mirror of
https://github.com/hanzoai/visor.git
synced 2026-09-24 17:04:14 +00:00
The cgroup v2 fs is initialized early in the boot process, so that every task
in the sandbox resides in at least the root v2 cgroup. A new runsc flag
--mount-cgroup-v2 has been added: this controls whether runsc mounts a
cgroupv2 filesystem at /sys/fs/cgroup automatically (currently it always
mounts a v1 hierarchy at this path). This flag also gates whether userspace
can mount a cgroup2 fs. When this flag is false, which is the default, all
tasks in the sandbox reside forever in the root cgroup.
Like in Linux, the v2 hierarchy is deemed the default owner of a controller,
that is, until the corresponding v1 hierarchy is mounted: then, the v1 tree
steals ownership of that controller and it remains this way till as long as
a v1 mount exists. In other words, hybrid mode is supported, even if such
workloads are rare these days.
The pids controller is the only controller implemented in full: it serves
as validation for the unified hierarchy. The memory controller can be used
to learn the usage stats of a subtree: but like the current v1 implementation,
and unlike Linux, it doesn't achieve this through charging up the hierarchy
during allocation, instead it queries pgalloc for every active controller's
id. And it does no enforcing. The cpu and cpuset controllers are mere stubs,
like in the current v1 implementation.
The following are supported:
* General matters of topology: cgroup.subtree_control, cgroup.controllers,
cgroup.procs etc
* CLONE_INTO_CGROUP
* cgroup.kill
* cgroup.events
* A working pids controller and its events files
* A minimal memory controller that just reports mem usage
* Stubbed cpu and cpuset controllers
The following are NOT supported:
* threaded cgroups
* cgroup namespaces
* BPF_PROG_TYPE_CGROUP_DEVICE
* cgroup.freeze
Updates #13007
PiperOrigin-RevId: 943519748
643 lines
19 KiB
Go
643 lines
19 KiB
Go
// Copyright 2021 The gVisor Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package kernel
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import (
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"bytes"
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"fmt"
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"sort"
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"gvisor.dev/gvisor/pkg/atomicbitops"
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"gvisor.dev/gvisor/pkg/context"
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"gvisor.dev/gvisor/pkg/errors/linuxerr"
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"gvisor.dev/gvisor/pkg/fspath"
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"gvisor.dev/gvisor/pkg/log"
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"gvisor.dev/gvisor/pkg/sentry/fsimpl/kernfs"
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"gvisor.dev/gvisor/pkg/sentry/vfs"
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)
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// InvalidCgroupHierarchyID indicates an uninitialized hierarchy ID.
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const InvalidCgroupHierarchyID uint32 = 0
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// InvalidCgroupID indicates an uninitialized cgroup ID.
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const InvalidCgroupID uint32 = 0
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// CgroupControllerType is the name of a cgroup controller.
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type CgroupControllerType string
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// Available cgroup controllers.
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const (
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CgroupControllerCPU = CgroupControllerType("cpu")
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CgroupControllerCPUAcct = CgroupControllerType("cpuacct")
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CgroupControllerCPUSet = CgroupControllerType("cpuset")
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CgroupControllerDevices = CgroupControllerType("devices")
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CgroupControllerJob = CgroupControllerType("job")
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CgroupControllerMemory = CgroupControllerType("memory")
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CgroupControllerPIDs = CgroupControllerType("pids")
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)
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// CgroupCtrls is the list of cgroup controllers.
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var CgroupCtrls = []CgroupControllerType{"cpu", "cpuacct", "cpuset", "devices", "job", "memory", "pids"}
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// ParseCgroupController parses a string as a CgroupControllerType.
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func ParseCgroupController(val string) (CgroupControllerType, error) {
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switch val {
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case "cpu":
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return CgroupControllerCPU, nil
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case "cpuacct":
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return CgroupControllerCPUAcct, nil
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case "cpuset":
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return CgroupControllerCPUSet, nil
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case "devices":
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return CgroupControllerDevices, nil
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case "job":
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return CgroupControllerJob, nil
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case "memory":
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return CgroupControllerMemory, nil
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case "pids":
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return CgroupControllerPIDs, nil
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default:
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return "", fmt.Errorf("no such cgroup controller")
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}
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}
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// CgroupResourceType represents a resource type tracked by a particular
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// controller.
