Files
team/server/public/model/websocket_message.go
593c4141b4 Flag post API (#33765)
* Added enable/disable setting and feature flag

* added rest of notifgication settings

* Added backend for content flagging setting and populated notification values from server side defaults

* WIP user selector

* Added common reviewers UI

* Added additonal reviewers section

* WIP

* WIP

* Team table base

* Added search in teams

* Added search in teams

* Added additional settings section

* WIP

* Inbtegrated reviewers settings

* WIP

* WIP

* Added server side validation

* cleanup

* cleanup

* [skip ci]

* Some refactoring

* type fixes

* lint fix

* test: add content flagging settings test file

* test: add comprehensive unit tests for content flagging settings

* enhanced tests

* test: add test file for content flagging additional settings

* test: add comprehensive unit tests for ContentFlaggingAdditionalSettingsSection

* Added additoonal settings test

* test: add empty test file for team reviewers section

* test: add comprehensive unit tests for TeamReviewersSection component

* test: update tests to handle async data fetching in team reviewers section

* test: add empty test file for content reviewers component

* feat: add comprehensive unit tests for ContentFlaggingContentReviewers component

* Added ContentFlaggingContentReviewersContentFlaggingContentReviewers test

* test: add notification settings test file for content flagging

* test: add comprehensive unit tests for content flagging notification settings

* Added ContentFlaggingNotificationSettingsSection tests

* test: add user profile pill test file

* test: add comprehensive unit tests for UserProfilePill component

* refactor: Replace enzyme shallow with renderWithContext in user_profile_pill tests

* Added UserProfilePill tests

* test: add empty test file for content reviewers team option

* test: add comprehensive unit tests for TeamOptionComponent

* Added TeamOptionComponent tests

* test: add empty test file for reason_option component

* test: add comprehensive unit tests for ReasonOption component

* Added ReasonOption tests

* cleanup

* Fixed i18n error

* fixed e2e test lijnt issues

* Updated test cases

* Added snaoshot

* Updated snaoshot

* lint fix

* WIP

* lint fix

* Added post flagging properties setup

* review fixes

* updated snapshot

* CI

* Added base APIs

* Fetched team status data on load and team switch

* WIP

* Review fixes

* wip

* WIP

* Removed an test, updated comment

* CI

* Added tests

* Added tests

* Lint fix

* Added API specs

* Fixed types

* CI fixes

* API tests

* lint fixes

* Set env variable so API routes are regiustered

* Test update

* term renaming and disabling API tests on MySQL

* typo

* Updated store type definition

* Minor tweaks

* Added tests

* Removed error in app startup when content flaghging setup fails

* Updated sync condition:

* Flag message modal basE

* added post preview

* displaying options

* Adde comment input

* Updated tests and docs

* finction rename

* WIP

* Updated tests

* refactor

* lint fix

* MOved to data migration

* lint fix

* CI

* added new migration mocks

* Used setup for tests

* some comment

* Removed unnecesseery nil check

* Form validation

* WIP tests

* WIP tests

* WIP tests

* fix: mock content flagging config selector with correct reasons format

* fix: add mock for getContentFlaggingConfig in flag post modal test

* Updated error code order in API docs

* removed empty files

* Added tests

* lint fixes

* minor tweak

* lint fix

* type fix

* fixed test

* nit

* test enhancements

* API WIP

* API WIP

* creating values

* creating content flagging channel and properties

* Able to save properties

* Added another property field

* WIP

* WIP

* Added validations

* Added data validations and hidden post if confifgured to

* lint fixes

* Added API spec

* Added some tests

* Added tests for getContentReviewBot

* test: add comprehensive tests for getContentReviewChannels function

* Added more app layer tests

* Added TestCanFlagPost

* test: Add comprehensive tests for FlagPost function

* Added all app layer tests

* Removed a file that was reamoved downstream

* test: add content flagging test file

* test: add comprehensive tests for FlagContentRequest.IsValid method

* Added model tests

* test: add comprehensive tests for SqlPropertyValueStore.CreateMany

* test: add comprehensive tests for flagPost() API function

* Added API tests

* linter fix

* WIP

* sent post flagging confirmation message

* fixed i18n nissues

* fixed i18n nissues

* CI

* Updated test

* fix: reset contentFlaggingGroupId for test isolation in content flagging tests

* removed cached group ID

* removed debug log

* review fixes

* Used correct ot name

* CI

* Updated mobile text

* Handled JSON error

* fixerdf i18n

* CI

* Integrate flag post api (#33798)

