Files
Ayush Ranjan 71eda11bdc systrap: preserve latency medians across histogram reset
sentryOnStubOn saves the stub- and sentry-bound latency medians, then
resets both histograms. The sentry fast path check reads from the reset
histograms instead of using the saved values, so it always receives zero.
Consequently, it cannot disable the sentry fast path when that fast path
makes stub latency worse.

Pass the saved period medians to shouldDisableSentryFP, as already done
for shouldDisableStubFP and in the neighboring state transitions.

Fixes: 3be8cc0521 ("systrap: Revise slow-path enablement.")
2026-08-26 05:49:16 +00:00

691 lines
27 KiB
Go

// Copyright 2023 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package systrap
import (
"time"
"gvisor.dev/gvisor/pkg/atomicbitops"
"gvisor.dev/gvisor/pkg/hostarch"
"gvisor.dev/gvisor/pkg/metric"
)
// This file contains all logic related to context switch latency metrics.
//
// Latency metrics are the main method by which fastpath for both stub threads
// and the sentry is enabled and disabled. We measure latency in CPU cycles.
//
// The high level overview of metric collection looks like this:
// 1a) When a context is switched from the sentry to the stub, the sentry
// records the time it was put into the context queue.
// 1b) When a stub thread picks up the context from the context queue, the stub
// thread records the time when it's about to switch back to user code.
// Getting the diff between these timestamps gives us the stub-bound latency.
//
// 2a) When a stub thread gives back a context to the sentry for handling,
// it records the time just before notifying the sentry task goroutine.
// 2b) When the task goroutine sees that it has been notified, it records the
// time.
// Getting the diff between these timestamps gives us the sentry-bound latency.
//
// 3) Both latencies are recorded at once via recordLatency(). This means
// there is a delay on getting stubBoundLatencies. In practice this should not
// matter that much due to our relatively large latency measurement periods.
//
// There is a bucket array for each latency type, where each bucket is of size
// `bucketIncrements`. Latencies are collected in time periods of length
// `recordingPeriod`, and measurements for the current period are stored
// in the `latencies` variable.
type latencyBuckets [numLatencyBuckets]atomicbitops.Uint64
type cpuTicks uint64
const (
numLatencyBuckets = 80
bucketIncrements = 2048
// minNecessaryRecordings defines the minimum amount of recordings we
// want to see in latencyBuckets in order to get a reasonable median.
minNecessaryRecordings = 5
)
// neverEnableFastPath is used for completely disabling the fast path.
// It is set once so doesn't need any synchronizations.
var neverEnableFastPath bool
// latencyRecorder is used to collect latency metrics.
type latencyRecorder struct {
stubBound latencyBuckets
sentryBound latencyBuckets
}
// latencies stores the latency counts for the current measurement period.
var latencies latencyRecorder
// record increments the correct bucket assigned to the given latency l.
//
//go:nosplit
func (b *latencyBuckets) record(l cpuTicks) {
bucket := l / bucketIncrements
if bucket >= numLatencyBuckets {
bucket = numLatencyBuckets - 1
}
b[bucket].Add(1)
}
// getMedian returns a latency measure in the range of
// [bucketIncrements, numLatencyBuckets * bucketIncrements], or 0 if unable to
// find a median in the latencyBuckets.
func (b *latencyBuckets) getMedian() cpuTicks {
i := 0
j := numLatencyBuckets - 1
var totalForwards, totalBackwards uint64
for i <= j {
if totalForwards < totalBackwards {
totalForwards += b[i].Load()
i++
} else {
totalBackwards += b[j].Load()
j--
}
}
if totalForwards+totalBackwards < minNecessaryRecordings {
return 0
}
return cpuTicks(max(uint64(i), 1) * bucketIncrements)
}
// merge combines two latencyBuckets instances.
func (b *latencyBuckets) merge(other *latencyBuckets) {
for i := 0; i < numLatencyBuckets; i++ {
b[i].Add(other[i].Load())
}
}
// reset zeroes all buckets.
func (b *latencyBuckets) reset() {
for i := 0; i < numLatencyBuckets; i++ {
b[i].Store(0)
}
}
// recordLatency records the latency of both the sentry->stub and the
// stub->sentry context switches.