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type CgroupResourceType int
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// Resources for the cpuacct controller.
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const (
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// CgroupResourcePID represents a charge for pids.current.
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CgroupResourcePID CgroupResourceType = iota
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)
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// CgroupController is the common interface to cgroup controllers available to
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// the entire sentry. The controllers themselves are defined by cgroupfs.
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//
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// Callers of this interface are often unable access synchronization needed to
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// ensure returned values remain valid. Some of values returned from this
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// interface are thus snapshots in time, and may become stale. This is ok for
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// many callers like procfs.
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type CgroupController interface {
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// Returns the type of this cgroup controller (ex "memory", "cpu"). Returned
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// value is valid for the lifetime of the controller.
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Type() CgroupControllerType
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// Hierarchy returns the ID of the hierarchy this cgroup controller is
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// attached to. Returned value is valid for the lifetime of the controller.
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HierarchyID() uint32
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// EffectiveRootCgroup returns the effective root cgroup for this
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// controller. This is either the actual root of the underlying cgroupfs
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// filesystem, or the override root configured at sandbox startup. Returned
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// value is valid for the lifetime of the controller.
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EffectiveRootCgroup() Cgroup
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// NumCgroups returns the number of cgroups managed by this controller.
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// Returned value is a snapshot in time.
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NumCgroups() uint64
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// Enabled returns whether this controller is enabled. Returned value is a
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// snapshot in time.
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Enabled() bool
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}
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// Cgroup represents a named pointer to a cgroup in cgroupfs. When a task enters
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// a cgroup, it holds a reference on the underlying dentry pointing to the
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// cgroup.
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//
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// +stateify savable
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type Cgroup struct {
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*kernfs.Dentry
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CgroupImpl
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}
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// decRef drops a reference on the cgroup. This must happen outside a Task.mu
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// critical section.
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func (c *Cgroup) decRef() {
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c.Dentry.DecRef(context.Background())
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}
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// Path returns the absolute path of c, relative to its hierarchy root.
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func (c *Cgroup) Path() string {
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return c.FSLocalPath()
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}
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// Walk returns the cgroup at p, starting from c.
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func (c *Cgroup) Walk(ctx context.Context, vfsObj *vfs.VirtualFilesystem, p fspath.Path) (Cgroup, error) {
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d, err := c.Dentry.WalkDentryTree(ctx, vfsObj, p)
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if err != nil {
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return Cgroup{}, err
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}
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return Cgroup{
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Dentry: d,
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CgroupImpl: d.Inode().(CgroupImpl),
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}, nil
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}
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// CgroupMigrationContext represents an in-flight cgroup migration for
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// a single task.
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type CgroupMigrationContext struct {
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src Cgroup
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dst Cgroup
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t *Task
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}
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// Abort cancels a migration.
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func (ctx *CgroupMigrationContext) Abort() {
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ctx.dst.AbortMigrate(ctx.t, &ctx.src)
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}
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// Commit completes a migration.
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func (ctx *CgroupMigrationContext) Commit() {
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ctx.dst.CommitMigrate(ctx.t, &ctx.src)
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ctx.t.mu.Lock()
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delete(ctx.t.cgroups, ctx.src)
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ctx.src.DecRef(ctx.t)
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ctx.dst.IncRef()
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ctx.t.cgroups[ctx.dst] = struct{}{}
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ctx.t.mu.Unlock()
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}
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// CgroupImpl is the common interface to cgroups.
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type CgroupImpl interface {
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// Controllers lists the controller associated with this cgroup.
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Controllers() []CgroupController
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// HierarchyID returns the id of the hierarchy that contains this cgroup.
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HierarchyID() uint32
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// Name returns the name for this cgroup, if any. If no name was provided
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// when the hierarchy was created, returns "".
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Name() string
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// Enter moves t into this cgroup.
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Enter(t *Task)
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// Leave moves t out of this cgroup.
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Leave(t *Task)
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// PrepareMigrate initiates a migration of t from src to this cgroup. See
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// cgroupfs.controller.PrepareMigrate.
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PrepareMigrate(t *Task, src *Cgroup) error
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// CommitMigrate completes an in-flight migration. See
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// cgroupfs.controller.CommitMigrate.
