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The server module named github.com/hanzoai/team/server/v8 — a path that resolves to the retired workspace's repository, not this one — while server/public still published github.com/mattermost/mattermost/server/public. Both are github.com/hanzoteam/server/... now, which is where this code actually lives. That second half is what made the binary unbootable. Upstream's public path stayed claimed by upstream, mattermost-plugin-ai imported it, and the build linked public/model twice; public/plugin's gob.Register then ran twice under one name and panicked at init, before main. Reverting the rename traded the brand for a working binary. Rebranding the plugin alongside it needs no such trade: the agents fork is github.com/hanzoteam/agents/v2 against our public module, so no module named mattermost/mattermost is in the graph at all. Measured: `go list -deps ./cmd/mattermost` names exactly one public/model, and it is ours.
156 lines
4.4 KiB
Go
156 lines
4.4 KiB
Go
// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
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// See LICENSE.txt for license information.
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package fileutils
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import (
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"fmt"
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"os"
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"path/filepath"
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"strings"
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"github.com/hanzoteam/server/server/v8"
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)
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func CommonBaseSearchPaths() []string {
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paths := []string{
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".",
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"..",
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"../..",
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"../../..",
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"../../../..",
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}
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// this enables the server to be used in tests from a different repository
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paths = append(paths, server.GetPackagePath())
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return paths
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}
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func findPath(path string, baseSearchPaths []string, workingDirFirst bool, filter func(os.FileInfo) bool) string {
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if filepath.IsAbs(path) {
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if _, err := os.Stat(path); err == nil {
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return path
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}
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return ""
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}
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searchPaths := []string{}
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if workingDirFirst {
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searchPaths = append(searchPaths, baseSearchPaths...)
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}
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// Attempt to search relative to the location of the running binary either before
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// or after searching relative to the working directory, depending on `workingDirFirst`.
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var binaryDir string
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if exe, err := os.Executable(); err == nil {
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if exe, err = filepath.EvalSymlinks(exe); err == nil {
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if exe, err = filepath.Abs(exe); err == nil {
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binaryDir = filepath.Dir(exe)
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}
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}
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}
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if binaryDir != "" {
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for _, baseSearchPath := range baseSearchPaths {
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searchPaths = append(
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searchPaths,
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filepath.Join(binaryDir, baseSearchPath),
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)
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}
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}
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if !workingDirFirst {
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searchPaths = append(searchPaths, baseSearchPaths...)
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}
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for _, parent := range searchPaths {
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found, err := filepath.Abs(filepath.Join(parent, path))
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if err != nil {
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continue
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} else if fileInfo, err := os.Stat(found); err == nil {
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if filter != nil {
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if filter(fileInfo) {
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return found
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}
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} else {
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return found
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}
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}
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}
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return ""
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}
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func FindPath(path string, baseSearchPaths []string, filter func(os.FileInfo) bool) string {
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return findPath(path, baseSearchPaths, true, filter)
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}
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// FindFile looks for the given file in nearby ancestors relative to the current working
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// directory as well as the directory of the executable.
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func FindFile(path string) string {
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return FindPath(path, CommonBaseSearchPaths(), func(fileInfo os.FileInfo) bool {
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return !fileInfo.IsDir()
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})
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}
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// fileutils.FindDir looks for the given directory in nearby ancestors relative to the current working
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// directory as well as the directory of the executable, falling back to `./` if not found.
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func FindDir(dir string) (string, bool) {
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found := FindPath(dir, CommonBaseSearchPaths(), func(fileInfo os.FileInfo) bool {
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return fileInfo.IsDir()
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})
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if found == "" {
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return "./", false
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}
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return found, true
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}
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// FindDirRelBinary looks for the given directory in nearby ancestors relative to the
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// directory of the executable, then relative to the working directory, falling back to `./` if not found.
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func FindDirRelBinary(dir string) (string, bool) {
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found := findPath(dir, CommonBaseSearchPaths(), false, func(fileInfo os.FileInfo) bool {
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return fileInfo.IsDir()
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})
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if found == "" {
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return "./", false
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}
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return found, true
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}
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// CheckDirectoryConflict checks if either directory is a subdirectory of the other.
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// Returns true if there is a conflict (one is a subdirectory of the other or they are the same).
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// Returns an error if the directory paths cannot be resolved.
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// If a directory does not exist, the absolute path is used without symlink resolution.
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func CheckDirectoryConflict(dir1, dir2 string) (bool, error) {
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absDir1, err := filepath.Abs(dir1)
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if err != nil {
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return false, fmt.Errorf("failed to resolve absolute path for %q: %w", dir1, err)
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}
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absDir2, err := filepath.Abs(dir2)
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if err != nil {
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return false, fmt.Errorf("failed to resolve absolute path for %q: %w", dir2, err)
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}
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if resolved, err := filepath.EvalSymlinks(absDir1); err == nil {
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absDir1 = resolved
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} else if !os.IsNotExist(err) {
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return false, fmt.Errorf("failed to evaluate symlinks for %q: %w", dir1, err)
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}
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if resolved, err := filepath.EvalSymlinks(absDir2); err == nil {
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absDir2 = resolved
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} else if !os.IsNotExist(err) {
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return false, fmt.Errorf("failed to evaluate symlinks for %q: %w", dir2, err)
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}
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if !strings.HasSuffix(absDir1, string(filepath.Separator)) {
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absDir1 += string(filepath.Separator)
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}
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if !strings.HasSuffix(absDir2, string(filepath.Separator)) {
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absDir2 += string(filepath.Separator)
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}
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return strings.HasPrefix(absDir1, absDir2) || strings.HasPrefix(absDir2, absDir1), nil
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}
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