// For the stub->sentry context switch, the final timestamp is taken by this
// function.
// Preconditions:
// - ctx.isAcked() is true.
//
//go:nosplit
func (sc *sharedContext) recordLatency() {
// Record stub->sentry latency.
sentryBoundLatency := sc.getStateChangedTimeDiff()
if sentryBoundLatency != 0 {
latencies.sentryBound.record(sentryBoundLatency)
}
// Record sentry->stub latency.
stubBoundLatency := sc.getAckedTimeDiff()
if stubBoundLatency != 0 {
latencies.stubBound.record(stubBoundLatency)
}
updateDebugMetrics(stubBoundLatency, sentryBoundLatency)
}
// When a measurement period ends, the latencies are used to determine the fast
// path state. Fastpath is independently enabled for both the sentry and stub
// threads, and is modeled as the following state machine:
//
// +----------StubFPOff,SentryFPOff-------+
// | ^ ^ |
// V | | V
// +-->StubFPOn,SentryFPOff StubFPOff,SentryFPOn<--+
// | | ^ | ^ |
// | V | V | |
// | StubFPOn,SentryFPOn StubFPOn,SentryFPOn |
// | LastEnabledSentryFP LastEnabledStubFP |
// | | | |
// | | | |
// | +---------> StubFPOn,SentryFPOn <-------+ |
// | | | |
// |______________________________| |___________________________|
//
// The default state is to have both stub and sentry fastpath OFF.
// A state transition to enable one fastpath is done when
// fpState.(stub|sentry)FPBackoff reaches 0. (stub|sentry)FPBackoff is
// decremented every recording period that the corresponding fastpath is
// disabled.
// A state transition to disable one fastpath is decided through the predicates
// shouldDisableStubFP or shouldDisableSentryFP, and activated with
// disableStubFP or disableSentryFP.
//
// Why have 3 states for both FPs being ON? The logic behind that is to do with
// the fact that fastpaths are interdependent. Enabling one fastpath can have
// negative effects on the latency metrics of the other in the event that there
// are not enough CPUs to run the fastpath. So it's very possible that the system
// finds itself in a state where it's beneficial to run one fastpath but not the
// other based on the workload it's doing. For this case, we need to remember
// what the last stable state was to return to, because the metrics will likely
// be bad enough for both sides to be eligible for being disabled.
//
// Once the system establishes that having both the stub and sentry fastpath ON
// is acceptable, it does prioritize disabling stub fastpath over disabling
// sentry fastpath, because the sentry fastpath at most takes one thread to spin.
const (
recordingPeriod = 400 * time.Microsecond
fastPathBackoffMin = 2
maxRecentFPFailures = 9
numConsecutiveFailsToDisableFP = 2
)
// fastPathState is used to keep track of long term metrics that span beyond
// one measurement period.
type fastPathState struct {
// stubBoundBaselineLatency and sentryBoundBaselineLatency record all
// latency measures recorded during periods when their respective
// fastpath was OFF.
stubBoundBaselineLatency latencyBuckets
sentryBoundBaselineLatency latencyBuckets
// stubFPBackoff and sentryFPBackoff are the periods remaining until
// the system attempts to use the fastpath again.
stubFPBackoff int
sentryFPBackoff int
// stubFPRecentFailures and sentryFPRecentFailures are counters in the
// range [0, maxRecentFPFailures] that are incremented by
// disable(Stub|Sentry)FP and decremented by (stub|sentry)FPSuccess.