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CommitMigrate(t *Task, src *Cgroup)
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// AbortMigrate cancels an in-flight migration. See
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// cgroupfs.controller.AbortMigrate.
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AbortMigrate(t *Task, src *Cgroup)
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// Charge charges a controller in this cgroup for a particular resource. key
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// must match a valid resource for the specified controller type.
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//
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// The implementer should silently succeed if no matching controllers are
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// found.
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//
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// The underlying implementation will panic if passed an incompatible
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// resource type for a given controller.
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//
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// See cgroupfs.controller.Charge.
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Charge(t *Task, d *kernfs.Dentry, ctl CgroupControllerType, res CgroupResourceType, value int64) error
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// ReadControlFromBackground allows a background context to read a cgroup's
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// control values.
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ReadControl(ctx context.Context, name string) (string, error)
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// WriteControl allows a background context to write a cgroup's control
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// values.
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WriteControl(ctx context.Context, name string, val string) error
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// ID returns the id of this cgroup.
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ID() uint32
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}
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// hierarchy represents a cgroupfs filesystem instance, with a unique set of
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// controllers attached to it. Multiple cgroupfs mounts may reference the same
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// hierarchy.
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//
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// +stateify savable
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type hierarchy struct {
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id uint32
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name string
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// These are a subset of the controllers in CgroupRegistry.controllers,
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// grouped here by hierarchy for convenient lookup.
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controllers map[CgroupControllerType]CgroupController
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// fs is not owned by hierarchy. The FS is responsible for unregistering the
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// hierarchy on destruction, which removes this association.
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fs *vfs.Filesystem
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}
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func (h *hierarchy) match(ctypes []CgroupControllerType) bool {
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if len(ctypes) != len(h.controllers) {
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return false
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}
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for _, ty := range ctypes {
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if _, ok := h.controllers[ty]; !ok {
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return false
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}
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}
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return true
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}
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// cgroupFS is the public interface to cgroupfs. This lets the kernel package
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// refer to cgroupfs.filesystem methods without directly depending on the
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// cgroupfs package, which would lead to a circular dependency.
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type cgroupFS interface {
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// Returns the vfs.Filesystem for the cgroupfs.
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VFSFilesystem() *vfs.Filesystem
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// InitializeHierarchyID sets the hierarchy ID for this filesystem during
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// filesystem creation. May only be called before the filesystem is visible
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// to the vfs layer.
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InitializeHierarchyID(hid uint32)
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// RootCgroup returns the root cgroup of this instance. This returns the
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// actual root, and ignores any overrides setting an effective root.
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RootCgroup() Cgroup
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}
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// CgroupRegistry tracks the active set of cgroup controllers on the system.
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//
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// +stateify savable
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type CgroupRegistry struct {
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// v2fs is the cgroup v2 filesystem singleton.
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v2fs *vfs.Filesystem
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// lastHierarchyID is the id of the last allocated cgroup hierarchy. Valid
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// ids are from 1 to math.MaxUint32.
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//
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lastHierarchyID atomicbitops.Uint32
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// lastCgroupID is the id of the last allocated cgroup. Valid ids are
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// from 1 to math.MaxUint32.
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//
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lastCgroupID atomicbitops.Uint32
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mu cgroupMutex `state:"nosave"`
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// controllers is the set of currently known cgroup controllers on the
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// system.
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//
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// +checklocks:mu
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controllers map[CgroupControllerType]CgroupController
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// hierarchies is the active set of cgroup hierarchies. This contains all
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// hierarchies on the system.
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//
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// +checklocks:mu
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hierarchies map[uint32]hierarchy
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// hierarchiesByName is a map of named hierarchies. Only named hierarchies
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// are tracked on this map.
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//
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// +checklocks:mu
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hierarchiesByName map[string]hierarchy
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// cgroups is the active set of cgroups. This contains all the cgroups
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// on the system.
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//
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// +checklocks:mu
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cgroups map[uint32]CgroupImpl
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}
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// IsControllerBound returns true if the controller type is bound to a v1 hierarchy.