* WIP

* WIP

* Added API call

* test: add test for Client4.flagPost API call in FlagPostModal

* fix: remove userEvent.setup() from flag post modal test

* test: wrap submit button click in act for proper state updates

* Updated tests

* lint fix

* CI

* Updated to allow special characters in comments

* Handled empty comment

* Used finally

* CI

* Fixed test

* Spillage card integration (#33832)

* Created getContentFlaggingFields API

* created getPostPropertyValues API

* WIP

* Created useContentFlaggingFields hook

* WIP

* WIP

* Added option to retain data for reviewers

* Displayed deleted post's preview

* DIsplayed all properties

* Adding field name i18n

* WIP - managing i18n able texts

* Finished displaying all fields

* Manual cleanup

* lint fixes

* team role filter logic fix

* Fixed tests

* created new API to fetch flagged posts

* lint fix

* Added new client methods

* test: add comprehensive tests for content flagging APIs

* Added new API tests

* fixed openapi spec

* Fixed DataSpillageReport tests

* Fixed PostMarkdown test

* Fixed PostPreviewPropertyRenderer test

* Added metadata to card renderer

* test fixes

* Added no comment placeholder

* Fixed test

* refactor: improve test mocking for data spillage report component

* test mock updates

* Updated reducer

* not resetting mocks

* WIP

* review fixes

* CI

* Fixed

* fixes

* Content flagging actions implementation (#33852)

* Added view detail button

* Created RemoveFlaggedMessageConfirmationModal modal

* Added key and remove flag request modal

* IMplemented delete flagged post

* Handled edge cases of deleting flagged post

* keep message

* UI integration

* Added WS event for post report update and handled deleted files of flagged post