// They are used to set the backoffs.
stubFPRecentFailures int
sentryFPRecentFailures int
consecutiveStubFPFailures int
consecutiveSentryFPFailures int
_ [hostarch.CacheLineSize]byte
// stubFastPathEnabled is a global flag referenced in other parts of
// systrap to determine if the stub fast path is enabled or not.
stubFastPathEnabled atomicbitops.Bool
_ [hostarch.CacheLineSize]byte
// sentryFastPathEnabled is a global flag referenced in other parts of
// systrap to determine if the sentry fastpath is enabled or not.
sentryFastPathEnabled atomicbitops.Bool
_ [hostarch.CacheLineSize]byte
// nrMaxAwakeStubThreads is the maximum number of awake stub threads over
// all subprocesses at the this moment.
nrMaxAwakeStubThreads atomicbitops.Uint32
// usedStubFastPath and usedSentryFastPath are reset every recording
// period, and are populated in case the system actually used the
// fastpath (i.e. stub or dispatcher spun for some time without work).
_ [hostarch.CacheLineSize]byte
usedStubFastPath atomicbitops.Bool
_ [hostarch.CacheLineSize]byte
usedSentryFastPath atomicbitops.Bool
_ [hostarch.CacheLineSize]byte
// curState is the current fastpath state function, which is called at
// the end of every recording period.
curState func(*fastPathState)
_ [hostarch.CacheLineSize]byte
// recentActivity is set whenever a context is submitted to a stub thread
// (see contextQueue.add). It is checked and reset by the fast path monitor
// (controlFastPath) at the end of every recording period to determine
// whether the platform is idle.
recentActivity atomicbitops.Bool
_ [hostarch.CacheLineSize]byte
// monitorParked is true while the fast path monitor goroutine has stopped
// polling and is blocked waiting for activity. It is used by recordActivity
// to decide whether the monitor needs to be woken up.
monitorParked atomicbitops.Bool
// monitorWakeup wakes the fast path monitor goroutine when it is parked.
// It is buffered so that recordActivity never blocks. It is assigned once at
// init and only read thereafter, so it shares monitorParked's line rather
// than needing one of its own.
monitorWakeup chan struct{}
// Pad the tail so monitorParked (the last hot field) does not share a cache
// line with whatever global the linker places after fastpath -- e.g. the
// latencies recorder, which is written on every context switch.
_ [hostarch.CacheLineSize]byte
}
var (
fastpath = fastPathState{
stubFPBackoff: fastPathBackoffMin,
sentryFPBackoff: fastPathBackoffMin,
curState: sentryOffStubOff,
monitorWakeup: make(chan struct{}, 1),
}
// fastPathContextLimit is the maximum number of contexts after which the fast
// path in stub threads is disabled. Its value can be higher than the number of
// CPU-s, because the Sentry is running with higher priority than stub threads,
// deepSleepTimeout is much shorter than the Linux scheduler timeslice, so the
// only thing that matters here is whether the Sentry handles syscall faster
// than the overhead of scheduling another stub thread.
//
// It is set after maxSysmsgThreads is initialized.
fastPathContextLimit = uint32(0)
)
// recordActivity notes that the platform did some work during the current
// recording period and wakes the fast path monitor if it has parked itself due
// to inactivity. It is called on the context submission hot path, so it must
// stay cheap: in the common case (monitor awake, activity already recorded this
// period) it is two atomic loads and no writes to shared state.
func (s *fastPathState) recordActivity() {
// recentActivity is a single process-global flag touched by every
// contextQueue.add() across all subprocesses, so an unconditional store
// would bounce its cache line between cores under load. Only the caller that
// flips it false->true this period needs to write; later callers just read.
// All callers still run the wakeup check below.
if !s.recentActivity.Load() {
s.recentActivity.Store(true)
}
// Pairs with the store of monitorParked in park(): if the monitor has
// announced it is parked, it is guaranteed to observe recentActivity (and
// not block) or to be woken up below. The caller that performs the
// false->true transition above is the one responsible for the wakeup: its
// store lands after the monitor's recentActivity load, so its monitorParked
// load lands after the monitor's monitorParked store and sees the park.
if s.monitorParked.Load() {
select {
case s.monitorWakeup <- struct{}{}:
default:
}
}
}
// park blocks the fast path monitor until recordActivity signals new activity.
func (s *fastPathState) park() {
// Idle for a full recording period: turn the fast path off so the next
// sporadic wakeup doesn't spin for deepSleepTimeout before re-sleeping.
