Files
calesthio 50891a75b7 hyperframes: add HTML/CSS/GSAP as a parallel composition runtime
Separates creative grammar (renderer_family) from technical engine
(render_runtime) so HyperFrames can stand alongside Remotion as a
first-class runtime instead of masquerading as a Remotion sub-case.
Locks runtime choice at proposal stage and enforces it end-to-end: the
schemas require it, video_compose routes by it, the reviewer fails
closed on silent swaps, and a parametrized contract test walks every
pipeline manifest to ensure each planning-stage skill explains the
conversation to the user. Adds hyperframes_compose (scaffold/lint/
validate/render/doctor/add_block), a playbook -> CSS style bridge, and
vendored HyperFrames Layer 3 skills from commit d291358, pinned via
PROVENANCE.md for future re-sync. Final_review now records
render_runtime_used and runtime_swap_detected so compose lies are
catchable after the fact.
2026-04-18 18:37:00 -07:00

2.3 KiB

Wiring Components

Components are effect snippets — HTML, CSS, and optionally JS that you merge directly into an existing composition. Unlike blocks, components have no standalone timeline; they participate in the host composition's timeline.

General process

  1. Run hyperframes add <component-name>
  2. Open the installed file (e.g., compositions/components/grain-overlay.html)
  3. Read the comment header for usage instructions
  4. Copy the parts into your host composition:
    • HTML elements — inside your <div data-composition-id="...">
    • CSS styles — into your composition's <style> block
    • JS setup — into your composition's <script>, before your timeline code
    • Timeline calls — into your GSAP timeline (if the component exposes them)

Example: grain-overlay (CSS-only, no timeline integration)

<!-- Paste the overlay div into your composition -->
<div
  id="grain-overlay"
  style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; pointer-events: none; z-index: 100;"
>
  <div class="grain-texture"></div>
</div>

Then paste the CSS keyframes and .grain-texture rule into your styles. No GSAP timeline calls needed — the grain animates via CSS @keyframes.

Example: shimmer-sweep (needs timeline integration)

Wrap target elements, paste CSS and JS, then drive the sweep from your timeline:

tl.fromTo(
  ".shimmer-sweep-target",
  {
    "--shimmer-pos": "-20%",
  },
  {
    "--shimmer-pos": "120%",
    duration: 1.2,
    ease: "power2.inOut",
    stagger: 0.15,
  },
  2.0,
);

Example: grid-pixelate-wipe (scene transition)

Paste the overlay HTML and CSS, then drive .grid-cell scale in your timeline:

// Cover screen
tl.to(
  ".grid-cell",
  { scale: 1, duration: 0.6, stagger: { amount: 0.6, from: "center" }, ease: "power2.inOut" },
  5.0,
);
// Swap scenes
tl.set("#scene-a", { opacity: 0 }, 5.6);
tl.set("#scene-b", { opacity: 1 }, 5.6);
// Reveal
tl.to(
  ".grid-cell",
  { scale: 0, duration: 0.6, stagger: { amount: 0.6, from: "edges" }, ease: "power2.inOut" },
  5.6,
);

Key principles

  • Components inherit the host composition's dimensions and duration
  • Place component HTML at the appropriate z-index relative to your content
  • Read the comment header in each snippet for customizable values
  • Run hyperframes lint after wiring to catch structural issues