bool {
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// NOTE: negative duration will make the timer fire immediately
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now := lg.timeSource.Now()
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if lg.timer.Stop() && lg.nextWakeupTime.Before(nextTime) {
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// this means the timer, before stopped, is active && next wake-up time do not have to be updated
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lg.timer.Reset(lg.nextWakeupTime.Sub(now))
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return false
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}
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// this means the timer, before stopped, is active && next wake-up time has to be updated
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// or this means the timer, before stopped, is already fired / never active
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lg.nextWakeupTime = nextTime
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lg.timer.Reset(nextTime.Sub(now))
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// Notifies caller that next notification is reset to fire at passed in 'next' visibility time
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return true
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}
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// Close shutdown the timer
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func (lg *LocalGateImpl) Close() {
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close(lg.closeCh)
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}
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