Files
Fabricio VoznikaandgVisor bot 09cb6b745b Add tool to save remote trace sessions
This tool allows testing of trace servers without the need to setup
runsc and workloads during testing. More details in the readme file.

Updates #4805

PiperOrigin-RevId: 454641010
2022-06-13 10:24:06 -07:00

134 lines
3.4 KiB
Go

// Copyright 2022 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package tracereplay
import (
"encoding/json"
"errors"
"fmt"
"io"
"os"
"golang.org/x/sys/unix"
"google.golang.org/protobuf/proto"
"gvisor.dev/gvisor/pkg/log"
pb "gvisor.dev/gvisor/pkg/sentry/seccheck/points/points_go_proto"
)
// Replay implements the functionality required for the "replay" command.
type Replay struct {
Endpoint string
In string
}
// Execute connects to the remote endpoint and replays all messages stored in
// the `In` file.
func (r *Replay) Execute() error {
socket, err := connect(r.Endpoint)
if err != nil {
return err
}
defer socket.Close()
f, err := os.Open(r.In)
if err != nil {
return err
}
defer f.Close()
hdr := make([]byte, len(signature))
if err := readFull(f, hdr); err != nil {
return err
}
if string(hdr) != signature {
return fmt.Errorf("%q is not a replay file", r.In)
}
cfgJSON, err := readWithSize(f)
if err != nil {
return err
}
cfg := Config{}
if err := json.Unmarshal(cfgJSON, &cfg); err != nil {
return err
}
if err := handshake(socket, cfg.Version); err != nil {
return err
}
fmt.Printf("Handshake completed\n")
for count := 1; ; count++ {
bytes, err := readWithSize(f)
if err != nil {
if errors.Is(err, io.EOF) {
break
}
return err
}
fmt.Printf("\rReplaying message: %d", count)
if _, err := socket.Write(bytes); err != nil {
return err
}
}
fmt.Printf("\nDone\n")
return nil
}
func connect(endpoint string) (*os.File, error) {
log.Debugf("Connecting to %q", endpoint)
socket, err := unix.Socket(unix.AF_UNIX, unix.SOCK_SEQPACKET, 0)
if err != nil {
return nil, fmt.Errorf("socket(AF_UNIX, SOCK_SEQPACKET, 0): %w", err)
}
f := os.NewFile(uintptr(socket), endpoint)
addr := unix.SockaddrUnix{Name: endpoint}
if err := unix.Connect(int(f.Fd()), &addr); err != nil {
_ = f.Close()
return nil, fmt.Errorf("connect(%q): %w", endpoint, err)
}
return f, nil
}
// See common.proto for details about the handshake protocol.
func handshake(socket *os.File, version uint32) error {
hsOut := pb.Handshake{Version: version}
out, err := proto.Marshal(&hsOut)
if err != nil {
return err
}
if _, err := socket.Write(out); err != nil {
return fmt.Errorf("sending handshake message: %w", err)
}
in := make([]byte, 10240)
read, err := socket.Read(in)
if err != nil && !errors.Is(err, io.EOF) {
return fmt.Errorf("reading handshake message: %w", err)
}
// Protect against the handshake becoming larger than the buffer.
if read == len(in) {
return fmt.Errorf("handshake message too big")
}
hsIn := pb.Handshake{}
if err := proto.Unmarshal(in[:read], &hsIn); err != nil {
return fmt.Errorf("unmarshalling handshake message: %w", err)
}
// Just validate that the message can unmarshall and accept any version from
// the server. Will try to replay and see what happens...
return nil
}