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calesthioandHanzo Dev 7ffb943132 Initial release — OpenMontage: the first open-source agentic video production system
11 production pipelines, 47 tools, 124 agent skills.
Supports cloud APIs (fal.ai, OpenAI, ElevenLabs, Suno, HeyGen, Runway) and
free local providers (diffusers, Piper TTS, WAN 2.1, Hunyuan, CogVideo).

Co-authored-by: Hanzo Dev <[email protected]>
2026-03-29 08:25:17 -07:00

224 lines
6.5 KiB
Python

"""
Visualization distinguishing between weights (model parameters) and data.
Demonstrates: DecimalMatrix, VGroup organization, Transform animations
"""
from manimlib import *
import numpy as np
import random
def value_to_color(
value,
low_positive_color=BLUE_E,
high_positive_color=BLUE_B,
low_negative_color=RED_E,
high_negative_color=RED_B,
min_value=0.0,
max_value=10.0
):
"""Map a numeric value to a color gradient."""
alpha = clip(float(inverse_interpolate(min_value, max_value, abs(value))), 0, 1)
if value >= 0:
colors = (low_positive_color, high_positive_color)
else:
colors = (low_negative_color, high_negative_color)
return interpolate_color_by_hsl(*colors, alpha)
class WeightMatrix(DecimalMatrix):
"""A matrix displaying weight values with color coding."""
def __init__(
self,
values=None,
shape=(4, 6),
value_range=(-9.9, 9.9),
num_decimal_places=1,
**kwargs
):
if values is None:
values = np.random.uniform(*value_range, size=shape)
self.value_range = value_range
super().__init__(
values,
num_decimal_places=num_decimal_places,
**kwargs
)
self.color_entries()
def color_entries(self):
for entry in self.get_entries():
entry.set_fill(color=value_to_color(
entry.get_value(),
min_value=0,
max_value=max(abs(self.value_range[0]), abs(self.value_range[1])),
))
return self
class NumericVector(DecimalMatrix):
"""A column vector displaying numeric values."""
def __init__(
self,
values=None,
length=6,
value_range=(-9.9, 9.9),
num_decimal_places=1,
**kwargs
):
if values is None:
values = np.random.uniform(*value_range, size=(length, 1))
elif len(values.shape) == 1:
values = values.reshape((-1, 1))
super().__init__(
values,
num_decimal_places=num_decimal_places,
**kwargs
)
# Color entries from dark to light based on value
for entry in self.get_entries():
alpha = clip(inverse_interpolate(
value_range[0], value_range[1], abs(entry.get_value())
), 0, 1)
entry.set_fill(interpolate_color(GREY_C, WHITE, alpha))
class WeightsVsData(Scene):
def construct(self):
# Create titles
weights_title = Text("Weights", font_size=60, color=BLUE)
data_title = Text("Data", font_size=60, color=GREY_B)
weights_title.set_x(-FRAME_WIDTH / 4)
data_title.set_x(FRAME_WIDTH / 4)
for title in [weights_title, data_title]:
title.to_edge(UP, buff=0.5)
underline = Underline(title, stretch_factor=1.5)
underline.match_color(title)
title.add(underline)
# Create vertical divider
v_line = Line(UP, DOWN).set_height(5)
v_line.set_stroke(GREY_A, 2)
v_line.next_to(weights_title, DOWN, buff=0.5)
v_line.set_x(0)
# Create weight matrices (model parameters)
matrices = VGroup(*(
WeightMatrix(shape=(4, 5))
for _ in range(2)
))
matrices.arrange(DOWN, buff=0.5)
matrices.set_height(4)
matrices.next_to(weights_title, DOWN, buff=0.75)
# Create data vectors (what flows through the network)
vectors = VGroup(*(
NumericVector(length=5)
for _ in range(4)
))
vectors.arrange(RIGHT, buff=0.3)
vectors.set_height(3)
vectors.next_to(data_title, DOWN, buff=0.75)
# Animation: scatter numbers first, then organize
all_mat_entries = VGroup(*(
entry
for mat in matrices
for entry in mat.get_entries()
))
all_vec_entries = VGroup(*(
entry
for vec in vectors
for entry in vec.get_entries()
))
# Save final positions
for entry in [*all_mat_entries, *all_vec_entries]:
entry.final_pos = entry.get_center().copy()
# Scatter to random positions
all_entries = VGroup(*all_mat_entries, *all_vec_entries)
all_entries.shuffle()
for entry in all_entries:
entry.move_to([
random.uniform(-7, 7),
random.uniform(-3, 3),
0
])
entry.set_height(0.15)
# Start animation
self.add(all_entries)
self.wait(0.5)
# Animate gathering
self.play(
LaggedStart(*(
entry.animate.move_to(entry.final_pos).set_height(0.25)
for entry in all_mat_entries
), lag_ratio=0.02),
ShowCreation(v_line),
run_time=2
)
self.play(
Write(weights_title),
*(FadeIn(mat.get_brackets()) for mat in matrices),
)
self.play(
LaggedStart(*(
entry.animate.move_to(entry.final_pos).set_height(0.25)
for entry in all_vec_entries
), lag_ratio=0.02),
run_time=2
)
self.play(
Write(data_title),
*(FadeIn(vec.get_brackets()) for vec in vectors),
)
self.wait()
# Add subtitles
weights_sub = Text("Fixed during inference", font_size=30)
weights_sub.next_to(matrices, DOWN, buff=0.3)
data_sub = Text("Flows through network", font_size=30)
data_sub.next_to(vectors, DOWN, buff=0.3)
self.play(
FadeIn(weights_sub, shift=UP),
FadeIn(data_sub, shift=UP),
)
self.wait()
# Show data flowing (animate vectors changing)
for _ in range(3):
new_vectors = VGroup(*(
NumericVector(length=5)
for _ in range(4)
))
new_vectors.arrange(RIGHT, buff=0.3)
new_vectors.set_height(3)
new_vectors.move_to(vectors)
self.play(
Transform(vectors, new_vectors),
run_time=1.5
)
self.wait(0.5)
# Final emphasis
weights_rect = SurroundingRectangle(matrices, color=BLUE, buff=0.2)
data_rect = SurroundingRectangle(vectors, color=GREY_B, buff=0.2)
self.play(
ShowCreation(weights_rect),
ShowCreation(data_rect),
)
self.wait(2)