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func (r *CgroupRegistry) IsControllerBound(ctype CgroupControllerType) bool {
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r.mu.Lock()
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defer r.mu.Unlock()
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_, ok := r.controllers[ctype]
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return ok
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}
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// IsCgroup2CtrlBound returns true if the cgroup v2 controller is bound to a v1 hierarchy.
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func (r *CgroupRegistry) IsCgroup2CtrlBound(cType Cgroup2Ctrl) bool {
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var v1Type CgroupControllerType
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switch cType {
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case Cgroup2CPU:
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v1Type = CgroupControllerCPU
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case Cgroup2Memory:
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v1Type = CgroupControllerMemory
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case Cgroup2PIDs:
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v1Type = CgroupControllerPIDs
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default:
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return false
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}
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return r.IsControllerBound(v1Type)
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}
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func toCgroup2Ctrl(cType CgroupControllerType) (Cgroup2Ctrl, bool) {
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switch cType {
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case CgroupControllerCPU:
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return Cgroup2CPU, true
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case CgroupControllerMemory:
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return Cgroup2Memory, true
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case CgroupControllerPIDs:
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return Cgroup2PIDs, true
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default:
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return 0, false
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}
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}
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func newCgroupRegistry() *CgroupRegistry {
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return &CgroupRegistry{
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controllers: make(map[CgroupControllerType]CgroupController),
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hierarchies: make(map[uint32]hierarchy),
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hierarchiesByName: make(map[string]hierarchy),
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cgroups: make(map[uint32]CgroupImpl),
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}
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}
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// nextHierarchyID returns a newly allocated, unique hierarchy ID.
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func (r *CgroupRegistry) nextHierarchyID() (uint32, error) {
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if hid := r.lastHierarchyID.Add(1); hid != 0 {
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return hid, nil
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}
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return InvalidCgroupHierarchyID, fmt.Errorf("cgroup hierarchy ID overflow")
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}
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// FindHierarchy returns a cgroup filesystem containing exactly the set of
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// controllers named in ctypes, and optionally the name specified in name if it
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// isn't empty. If no such FS is found, FindHierarchy return nil. FindHierarchy
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// takes a reference on the returned FS, which is transferred to the caller.
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func (r *CgroupRegistry) FindHierarchy(ctx context.Context, name string, ctypes []CgroupControllerType) (*vfs.Filesystem, error) {
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c2fs := r.v2fs.Impl().(Cgroup2FS)
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c2fs.LockTree()
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defer c2fs.UnlockTree()
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r.mu.Lock()
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defer r.mu.Unlock()
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// If we have a hierarchy name, lookup by name.
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if name != "" {
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h, ok := r.hierarchiesByName[name]
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if !ok {
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// Name not found.
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return nil, nil
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}
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if h.match(ctypes) {
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if !h.fs.TryIncRef() {
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// May be racing with filesystem destruction, see below.
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r.unregisterLocked(ctx, h.id)
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return nil, nil
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}
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return h.fs, nil
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}
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// Name matched, but controllers didn't. Fail per linux
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// kernel/cgroup.c:cgroup_mount().
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log.Debugf("cgroupfs: Registry lookup for name=%s controllers=%v failed; named matched but controllers didn't (have controllers=%v)", name, ctypes, h.controllers)
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return nil, linuxerr.EBUSY
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}
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for _, h := range r.hierarchies {
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if h.match(ctypes) {
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if !h.fs.TryIncRef() {
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// Racing with filesystem destruction, namely h.fs.Release.
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// Since we hold r.mu, we know the hierarchy hasn't been
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// unregistered yet, but its associated filesystem is tearing
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// down.
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//
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// If we simply indicate the hierarchy wasn't found without
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// cleaning up the registry, the caller can race with the
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// unregister and find itself temporarily unable to create a new
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// hierarchy with a subset of the relevant controllers.
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//
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// To keep the result of FindHierarchy consistent with the
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// uniqueness of controllers enforced by Register, drop the
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// dying hierarchy now. The eventual unregister by the FS
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// teardown will become a no-op.
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r.unregisterLocked(ctx, h.id)
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return nil, nil
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}
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return h.fs, nil
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}
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}
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return nil, nil
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}
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// FindCgroup locates a cgroup with the given parameters.
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//
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// A cgroup is considered a match even if it contains other controllers on the
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// same hierarchy.
