Files
video/skills/meta/skill-creator.md
calesthioandHanzo Dev 7ffb943132 Initial release — OpenMontage: the first open-source agentic video production system
11 production pipelines, 47 tools, 124 agent skills.
Supports cloud APIs (fal.ai, OpenAI, ElevenLabs, Suno, HeyGen, Runway) and
free local providers (diffusers, Piper TTS, WAN 2.1, Hunyuan, CogVideo).

Co-authored-by: Hanzo Dev <[email protected]>
2026-03-29 08:25:17 -07:00

4.5 KiB

Skill Creator — Meta Skill

When to Use

When you encounter a situation where no existing skill covers what you need to do, and the gap is reusable — not a one-off task. This skill teaches you to create new skills dynamically during a pipeline run.

Examples of when to create a new skill:

  • A scene requires a visualization technique not covered by existing skills (e.g., "interactive map animation")
  • A new tool is available but has no usage skill (e.g., a new TTS provider)
  • A recurring pattern emerges across multiple stages that could be codified

Do NOT create a skill for:

  • One-off tasks that won't recur
  • Things already covered by an existing skill
  • Pure tool configuration (that belongs in tool code)

Protocol

Step 1: Identify the Gap

Clearly articulate:

  1. What you need to do that no existing skill covers
  2. Why it's reusable — will future pipelines benefit?
  3. Where it fits — which layer and directory?

Step 2: Research Best Practices

Before writing the skill, research:

  1. Web search for established approaches to this task
  2. Existing skills in the repo for structural patterns
  3. Tool documentation for any tools the skill will reference

Step 3: Choose the Skill Type

Type Directory Purpose
Stage director skills/pipelines/<pipeline>/ How to execute a specific pipeline stage
Meta skill skills/meta/ Cross-cutting protocol (review, checkpoint, etc.)
Tool skill .agents/skills/ How to use a specific API or tool effectively
Style skill styles/ Visual/audio style definition (YAML playbook)

Step 4: Write the Skill

Follow this structure (adapt to skill type):

# [Skill Name] — [Context]

## When to Use
[1-2 sentences: what situation triggers this skill]

## Prerequisites
[Table of required resources: schemas, prior artifacts, tools, other skills]

## Process

### Step 1: [First action]
[Clear instructions with examples]

### Step 2: [Second action]
[Clear instructions with examples]

...

### Step N: Self-Evaluate
[Quality rubric: scoring table with 1-5 scale]

### Step N+1: Submit
[How to persist the output]

## Common Pitfalls
[Bullet list of mistakes to avoid]

Key Principles for Good Skills

  1. Teach thinking, not just doing. A skill that says "generate an image" is useless. A skill that says "consider the emotional beat of this scene, research how top creators visualize this concept, then craft a prompt that includes the playbook's style anchors" is valuable.

  2. Include examples. Show what good output looks like. Show what bad output looks like. The contrast teaches more than instructions alone.

  3. Reference concrete resources. Don't say "check the schema." Say "validate against schemas/artifacts/brief.schema.json." Don't say "use a tool." Say "use image_selector with the playbook's image_prompt_prefix."

  4. Include a self-evaluation rubric. Every skill should end with a scoring table. This forces the agent to check its own work before proceeding.

  5. Document pitfalls. What goes wrong when this skill is executed poorly? Warn explicitly.

  6. Be opinionated. A skill that says "you could do A or B" is less useful than one that says "do A because [reason], but fall back to B when [condition]."

Step 5: Register the Skill

After writing the skill file:

  1. Add an entry to skills/INDEX.md
  2. If it's a pipeline stage skill, ensure the pipeline manifest references it in the stage's skill field
  3. If it's a tool skill, place it in .agents/skills/<tool-name>/

Step 6: Validate

Quick checks:

  • File is well-formed markdown with clear headers
  • All referenced schemas, tools, and resources exist
  • Process steps are numbered and actionable
  • Self-evaluation rubric is present
  • Common pitfalls section is present
  • No orphan references (everything mentioned exists in the repo)

Common Pitfalls

  • Creating skills for one-off tasks: If you'll never do this again, just do it inline. Skills are for patterns.
  • Vague instructions: "Make it good" is not a skill. Specificity is what makes a skill useful.
  • No self-evaluation: Without a rubric, the agent has no way to know if it followed the skill correctly.
  • Missing prerequisites: A skill that references image_selector but doesn't list it in prerequisites will confuse future agents.
  • Over-engineering: A 500-line skill for a simple task is worse than a 50-line one. Match complexity to the task.