* Added error handling in keep/remove forms

* i18n fixes

* Updated OpenAPI specs

* fixed types

* fixed types

* refactoring

* Fixed tests

* review fixes

* Added new property translations

* Improved test

* fixed test

* CI

* fixes

* CI

* fixed a test

* CI

---------

Co-authored-by: Hanzo Dev <[email protected]>
2025-10-02 20:24:29 +05:30

453 lines
19 KiB
Go

// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
// See LICENSE.txt for license information.
package model
import (
"encoding/json"
"io"
"maps"
"strconv"
)
type WebsocketEventType string
const (
WebsocketEventTyping WebsocketEventType = "typing"
WebsocketEventPosted WebsocketEventType = "posted"
WebsocketEventPostEdited WebsocketEventType = "post_edited"
WebsocketEventPostDeleted WebsocketEventType = "post_deleted"
WebsocketEventPostUnread WebsocketEventType = "post_unread"
WebsocketEventChannelConverted WebsocketEventType = "channel_converted"
WebsocketEventChannelCreated WebsocketEventType = "channel_created"
WebsocketEventChannelDeleted WebsocketEventType = "channel_deleted"
WebsocketEventChannelRestored WebsocketEventType = "channel_restored"
WebsocketEventChannelUpdated WebsocketEventType = "channel_updated"
WebsocketEventChannelMemberUpdated WebsocketEventType = "channel_member_updated"
WebsocketEventChannelSchemeUpdated WebsocketEventType = "channel_scheme_updated"
WebsocketEventDirectAdded WebsocketEventType = "direct_added"
WebsocketEventGroupAdded WebsocketEventType = "group_added"
WebsocketEventNewUser WebsocketEventType = "new_user"
WebsocketEventAddedToTeam WebsocketEventType = "added_to_team"
WebsocketEventLeaveTeam WebsocketEventType = "leave_team"
WebsocketEventUpdateTeam WebsocketEventType = "update_team"
WebsocketEventDeleteTeam WebsocketEventType = "delete_team"
WebsocketEventRestoreTeam WebsocketEventType = "restore_team"
WebsocketEventUpdateTeamScheme WebsocketEventType = "update_team_scheme"
WebsocketEventUserAdded WebsocketEventType = "user_added"
WebsocketEventUserUpdated WebsocketEventType = "user_updated"
WebsocketEventUserRoleUpdated WebsocketEventType = "user_role_updated"
WebsocketEventMemberroleUpdated WebsocketEventType = "memberrole_updated"
WebsocketEventUserRemoved WebsocketEventType = "user_removed"
WebsocketEventPreferenceChanged WebsocketEventType = "preference_changed"
WebsocketEventPreferencesChanged WebsocketEventType = "preferences_changed"
WebsocketEventPreferencesDeleted WebsocketEventType = "preferences_deleted"
WebsocketEventEphemeralMessage WebsocketEventType = "ephemeral_message"
WebsocketEventStatusChange WebsocketEventType = "status_change"
WebsocketEventHello WebsocketEventType = "hello"
WebsocketAuthenticationChallenge WebsocketEventType = "authentication_challenge"
WebsocketEventReactionAdded WebsocketEventType = "reaction_added"
WebsocketEventReactionRemoved WebsocketEventType = "reaction_removed"
WebsocketEventResponse WebsocketEventType = "response"
WebsocketEventEmojiAdded WebsocketEventType = "emoji_added"
WebsocketEventChannelViewed WebsocketEventType = "channel_viewed"
WebsocketEventMultipleChannelsViewed WebsocketEventType = "multiple_channels_viewed"
WebsocketEventPluginStatusesChanged WebsocketEventType = "plugin_statuses_changed"
WebsocketEventPluginEnabled WebsocketEventType = "plugin_enabled"
WebsocketEventPluginDisabled WebsocketEventType = "plugin_disabled"
WebsocketEventRoleUpdated WebsocketEventType = "role_updated"
WebsocketEventLicenseChanged WebsocketEventType = "license_changed"
WebsocketEventConfigChanged WebsocketEventType = "config_changed"
WebsocketEventOpenDialog WebsocketEventType = "open_dialog"
WebsocketEventGuestsDeactivated WebsocketEventType = "guests_deactivated"
WebsocketEventUserActivationStatusChange WebsocketEventType = "user_activation_status_change"
WebsocketEventReceivedGroup WebsocketEventType = "received_group"
WebsocketEventReceivedGroupAssociatedToTeam WebsocketEventType = "received_group_associated_to_team"
WebsocketEventReceivedGroupNotAssociatedToTeam WebsocketEventType = "received_group_not_associated_to_team"
WebsocketEventReceivedGroupAssociatedToChannel WebsocketEventType = "received_group_associated_to_channel"