//
// Cleared directly, not via disableStub/SentryFP, since idleness isn't a
// measured fast-path failure and shouldn't trip their disable hysteresis.
// curState must return to sentryOffStubOff because the "On" states never
// re-enable a flag.
//
// Store only on a real change: the monitor is the sole writer (so the load is
// race-free), and a redundant store would needlessly invalidate the flag's
// read-mostly cache line on cores holding it. curState is monitor-private, so
// it's set unconditionally.
if s.sentryFastPathEnabled.Load() {
s.sentryFastPathEnabled.Store(false)
}
if s.stubFastPathEnabled.Load() {
s.stubFastPathEnabled.Store(false)
}
s.curState = sentryOffStubOff
// Drop any wakeup left over from a previous park cycle.
select {
case <-s.monitorWakeup:
default:
}
s.monitorParked.Store(true)
// Re-check for activity after announcing that we are parked. This closes
// the race with a concurrent recordActivity that set recentActivity before
// monitorParked became visible to it: such a call would not have sent a
// wakeup, but we observe its store here and avoid blocking.
if !s.recentActivity.Load() {
<-s.monitorWakeup
}
s.monitorParked.Store(false)
}
// controlFastPath is used to spawn a goroutine when creating the Systrap
// platform.
func controlFastPath() {
fastPathContextLimit = uint32(maxSysmsgThreads * 2)
for {
time.Sleep(recordingPeriod)
fastpath.curState(&fastpath)
// Reset FP trackers.
fastpath.usedStubFastPath.Store(false)
fastpath.usedSentryFastPath.Store(false)
// If the platform did no work during this period, park until the next
// context is submitted. While parked the monitor stops polling, so an
// idle sandbox lets the sentry process sleep.
if !fastpath.recentActivity.Swap(false) {
fastpath.park()
}
}
}
// getBackoff returns the number of recording periods that fastpath should remain
// disabled for, based on the num of recentFailures.
func getBackoff(recentFailures int) int {
return 1 << recentFailures
}
//go:nosplit
func (s *fastPathState) sentryFastPath() bool {
return s.sentryFastPathEnabled.Load()
}
//go:nosplit
func (s *fastPathState) stubFastPath() bool {
return s.stubFastPathEnabled.Load() && (s.nrMaxAwakeStubThreads.Load() <= fastPathContextLimit)
}
// enableSentryFP is a wrapper to unconditionally enable sentry FP and increment
// a debug metric.
func (s *fastPathState) enableSentryFP() {
s.sentryFastPathEnabled.Store(true)
numTimesSentryFastPathEnabled.Increment()
}
// disableSentryFP returns true if the sentry fastpath was able to be disabled.
//
// It takes two calls to disableSentryFP without any calls to sentryFPSuccess in
// between to disable the sentry fastpath. This is done in order to mitigate the
// effects of outlier measures due to rdtsc inaccuracies.
func (s *fastPathState) disableSentryFP() bool {
s.consecutiveSentryFPFailures++
if s.consecutiveSentryFPFailures < numConsecutiveFailsToDisableFP {
return false
}
s.consecutiveSentryFPFailures = 0
s.sentryFastPathEnabled.Store(false)
numTimesSentryFastPathDisabled.Increment()
s.sentryFPBackoff = getBackoff(s.sentryFPRecentFailures)
s.sentryFPRecentFailures = min(maxRecentFPFailures, s.sentryFPRecentFailures+1)
return true
}
// enableStubFP is a wrapper to unconditionally enable stub FP and increment
// a debug metric.
func (s *fastPathState) enableStubFP() {
s.stubFastPathEnabled.Store(true)
numTimesStubFastPathEnabled.Increment()
}
// disableStubFP returns true if the stub fastpath was able to be disabled.
