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| datasource | package | from | to | | ---------- | -------------------------------- | ------- | ------- | | go | github.com/parquet-go/parquet-go | v0.26.4 | v0.27.0 | Signed-off-by: renovate-sh-app[bot] <219655108+renovate-sh-app[bot]@users.noreply.github.com> Co-authored-by: renovate-sh-app[bot] <219655108+renovate-sh-app[bot]@users.noreply.github.com>
121 lines
2.7 KiB
Go
121 lines
2.7 KiB
Go
package geom
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import "math"
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// PointEmptyCoordHex is the hex representation of a NaN that represents
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// an empty coord in a shape.
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const PointEmptyCoordHex = 0x7FF8000000000000
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// PointEmptyCoord is the NaN float64 representation of the empty coordinate.
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func PointEmptyCoord() float64 {
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return math.Float64frombits(PointEmptyCoordHex)
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}
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// A Point represents a single point.
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type Point struct {
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geom0
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}
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// NewPoint allocates a new Point with layout l and all values zero.
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func NewPoint(l Layout) *Point {
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return NewPointFlat(l, make([]float64, l.Stride()))
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}
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// NewPointEmpty allocates a new Point with no coordinates.
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func NewPointEmpty(l Layout) *Point {
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return NewPointFlat(l, nil)
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}
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// NewPointFlat allocates a new Point with layout l and flat coordinates flatCoords.
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func NewPointFlat(l Layout, flatCoords []float64) *Point {
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g := new(Point)
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g.layout = l
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g.stride = l.Stride()
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g.flatCoords = flatCoords
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return g
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}
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// NewPointFlatMaybeEmpty returns a new point, checking whether the point may be empty
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// by checking wther all the points are NaN.
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func NewPointFlatMaybeEmpty(layout Layout, flatCoords []float64) *Point {
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isEmpty := true
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for _, coord := range flatCoords {
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if math.Float64bits(coord) != PointEmptyCoordHex {
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isEmpty = false
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break
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}
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}
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if isEmpty {
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return NewPointEmpty(layout)
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}
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return NewPointFlat(layout, flatCoords)
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}
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// Area returns g's area, i.e. zero.
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func (g *Point) Area() float64 {
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return 0
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}
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// Clone returns a copy of g that does not alias g.
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func (g *Point) Clone() *Point {
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return deriveClonePoint(g)
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}
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// Length returns the length of g, i.e. zero.
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func (g *Point) Length() float64 {
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return 0
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}
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// MustSetCoords is like SetCoords but panics on any error.
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func (g *Point) MustSetCoords(coords Coord) *Point {
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Must(g.SetCoords(coords))
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return g
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}
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// SetCoords sets the coordinates of g.
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func (g *Point) SetCoords(coords Coord) (*Point, error) {
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if err := g.setCoords(coords); err != nil {
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return nil, err
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}
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return g, nil
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}
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// SetSRID sets the SRID of g.
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func (g *Point) SetSRID(srid int) *Point {
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g.srid = srid
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return g
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}
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// Swap swaps the values of g and g2.
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func (g *Point) Swap(g2 *Point) {
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*g, *g2 = *g2, *g
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}
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// X returns g's X-coordinate.
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func (g *Point) X() float64 {
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return g.flatCoords[0]
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}
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// Y returns g's Y-coordinate.
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func (g *Point) Y() float64 {
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return g.flatCoords[1]
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}
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// Z returns g's Z-coordinate, or zero if g has no Z-coordinate.
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func (g *Point) Z() float64 {
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zIndex := g.layout.ZIndex()
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if zIndex == -1 {
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return 0
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}
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return g.flatCoords[zIndex]
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}
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// M returns g's M-coordinate, or zero if g has no M-coordinate.
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func (g *Point) M() float64 {
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mIndex := g.layout.MIndex()
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if mIndex == -1 {
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return 0
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}
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return g.flatCoords[mIndex]
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}
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