Files
visor/pkg/state/tests/struct.go
T
Jamie LiuandgVisor bot 5fdf2d0f19 //pkg/state fixes for VFS2.
- When encodeState.resolve() determines that the resolved reflect.Value is
  contained by a previously-resolved object, set wire.Ref.Type to the
  containing object's type (existing.obj.Type()) rather than the contained
  value's type (obj.Type()).

- When encodeState.resolve() determines that the resolved reflect.Value
  contains a previously-resolved object, handle cases where the new object
  contains *multiple* previously-resolved objects. (This may cause
  previously-allocated object IDs to become unused; to facilitate this, change
  encodeState.pending to a map, and change the wire format to prefix each
  object with its object ID.)

- Add encodeState.encodedStructs to avoid redundant encoding of structs, since
  deduplication of objects via encodeState.resolve() doesn't work for objects
  instantiated by StateSave() and passed to SaveValue() (i.e. fields tagged
  `state:".(whatever)"`).

- Make unexported array fields deserializable via slices that refer to them by
  casting away their unexportedness in decodeState.decodeObject().

Updates #1663

PiperOrigin-RevId: 338727687
2020-10-23 12:53:20 -07:00

101 lines
2.0 KiB
Go

// Copyright 2018 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package tests
type unregisteredEmptyStruct struct{}
// typeOnlyEmptyStruct just implements the state.Type interface.
type typeOnlyEmptyStruct struct{}
func (*typeOnlyEmptyStruct) StateTypeName() string { return "registeredEmptyStruct" }
func (*typeOnlyEmptyStruct) StateFields() []string { return nil }
// +stateify savable
type savableEmptyStruct struct{}
// +stateify savable
type emptyStructPointer struct {
nothing *struct{}
}
// +stateify savable
type outerSame struct {
inner inner
}
// +stateify savable
type outerFieldFirst struct {
inner inner
v int64
}
// +stateify savable
type outerFieldSecond struct {
v int64
inner inner
}
// +stateify savable
type outerArray struct {
inner [2]inner
}
// +stateify savable
type outerSlice struct {
inner []inner
}
// +stateify savable
type inner struct {
v int64
}
// +stateify savable
type outerFieldValue struct {
inner innerFieldValue
}
// +stateify savable
type innerFieldValue struct {
v int64 `state:".(*savedFieldValue)"`
}
// +stateify savable
type savedFieldValue struct {
v int64
}
func (ifv *innerFieldValue) saveV() *savedFieldValue {
return &savedFieldValue{ifv.v}
}
func (ifv *innerFieldValue) loadV(sfv *savedFieldValue) {
ifv.v = sfv.v
}
// +stateify savable
type system struct {
v1 interface{}
v2 interface{}
}
// +stateify savable
type system3 struct {
v1 interface{}
v2 interface{}
v3 interface{}
}