//
// It takes two calls to disableStubFP without any calls to stubFPSuccess in
// between to disable the stub fastpath. This is done in order to mitigate the
// effects of outlier measures due to rdtsc inaccuracies.
func (s *fastPathState) disableStubFP() bool {
s.consecutiveStubFPFailures++
if s.consecutiveStubFPFailures < numConsecutiveFailsToDisableFP {
return false
}
s.consecutiveStubFPFailures = 0
s.stubFastPathEnabled.Store(false)
numTimesStubFastPathDisabled.Increment()
s.stubFPBackoff = getBackoff(s.stubFPRecentFailures)
s.stubFPRecentFailures = min(maxRecentFPFailures, s.stubFPRecentFailures+1)
return true
}
func (s *fastPathState) sentryFPSuccess() {
s.sentryFPRecentFailures = max(0, s.sentryFPRecentFailures-1)
s.consecutiveSentryFPFailures = 0
}
func (s *fastPathState) stubFPSuccess() {
s.stubFPRecentFailures = max(0, s.stubFPRecentFailures-1)
s.consecutiveStubFPFailures = 0
}
// shouldDisableSentryFP returns true if the metrics indicate sentry fastpath
// should be disabled.
func (s *fastPathState) shouldDisableSentryFP(stubMedian, sentryMedian cpuTicks) bool {
if !s.usedSentryFastPath.Load() {
return false
}
stubBaseline := s.stubBoundBaselineLatency.getMedian()
sentryBaseline := s.sentryBoundBaselineLatency.getMedian()
if sentryMedian < sentryBaseline {
// Assume the number of productive stubs is the core count on the
// system, not counting the 1 core taken by the dispatcher for
// the fast path.
n := cpuTicks(maxSysmsgThreads - 1)
// If the sentry fastpath is causing the stub latency to be
// higher than normal, the point at which it's considered to be
// too high is when the time saved via the sentry fastpath is
// less than the time lost via higher stub latency (with some
// error margin). Assume that all possible stub threads are
// active for this comparison.
diff := (sentryBaseline - sentryMedian) * n
errorMargin := stubBaseline / 8
return (stubMedian > stubBaseline) && (stubMedian-stubBaseline) > (diff+errorMargin)
}
// Running the fastpath resulted in higher sentry latency than baseline?
// This does not happen often, but it is an indication that the fastpath
// wasn't used to full effect: for example the dispatcher kept changing,
// and that there was not enough CPU to place a new dispatcher fast
// enough.
//
// If there isn't enough CPU we will most likely see large stub latency
// regressions, and should disable the fastpath.
return stubMedian > (stubBaseline + stubBaseline/2)
}
// shouldDisableStubFP returns true if the metrics indicate stub fastpath should
// be disabled.
func (s *fastPathState) shouldDisableStubFP(stubMedian, sentryMedian cpuTicks) bool {
if !s.usedStubFastPath.Load() {
return false
}
stubBaseline := s.stubBoundBaselineLatency.getMedian()
sentryBaseline := s.sentryBoundBaselineLatency.getMedian()
if stubMedian < stubBaseline {
// If the stub fastpath is causing the sentry latency to be
// higher than normal, the point at which it's considered to be
// too high is when the time saved via the stub fastpath is
// less than the time lost via higher sentry latency (with some
// error margin). Unlike the stub latency, the sentry latency is
// largely dependent on one thread (the dispatcher).
diff := stubBaseline - stubMedian
errorMargin := sentryBaseline / 8
return (sentryMedian > sentryBaseline) && (sentryMedian-sentryBaseline) > (diff+errorMargin)
}
// Running the fastpath resulted in higher stub latency than baseline?
// This is either an indication that there isn't enough CPU to schedule
// stub threads to run the fastpath, or the user workload has changed to
// be such that it returns less often to the sentry.