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func (r *CgroupRegistry) FindCgroup(ctx context.Context, ctype CgroupControllerType, path string) (Cgroup, error) {
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p := fspath.Parse(path)
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if !p.Absolute {
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return Cgroup{}, fmt.Errorf("path must be absolute")
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}
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k := KernelFromContext(ctx)
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vfsfs, err := r.FindHierarchy(ctx, "", []CgroupControllerType{ctype})
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if err != nil {
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return Cgroup{}, err
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}
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if vfsfs == nil {
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return Cgroup{}, fmt.Errorf("controller not active")
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}
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defer vfsfs.DecRef(ctx)
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rootCG := vfsfs.Impl().(cgroupFS).RootCgroup()
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if !p.HasComponents() {
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// Explicit root '/'.
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return rootCG, nil
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}
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return rootCG.Walk(ctx, k.VFS(), p)
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}
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// Register registers the provided set of controllers with the registry as a new
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// hierarchy. If any controller is already registered, the function returns an
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// error without modifying the registry. Register sets the hierarchy ID for the
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// filesystem on success.
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func (r *CgroupRegistry) Register(ctx context.Context, name string, cs []CgroupController, fs cgroupFS) error {
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c2fs := r.v2fs.Impl().(Cgroup2FS)
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c2fs.LockTree()
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defer c2fs.UnlockTree()
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r.mu.Lock()
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defer r.mu.Unlock()
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if name == "" && len(cs) == 0 {
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return fmt.Errorf("can't register hierarchy with both no controllers and no name")
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}
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for _, c := range cs {
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n := c.Type()
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if _, ok := r.controllers[n]; ok {
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return fmt.Errorf("controllers may only be mounted on a single hierarchy")
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}
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}
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|
|
if _, ok := r.hierarchiesByName[name]; name != "" && ok {
|
|
return fmt.Errorf("hierarchy named %q already exists", name)
|
|
}
|
|
|
|
hid, err := r.nextHierarchyID()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
for i, c := range cs {
|
|
if c2Type, ok := toCgroup2Ctrl(c.Type()); ok {
|
|
if err := c2fs.StealControllerLocked(ctx, c2Type); err != nil {
|
|
// Rollback steals for earlier controllers
|
|
for _, rollbackC := range cs[:i] {
|
|
if rollbackC2Type, ok := toCgroup2Ctrl(rollbackC.Type()); ok {
|
|
c2fs.ReturnControllerLocked(ctx, rollbackC2Type)
|
|
}
|
|
}
|
|
return err
|
|
}
|
|
}
|
|
}
|
|
|
|
// Must not fail below here, once we publish the hierarchy ID.
|
|
|
|
fs.InitializeHierarchyID(hid)
|
|
|
|
h := hierarchy{
|
|
id: hid,
|
|
name: name,
|
|
controllers: make(map[CgroupControllerType]CgroupController),
|
|
fs: fs.VFSFilesystem(),
|
|
}
|
|
for _, c := range cs {
|
|
n := c.Type()
|
|
r.controllers[n] = c
|
|
h.controllers[n] = c
|
|
}
|
|
r.hierarchies[hid] = h
|
|
if name != "" {
|
|
r.hierarchiesByName[name] = h
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// Unregister removes a previously registered hierarchy from the registry. If no
|
|
// such hierarchy is registered, Unregister is a no-op.
|
|
func (r *CgroupRegistry) Unregister(ctx context.Context, hid uint32) {
|
|
c2fs := r.v2fs.Impl().(Cgroup2FS)
|
|
c2fs.LockTree()
|
|
defer c2fs.UnlockTree()
|
|
r.mu.Lock()
|
|
r.unregisterLocked(ctx, hid)
|
|
r.mu.Unlock()
|
|
}
|
|
|
|
// Precondition: Caller must hold r.mu and must have called c2fs.LockTree().
|
|
// +checklocks:r.mu
|
|
func (r *CgroupRegistry) unregisterLocked(ctx context.Context, hid uint32) {
|
|
if h, ok := r.hierarchies[hid]; ok {
|
|
for name := range h.controllers {
|
|
delete(r.controllers, name)
|
|
c2fs := r.v2fs.Impl().(Cgroup2FS)
|
|
if c2Type, isV2Mapped := toCgroup2Ctrl(name); isV2Mapped {
|
|
c2fs.ReturnControllerLocked(ctx, c2Type)
|
|
}
|
|
}
|
|
delete(r.hierarchies, hid)
|
|
}
|
|
}
|
|
|
|
// computeInitialGroups takes a reference on each of the returned cgroups. The
|
|
// caller takes ownership of this returned reference.
