Files
zeekay b61441f7d7 Volume: node-local persistent volumes, under our own name
A fork of Rancher's local-path-provisioner at v0.0.36. The behaviour is
unchanged and deliberately so — a directory on the node a pod lands on is
the right thing for a disk. What changes is identity.

The provisioner answers to hanzo.ai/volume rather than rancher.io/local-path.
That is not branding: two provisioners sharing one name race for the same
claims, and a stock k3s carries the upstream one, so a cluster running both
would settle our storage by chance. Data lives at /var/lib/hanzo/volume, so
reading a Hanzo cluster does not mean learning another vendor's directory.

Apache-2.0 as published, unaltered, with Rancher's attribution in NOTICE.

The README says what this is not: durability. A volume here dies with its
node. That is hanzoai/replicate's question, one layer up, and keeping the
two apart is what lets the disk stay this simple.
2026-09-07 17:30:01 -07:00

143 lines
4.3 KiB
Go

// Copyright 2014 The Prometheus Authors
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package model
import (
"sort"
)
// SeparatorByte is a byte that cannot occur in valid UTF-8 sequences and is
// used to separate label names, label values, and other strings from each other
// when calculating their combined hash value (aka signature aka fingerprint).
const SeparatorByte byte = 255
// cache the signature of an empty label set.
var emptyLabelSignature = hashNew()
// LabelsToSignature returns a quasi-unique signature (i.e., fingerprint) for a
// given label set. (Collisions are possible but unlikely if the number of label
// sets the function is applied to is small.)
func LabelsToSignature(labels map[string]string) uint64 {
if len(labels) == 0 {
return emptyLabelSignature
}
labelNames := make([]string, 0, len(labels))
for labelName := range labels {
labelNames = append(labelNames, labelName)
}
sort.Strings(labelNames)
sum := hashNew()
for _, labelName := range labelNames {
sum = hashAdd(sum, labelName)
sum = hashAddByte(sum, SeparatorByte)
sum = hashAdd(sum, labels[labelName])
sum = hashAddByte(sum, SeparatorByte)
}
return sum
}
// labelSetToFingerprint works exactly as LabelsToSignature but takes a LabelSet as
// parameter (rather than a label map) and returns a Fingerprint.
func labelSetToFingerprint(ls LabelSet) Fingerprint {
if len(ls) == 0 {
return Fingerprint(emptyLabelSignature)
}
labelNames := make(LabelNames, 0, len(ls))
for labelName := range ls {
labelNames = append(labelNames, labelName)
}
sort.Sort(labelNames)
sum := hashNew()
for _, labelName := range labelNames {
sum = hashAdd(sum, string(labelName))
sum = hashAddByte(sum, SeparatorByte)
sum = hashAdd(sum, string(ls[labelName]))
sum = hashAddByte(sum, SeparatorByte)
}
return Fingerprint(sum)
}
// labelSetToFastFingerprint works similar to labelSetToFingerprint but uses a
// faster and less allocation-heavy hash function, which is more susceptible to
// create hash collisions. Therefore, collision detection should be applied.
func labelSetToFastFingerprint(ls LabelSet) Fingerprint {
if len(ls) == 0 {
return Fingerprint(emptyLabelSignature)
}
var result uint64
for labelName, labelValue := range ls {
sum := hashNew()
sum = hashAdd(sum, string(labelName))
sum = hashAddByte(sum, SeparatorByte)
sum = hashAdd(sum, string(labelValue))
result ^= sum
}
return Fingerprint(result)
}
// SignatureForLabels works like LabelsToSignature but takes a Metric as
// parameter (rather than a label map) and only includes the labels with the
// specified LabelNames into the signature calculation. The labels passed in
// will be sorted by this function.
func SignatureForLabels(m Metric, labels ...LabelName) uint64 {
if len(labels) == 0 {
return emptyLabelSignature
}
sort.Sort(LabelNames(labels))
sum := hashNew()
for _, label := range labels {
sum = hashAdd(sum, string(label))
sum = hashAddByte(sum, SeparatorByte)
sum = hashAdd(sum, string(m[label]))
sum = hashAddByte(sum, SeparatorByte)
}
return sum
}
// SignatureWithoutLabels works like LabelsToSignature but takes a Metric as
// parameter (rather than a label map) and excludes the labels with any of the
// specified LabelNames from the signature calculation.
func SignatureWithoutLabels(m Metric, labels map[LabelName]struct{}) uint64 {
if len(m) == 0 {
return emptyLabelSignature
}
labelNames := make(LabelNames, 0, len(m))
for labelName := range m {
if _, exclude := labels[labelName]; !exclude {
labelNames = append(labelNames, labelName)
}
}
if len(labelNames) == 0 {
return emptyLabelSignature
}
sort.Sort(labelNames)
sum := hashNew()
for _, labelName := range labelNames {
sum = hashAdd(sum, string(labelName))
sum = hashAddByte(sum, SeparatorByte)
sum = hashAdd(sum, string(m[labelName]))
sum = hashAddByte(sum, SeparatorByte)
}
return sum
}