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* [Generator] Add DRAIN span_name sanitizer * Fix linter * Fix formatting * Update default manifest * Fix build error in update-fixtures * Remove bad test * Remove misleading comment * Add per-tenant override for drain mode * Do a machines job * Address PR feedback * Address PR review: rename drain_mode config and improve sanitizer - Rename `drain_mode` to `span_name_sanitization` across all config, legacy config, interfaces, and overrides for better user-facing clarity - Add explicit default value "disabled" in RegisterFlagsAndApplyDefaults - Add ValidateSpanNameSanitization function in validation/fields.go - Rename metrics to remove DRAIN reference: `drain_spans_compacted_total` -> `spans_sanitized_total` `post_drain_demand_estimate` -> `post_sanitization_demand_estimate` - Pass configured staleDuration to NewDrainSanitizer instead of hardcoded 15min, consistent with other registry components - Extract "span_name" magic string to labelSpanName constant - Update all tests with new names and signatures * Update manifest * Use empty string as disabled * Update CHANGELOG.md Co-authored-by: Suraj Nath <[email protected]> * Update manifest --------- Co-authored-by: Suraj Nath <[email protected]>
63 lines
1.2 KiB
Go
63 lines
1.2 KiB
Go
// Copyright (c) 2023 Alexey Mayshev and contributors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package xmath
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import "math"
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func Abs(a int64) int64 {
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if a < 0 {
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return -a
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}
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return a
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}
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// RoundUpPowerOf2 is based on https://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2.
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func RoundUpPowerOf2(v uint32) uint32 {
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if v == 0 {
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return 1
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}
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v--
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v |= v >> 1
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v |= v >> 2
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v |= v >> 4
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v |= v >> 8
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v |= v >> 16
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v++
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return v
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}
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func RoundUpPowerOf264(x uint64) uint64 {
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if x == 0 {
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return 1
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}
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x--
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x |= x >> 1
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x |= x >> 2
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x |= x >> 4
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x |= x >> 8
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x |= x >> 16
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x |= x >> 32
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x++
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return x
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}
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func SaturatedAdd(a, b int64) int64 {
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s := a + b
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if s < a || s < b {
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return math.MaxInt64
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}
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return s
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}
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