//
// If there isn't enough CPU we will most likely see large sentry latency
// regressions, and should disable the fastpath.
return sentryMedian > (sentryBaseline + sentryBaseline/2)
}
// The following functions are used for state transitions in the sentry/stub
// fastpath state machine described above.
func sentryOffStubOff(s *fastPathState) {
if neverEnableFastPath {
return
}
periodStubBoundMedian := latencies.stubBound.getMedian()
s.stubBoundBaselineLatency.merge(&latencies.stubBound)
latencies.stubBound.reset()
if periodStubBoundMedian != 0 {
s.stubFPBackoff = max(s.stubFPBackoff-1, 0)
}
periodSentryBoundMedian := latencies.sentryBound.getMedian()
s.sentryBoundBaselineLatency.merge(&latencies.sentryBound)
latencies.sentryBound.reset()
if periodSentryBoundMedian != 0 {
s.sentryFPBackoff = max(s.sentryFPBackoff-1, 0)
}
if s.sentryFPBackoff == 0 {
s.enableSentryFP()
s.curState = sentryOnStubOff
} else if s.stubFPBackoff == 0 {
s.enableStubFP()
s.curState = sentryOffStubOn
}
}
func sentryOnStubOff(s *fastPathState) {
periodStubBoundMedian := latencies.stubBound.getMedian()
periodSentryBoundMedian := latencies.sentryBound.getMedian()
if periodStubBoundMedian == 0 || periodSentryBoundMedian == 0 {
return
}
if s.shouldDisableSentryFP(periodStubBoundMedian, periodSentryBoundMedian) {
if s.disableSentryFP() {
s.curState = sentryOffStubOff
}
} else {
s.sentryFPSuccess()
// If we are going to keep sentry FP on that means stub latency
// was fine; update the baseline.
s.stubBoundBaselineLatency.merge(&latencies.stubBound)
latencies.stubBound.reset()
s.stubFPBackoff = max(s.stubFPBackoff-1, 0)
if s.stubFPBackoff == 0 {
s.enableStubFP()
s.curState = sentryOnStubOnLastEnabledStub
}
}
latencies.sentryBound.reset()
}
func sentryOffStubOn(s *fastPathState) {
periodStubBoundMedian := latencies.stubBound.getMedian()
periodSentryBoundMedian := latencies.sentryBound.getMedian()
if periodStubBoundMedian == 0 || periodSentryBoundMedian == 0 {
return
}
if s.shouldDisableStubFP(periodStubBoundMedian, periodSentryBoundMedian) {
if s.disableStubFP() {
s.curState = sentryOffStubOff
}
} else {
s.stubFPSuccess()
s.sentryBoundBaselineLatency.merge(&latencies.sentryBound)
latencies.sentryBound.reset()
s.sentryFPBackoff = max(s.sentryFPBackoff-1, 0)
if s.sentryFPBackoff == 0 {
s.enableSentryFP()
s.curState = sentryOnStubOnLastEnabledSentry
}
}
latencies.stubBound.reset()
}
func sentryOnStubOnLastEnabledSentry(s *fastPathState) {
periodStubBoundMedian := latencies.stubBound.getMedian()
periodSentryBoundMedian := latencies.sentryBound.getMedian()
if periodStubBoundMedian == 0 || periodSentryBoundMedian == 0 {
return
}
latencies.stubBound.reset()
latencies.sentryBound.reset()
if s.shouldDisableSentryFP(periodStubBoundMedian, periodSentryBoundMedian) {
if s.disableSentryFP() {
s.curState = sentryOffStubOn
}
} else {
s.curState = sentryOnStubOn
s.sentryFPSuccess()
s.stubFPSuccess()
}
}
func sentryOnStubOnLastEnabledStub(s *fastPathState) {
periodStubBoundMedian := latencies.stubBound.getMedian()
periodSentryBoundMedian := latencies.sentryBound.getMedian()
if periodStubBoundMedian == 0 || periodSentryBoundMedian == 0 {
return
}
latencies.stubBound.reset()
latencies.sentryBound.reset()
if s.shouldDisableStubFP(periodStubBoundMedian, periodSentryBoundMedian) {
if s.disableStubFP() {
s.curState = sentryOnStubOff
}
} else {
s.curState = sentryOnStubOn
s.sentryFPSuccess()
s.stubFPSuccess()
}
}
func sentryOnStubOn(s *fastPathState) {
periodStubBoundMedian := latencies.stubBound.getMedian()
periodSentryBoundMedian := latencies.sentryBound.getMedian()
if periodStubBoundMedian == 0 || periodSentryBoundMedian == 0 {
return
}
latencies.stubBound.reset()
latencies.sentryBound.reset()
// Prioritize disabling stub fastpath over sentry fastpath, since sentry
// only spins with one thread.