WebsocketEventReceivedGroupNotAssociatedToChannel WebsocketEventType = "received_group_not_associated_to_channel"
WebsocketEventGroupMemberDelete WebsocketEventType = "group_member_deleted"
WebsocketEventGroupMemberAdd WebsocketEventType = "group_member_add"
WebsocketEventSidebarCategoryCreated WebsocketEventType = "sidebar_category_created"
WebsocketEventSidebarCategoryUpdated WebsocketEventType = "sidebar_category_updated"
WebsocketEventSidebarCategoryDeleted WebsocketEventType = "sidebar_category_deleted"
WebsocketEventSidebarCategoryOrderUpdated WebsocketEventType = "sidebar_category_order_updated"
WebsocketEventCloudPaymentStatusUpdated WebsocketEventType = "cloud_payment_status_updated"
WebsocketEventCloudSubscriptionChanged WebsocketEventType = "cloud_subscription_changed"
WebsocketEventThreadUpdated WebsocketEventType = "thread_updated"
WebsocketEventThreadFollowChanged WebsocketEventType = "thread_follow_changed"
WebsocketEventThreadReadChanged WebsocketEventType = "thread_read_changed"
WebsocketFirstAdminVisitMarketplaceStatusReceived WebsocketEventType = "first_admin_visit_marketplace_status_received"
WebsocketEventDraftCreated WebsocketEventType = "draft_created"
WebsocketEventDraftUpdated WebsocketEventType = "draft_updated"
WebsocketEventDraftDeleted WebsocketEventType = "draft_deleted"
WebsocketEventAcknowledgementAdded WebsocketEventType = "post_acknowledgement_added"
WebsocketEventAcknowledgementRemoved WebsocketEventType = "post_acknowledgement_removed"
WebsocketEventPersistentNotificationTriggered WebsocketEventType = "persistent_notification_triggered"
WebsocketEventHostedCustomerSignupProgressUpdated WebsocketEventType = "hosted_customer_signup_progress_updated"
WebsocketEventChannelBookmarkCreated WebsocketEventType = "channel_bookmark_created"
WebsocketEventChannelBookmarkUpdated WebsocketEventType = "channel_bookmark_updated"
WebsocketEventChannelBookmarkDeleted WebsocketEventType = "channel_bookmark_deleted"
WebsocketEventChannelBookmarkSorted WebsocketEventType = "channel_bookmark_sorted"
WebsocketPresenceIndicator WebsocketEventType = "presence"
WebsocketPostedNotifyAck WebsocketEventType = "posted_notify_ack"
WebsocketScheduledPostCreated WebsocketEventType = "scheduled_post_created"
WebsocketScheduledPostUpdated WebsocketEventType = "scheduled_post_updated"
WebsocketScheduledPostDeleted WebsocketEventType = "scheduled_post_deleted"
WebsocketEventCPAFieldCreated WebsocketEventType = "custom_profile_attributes_field_created"
WebsocketEventCPAFieldUpdated WebsocketEventType = "custom_profile_attributes_field_updated"
WebsocketEventCPAFieldDeleted WebsocketEventType = "custom_profile_attributes_field_deleted"
WebsocketEventCPAValuesUpdated WebsocketEventType = "custom_profile_attributes_values_updated"
WebsocketContentFlaggingReportValueUpdated WebsocketEventType = "content_flagging_report_value_updated"
WebSocketMsgTypeResponse = "response"
WebSocketMsgTypeEvent = "event"
)
type ActiveQueueItem struct {
Type string `json:"type"` // websocket event or websocket response
Buf json.RawMessage `json:"buf"`
}
type WSQueues struct {
ActiveQ []ActiveQueueItem `json:"active_queue"` // websocketEvent|websocketResponse
DeadQ []json.RawMessage `json:"dead_queue"` // websocketEvent
ReuseCount int `json:"reuse_count"`
}
type WebSocketMessage interface {
ToJSON() ([]byte, error)
IsValid() bool
EventType() WebsocketEventType
}
type WebsocketBroadcast struct {
OmitUsers map[string]bool `json:"omit_users"` // broadcast is omitted for users listed here
UserId string `json:"user_id"` // broadcast only occurs for this user
ChannelId string `json:"channel_id"` // broadcast only occurs for users in this channel
TeamId string `json:"team_id"` // broadcast only occurs for users in this team
ConnectionId string `json:"connection_id"` // broadcast only occurs for this connection
OmitConnectionId string `json:"omit_connection_id"` // broadcast is omitted for this connection
ContainsSanitizedData bool `json:"contains_sanitized_data,omitempty"` // broadcast only occurs for non-sysadmins
ContainsSensitiveData bool `json:"contains_sensitive_data,omitempty"` // broadcast only occurs for sysadmins
// ReliableClusterSend indicates whether or not the message should
// be sent through the cluster using the reliable, TCP backed channel.
