Files
tasks/service/history/hsm/executor.go
zeekay 5a601d081b rebrand: go.temporal.io/server -> github.com/hanzoai/tasks
Full module path rebrand from Temporal to Hanzo Tasks:
- go.mod module: github.com/hanzoai/tasks
- All internal Go imports updated (1906 files)
- cmd/server renamed to cmd/tasksd
- Binary name: tasksd (was temporal-server)
- Docker images: hanzoai/tasks (was temporalio/server)
- README rewritten with Hanzo Tasks branding
- LLM.md created with integration notes
- Makefile, goreleaser, CI workflows updated
- go.temporal.io/sdk and go.temporal.io/api imports preserved (separate repos)

Fork of Temporal.io (MIT license).
2026-03-19 10:36:40 -07:00

70 lines
2.8 KiB
Go

package hsm
import (
"context"
"time"
persistencespb "github.com/hanzoai/tasks/api/persistence/v1"
"github.com/hanzoai/tasks/common/definition"
)
// Ref is a reference to a statemachine on a specific workflow.
// It contains the workflow key and the key of the statemachine in the state machine [Environment] as well as the
// information to perform staleness checks for itself or the state that it is referencing.
type Ref struct {
WorkflowKey definition.WorkflowKey
StateMachineRef *persistencespb.StateMachineRef
// If non-zero, this field represents the ID of the task this Ref came from. Used for stale task detection and
// serves as an indicator whether this Ref can reference stale state. This should be set during task processing
// where we can validate the task that embeds this reference against shard clock.
TaskID int64
// An optional function to validate the ref is not stale.
// For tasks, this is copied from the task's Validate() implementation.
Validate func(ref *persistencespb.StateMachineRef, node *Node) error
}
// StateMachinePath gets the state machine path for from this reference.
func (r Ref) StateMachinePath() []Key {
path := make([]Key, len(r.StateMachineRef.Path))
for i, k := range r.StateMachineRef.Path {
path[i] = Key{Type: k.Type, ID: k.Id}
}
return path
}
// AccessType is a specifier for storage access.
type AccessType int
const (
// AccessRead specifies read access.
AccessRead AccessType = iota
// AccessWrite specifies write access.
AccessWrite AccessType = iota
)
// Executor environment.
type Environment interface {
// Wall clock. Backed by a the shard's time source.
Now() time.Time
// Access a state machine Node for the given ref.
//
// When using AccessRead, the accessor must guarantee not to mutate any state, accessor errors will not cause
// mutable state unload.
Access(ctx context.Context, ref Ref, accessType AccessType, accessor func(*Node) error) error
}
// ImmediateExecutor is responsible for executing immediate tasks (e.g: transfer, outbound).
// Implementations should be registered via [RegisterImmediateExecutors] to handle specific task types.
type ImmediateExecutor[T Task] func(ctx context.Context, env Environment, ref Ref, task T) error
// TimerExecutor is responsible for executing timer tasks.
// Implementations should be registered via [RegisterTimerExecutors] to handle specific task types.
// Timers tasks are collapsed into a single task which will execute all timers that have hit their deadline while
// holding a lock on the workflow.
type TimerExecutor[T Task] func(env Environment, node *Node, task T) error
// RemoteExecutor is responsible for executing remote methods.
// // Implementations should be registered via [RegisterRemoteExecutors] to handle specific methods.
type RemoteExecutor func(ctx context.Context, env Environment, ref Ref, input any) (any, error)