if s.shouldDisableStubFP(periodStubBoundMedian, periodSentryBoundMedian) {
if s.disableStubFP() {
s.curState = sentryOnStubOff
}
} else if s.shouldDisableSentryFP(periodStubBoundMedian, periodSentryBoundMedian) {
if s.disableSentryFP() {
s.curState = sentryOffStubOn
}
} else {
s.sentryFPSuccess()
s.stubFPSuccess()
}
}
// Profiling metrics intended for debugging purposes.
var (
numTimesSentryFastPathDisabled = SystrapProfiling.MustCreateNewUint64Metric("/systrap/numTimesSentryFastPathDisabled", metric.Uint64Metadata{Cumulative: true})
numTimesSentryFastPathEnabled = SystrapProfiling.MustCreateNewUint64Metric("/systrap/numTimesSentryFastPathEnabled", metric.Uint64Metadata{Cumulative: true})
numTimesStubFastPathDisabled = SystrapProfiling.MustCreateNewUint64Metric("/systrap/numTimesStubFastPathDisabled", metric.Uint64Metadata{Cumulative: true})
numTimesStubFastPathEnabled = SystrapProfiling.MustCreateNewUint64Metric("/systrap/numTimesStubFastPathEnabled", metric.Uint64Metadata{Cumulative: true})
numTimesStubKicked = SystrapProfiling.MustCreateNewUint64Metric("/systrap/numTimesStubKicked", metric.Uint64Metadata{Cumulative: true})
stubLatWithin1kUS = SystrapProfiling.MustCreateNewUint64Metric("/systrap/stubLatWithin1kUS", metric.Uint64Metadata{Cumulative: true})
stubLatWithin5kUS = SystrapProfiling.MustCreateNewUint64Metric("/systrap/stubLatWithin5kUS", metric.Uint64Metadata{Cumulative: true})
stubLatWithin10kUS = SystrapProfiling.MustCreateNewUint64Metric("/systrap/stubLatWithin10kUS", metric.Uint64Metadata{Cumulative: true})
stubLatWithin20kUS = SystrapProfiling.MustCreateNewUint64Metric("/systrap/stubLatWithin20kUS", metric.Uint64Metadata{Cumulative: true})
stubLatWithin40kUS = SystrapProfiling.MustCreateNewUint64Metric("/systrap/stubLatWithin40kUS", metric.Uint64Metadata{Cumulative: true})
stubLatGreater40kUS = SystrapProfiling.MustCreateNewUint64Metric("/systrap/stubLatGreater40kUS", metric.Uint64Metadata{Cumulative: true})
sentryLatWithin1kUS = SystrapProfiling.MustCreateNewUint64Metric("/systrap/sentryLatWithin1kUS", metric.Uint64Metadata{Cumulative: true})
sentryLatWithin5kUS = SystrapProfiling.MustCreateNewUint64Metric("/systrap/sentryLatWithin5kUS", metric.Uint64Metadata{Cumulative: true})
sentryLatWithin10kUS = SystrapProfiling.MustCreateNewUint64Metric("/systrap/sentryLatWithin10kUS", metric.Uint64Metadata{Cumulative: true})
sentryLatWithin20kUS = SystrapProfiling.MustCreateNewUint64Metric("/systrap/sentryLatWithin20kUS", metric.Uint64Metadata{Cumulative: true})
sentryLatWithin40kUS = SystrapProfiling.MustCreateNewUint64Metric("/systrap/sentryLatWithin40kUS", metric.Uint64Metadata{Cumulative: true})
sentryLatGreater40kUS = SystrapProfiling.MustCreateNewUint64Metric("/systrap/sentryLatGreater40kUS", metric.Uint64Metadata{Cumulative: true})
)