ReliableClusterSend bool `json:"-"`
// BroadcastHooks is a slice of hooks IDs used to process events before sending them on individual connections. The
// IDs should be understood by the WebSocket code.
//
// This field should never be sent to the client.
BroadcastHooks []string `json:"broadcast_hooks,omitempty"`
// BroadcastHookArgs is a slice of named arguments for each hook invocation. The index of each entry corresponds to
// the index of a hook ID in BroadcastHooks
//
// This field should never be sent to the client.
BroadcastHookArgs []map[string]any `json:"broadcast_hook_args,omitempty"`
}
func (wb *WebsocketBroadcast) copy() *WebsocketBroadcast {
if wb == nil {
return nil
}
var c WebsocketBroadcast
if wb.OmitUsers != nil {
c.OmitUsers = make(map[string]bool, len(wb.OmitUsers))
maps.Copy(c.OmitUsers, wb.OmitUsers)
}
c.UserId = wb.UserId
c.ChannelId = wb.ChannelId
c.TeamId = wb.TeamId
c.OmitConnectionId = wb.OmitConnectionId
c.ContainsSanitizedData = wb.ContainsSanitizedData
c.ContainsSensitiveData = wb.ContainsSensitiveData
c.BroadcastHooks = wb.BroadcastHooks
c.BroadcastHookArgs = wb.BroadcastHookArgs
return &c
}
func (wb *WebsocketBroadcast) AddHook(hookID string, hookArgs map[string]any) {
wb.BroadcastHooks = append(wb.BroadcastHooks, hookID)
wb.BroadcastHookArgs = append(wb.BroadcastHookArgs, hookArgs)
}
type precomputedWebSocketEventJSON struct {
Event json.RawMessage
Data json.RawMessage
Broadcast json.RawMessage
}
func (p *precomputedWebSocketEventJSON) copy() *precomputedWebSocketEventJSON {
if p == nil {
return nil
}
var c precomputedWebSocketEventJSON
if p.Event != nil {
c.Event = make([]byte, len(p.Event))
copy(c.Event, p.Event)
}
if p.Data != nil {
c.Data = make([]byte, len(p.Data))
copy(c.Data, p.Data)
}
if p.Broadcast != nil {
c.Broadcast = make([]byte, len(p.Broadcast))
copy(c.Broadcast, p.Broadcast)
}
return &c
}
// webSocketEventJSON mirrors WebSocketEvent to make some of its unexported fields serializable
type webSocketEventJSON struct {
Event WebsocketEventType `json:"event"`
Data map[string]any `json:"data"`
Broadcast *WebsocketBroadcast `json:"broadcast"`
Sequence int64 `json:"seq"`
}
type WebSocketEvent struct {
event WebsocketEventType
data map[string]any
broadcast *WebsocketBroadcast
sequence int64
precomputedJSON *precomputedWebSocketEventJSON
}
// PrecomputeJSON precomputes and stores the serialized JSON for all fields other than Sequence.
// This makes ToJSON much more efficient when sending the same event to multiple connections.
func (ev *WebSocketEvent) PrecomputeJSON() *WebSocketEvent {
evCopy := ev.Copy()
event, _ := json.Marshal(evCopy.event)
data, _ := json.Marshal(evCopy.data)
broadcast, _ := json.Marshal(evCopy.broadcast)
evCopy.precomputedJSON = &precomputedWebSocketEventJSON{
Event: json.RawMessage(event),
Data: json.RawMessage(data),
Broadcast: json.RawMessage(broadcast),
}
return evCopy
}
func (ev *WebSocketEvent) RemovePrecomputedJSON() *WebSocketEvent {
evCopy := ev.DeepCopy()
evCopy.precomputedJSON = nil
return evCopy
}
// WithoutBroadcastHooks gets the broadcast hook information from a WebSocketEvent and returns the event without that.
// If the event has broadcast hooks, a copy of the event is returned. Otherwise, the original event is returned. This
// is intended to be called before the event is sent to the client.
func (ev *WebSocketEvent) WithoutBroadcastHooks() (*WebSocketEvent, []string, []map[string]any) {
hooks := ev.broadcast.BroadcastHooks
hookArgs := ev.broadcast.BroadcastHookArgs
if len(hooks) == 0 && len(hookArgs) == 0 {
return ev, hooks, hookArgs
}
evCopy := ev.Copy()
evCopy.broadcast = ev.broadcast.copy()
evCopy.broadcast.BroadcastHooks = nil
evCopy.broadcast.BroadcastHookArgs = nil
return evCopy, hooks, hookArgs
}
func (ev *WebSocketEvent) Add(key string, value any) {
ev.data[key] = value
}
func NewWebSocketEvent(event WebsocketEventType, teamId, channelId, userId string, omitUsers map[string]bool, omitConnectionId string) *WebSocketEvent {
return &WebSocketEvent{
event: event,
data: make(map[string]any),
broadcast: &WebsocketBroadcast{
TeamId: teamId,
ChannelId: channelId,
UserId: userId,
OmitUsers: omitUsers,
OmitConnectionId: omitConnectionId},
}