|
|
func (r *CgroupRegistry) computeInitialGroups(inherit map[Cgroup]struct{}) map[Cgroup]struct{} {
|
|
r.mu.Lock()
|
|
defer r.mu.Unlock()
|
|
|
|
ctlSet := make(map[CgroupControllerType]CgroupController)
|
|
cgset := make(map[Cgroup]struct{})
|
|
|
|
// Remember controllers from the inherited cgroups set...
|
|
for cg := range inherit {
|
|
cg.IncRef() // Ref transferred to caller.
|
|
for _, ctl := range cg.Controllers() {
|
|
ctlSet[ctl.Type()] = ctl
|
|
cgset[cg] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ... and add the root cgroups of all the missing controllers.
|
|
for name, ctl := range r.controllers {
|
|
if _, ok := ctlSet[name]; !ok {
|
|
cg := ctl.EffectiveRootCgroup()
|
|
// Multiple controllers may share the same hierarchy, so may have
|
|
// the same root cgroup. Grab a single ref per hierarchy root.
|
|
if _, ok := cgset[cg]; ok {
|
|
continue
|
|
}
|
|
cg.IncRef() // Ref transferred to caller.
|
|
cgset[cg] = struct{}{}
|
|
}
|
|
}
|
|
return cgset
|
|
}
|
|
|
|
// GenerateProcCgroups writes the contents of /proc/cgroups to buf.
|
|
func (r *CgroupRegistry) GenerateProcCgroups(buf *bytes.Buffer) {
|
|
r.mu.Lock()
|
|
entries := make([]string, 0, len(r.controllers))
|
|
for _, c := range r.controllers {
|
|
en := 0
|
|
if c.Enabled() {
|
|
en = 1
|
|
}
|
|
entries = append(entries, fmt.Sprintf("%s\t%d\t%d\t%d\n", c.Type(), c.HierarchyID(), c.NumCgroups(), en))
|
|
}
|
|
r.mu.Unlock()
|
|
|
|
sort.Strings(entries)
|
|
fmt.Fprint(buf, "#subsys_name\thierarchy\tnum_cgroups\tenabled\n")
|
|
for _, e := range entries {
|
|
fmt.Fprint(buf, e)
|
|
}
|
|
}
|
|
|
|
// NextCgroupID returns a newly allocated, unique cgroup ID.
|
|
func (r *CgroupRegistry) NextCgroupID() (uint32, error) {
|
|
if cid := r.lastCgroupID.Add(1); cid != 0 {
|
|
return cid, nil
|
|
}
|
|
return InvalidCgroupID, fmt.Errorf("cgroup ID overflow")
|
|
}
|
|
|
|
// AddCgroup adds the ID and cgroup in the map.
|
|
func (r *CgroupRegistry) AddCgroup(cg CgroupImpl) {
|
|
r.mu.Lock()
|
|
r.cgroups[cg.ID()] = cg
|
|
r.mu.Unlock()
|
|
}
|
|
|
|
// RemoveCgroup drops the cgroup with the given ID from the registry. No-op if
|
|
// the ID is not present. Called from cgroupfs when a cgroup directory is
|
|
// removed so that destroyed cgroups are not retained across save/restore.
|
|
func (r *CgroupRegistry) RemoveCgroup(cid uint32) {
|
|
r.mu.Lock()
|
|
delete(r.cgroups, cid)
|
|
r.mu.Unlock()
|
|
}
|
|
|
|
// GetCgroup returns the cgroup associated with the cgroup ID.
|
|
func (r *CgroupRegistry) GetCgroup(cid uint32) (CgroupImpl, error) {
|
|
r.mu.Lock()
|
|
defer r.mu.Unlock()
|
|
cg, ok := r.cgroups[cid]
|
|
if !ok {
|
|
return nil, fmt.Errorf("cgroup with ID %d does not exist", cid)
|
|
}
|
|
return cg, nil
|
|
}
|