}
func (ev *WebSocketEvent) Copy() *WebSocketEvent {
evCopy := &WebSocketEvent{
event: ev.event,
data: ev.data,
broadcast: ev.broadcast,
sequence: ev.sequence,
precomputedJSON: ev.precomputedJSON,
}
return evCopy
}
func (ev *WebSocketEvent) DeepCopy() *WebSocketEvent {
evCopy := &WebSocketEvent{
event: ev.event,
data: maps.Clone(ev.data),
broadcast: ev.broadcast.copy(),
sequence: ev.sequence,
precomputedJSON: ev.precomputedJSON.copy(),
}
return evCopy
}
func (ev *WebSocketEvent) GetData() map[string]any {
return ev.data
}
func (ev *WebSocketEvent) GetBroadcast() *WebsocketBroadcast {
return ev.broadcast
}
func (ev *WebSocketEvent) GetSequence() int64 {
return ev.sequence
}
func (ev *WebSocketEvent) SetEvent(event WebsocketEventType) *WebSocketEvent {
evCopy := ev.Copy()
evCopy.event = event
return evCopy
}
func (ev *WebSocketEvent) SetData(data map[string]any) *WebSocketEvent {
evCopy := ev.Copy()
evCopy.data = data
return evCopy
}
func (ev *WebSocketEvent) SetBroadcast(broadcast *WebsocketBroadcast) *WebSocketEvent {
evCopy := ev.Copy()
evCopy.broadcast = broadcast
return evCopy
}
func (ev *WebSocketEvent) SetSequence(seq int64) *WebSocketEvent {
evCopy := ev.Copy()
evCopy.sequence = seq
return evCopy
}
func (ev *WebSocketEvent) IsValid() bool {
return ev.event != ""
}
func (ev *WebSocketEvent) EventType() WebsocketEventType {
return ev.event
}
func (ev *WebSocketEvent) ToJSON() ([]byte, error) {
if ev.precomputedJSON != nil {
return ev.precomputedJSONBuf(), nil
}
return json.Marshal(webSocketEventJSON{
ev.event,
ev.data,
ev.broadcast,
ev.sequence,
})
}
// Encode encodes the event to the given encoder.
func (ev *WebSocketEvent) Encode(enc *json.Encoder, buf io.Writer) error {
if ev.precomputedJSON != nil {
_, err := buf.Write(ev.precomputedJSONBuf())
return err
}
return enc.Encode(webSocketEventJSON{
ev.event,
ev.data,
ev.broadcast,
ev.sequence,
})
}
// We write optimal code here sacrificing readability for
// performance.
func (ev *WebSocketEvent) precomputedJSONBuf() []byte {
return []byte(`{"event": ` +
string(ev.precomputedJSON.Event) +
`, "data": ` +
string(ev.precomputedJSON.Data) +
`, "broadcast": ` +
string(ev.precomputedJSON.Broadcast) +
`, "seq": ` +
strconv.Itoa(int(ev.sequence)) +
`}`)
}
func WebSocketEventFromJSON(data io.Reader) (*WebSocketEvent, error) {
var ev WebSocketEvent
var o webSocketEventJSON
if err := json.NewDecoder(data).Decode(&o); err != nil {
return nil, err
}
ev.event = o.Event
if u, ok := o.Data["user"]; ok {
// We need to convert to and from JSON again
// because the user is in the form of a map[string]any.
buf, err := json.Marshal(u)
if err != nil {
return nil, err
}
var user User
if err = json.Unmarshal(buf, &user); err != nil {
return nil, err
}
o.Data["user"] = &user
}
ev.data = o.Data
ev.broadcast = o.Broadcast
ev.sequence = o.Sequence
return &ev, nil
}
// WebSocketResponse represents a response received through the WebSocket
// for a request made to the server. This is available through the ResponseChannel
// channel in WebSocketClient.
type WebSocketResponse struct {
Status string `json:"status"` // The status of the response. For example: OK, FAIL.
SeqReply int64 `json:"seq_reply,omitempty"` // A counter which is incremented for every response sent.
Data map[string]any `json:"data,omitempty"` // The data contained in the response.
Error *AppError `json:"error,omitempty"` // A field that is set if any error has occurred.
}
func (m *WebSocketResponse) Add(key string, value any) {
m.Data[key] = value
}
func NewWebSocketResponse(status string, seqReply int64, data map[string]any) *WebSocketResponse {
return &WebSocketResponse{Status: status, SeqReply: seqReply, Data: data}
}
func NewWebSocketError(seqReply int64, err *AppError) *WebSocketResponse {
return &WebSocketResponse{Status: StatusFail, SeqReply: seqReply, Error: err}
}
func (m *WebSocketResponse) IsValid() bool {
return m.Status != ""
}
func (m *WebSocketResponse) EventType() WebsocketEventType {
return WebsocketEventResponse
}
func (m *WebSocketResponse) ToJSON() ([]byte, error) {
return json.Marshal(m)
}
func WebSocketResponseFromJSON(data io.Reader) (*WebSocketResponse, error) {
var o *WebSocketResponse
return o, json.NewDecoder(data).Decode(&o)
}