Files
zeekay b61441f7d7 Volume: node-local persistent volumes, under our own name
A fork of Rancher's local-path-provisioner at v0.0.36. The behaviour is
unchanged and deliberately so — a directory on the node a pod lands on is
the right thing for a disk. What changes is identity.

The provisioner answers to hanzo.ai/volume rather than rancher.io/local-path.
That is not branding: two provisioners sharing one name race for the same
claims, and a stock k3s carries the upstream one, so a cluster running both
would settle our storage by chance. Data lives at /var/lib/hanzo/volume, so
reading a Hanzo cluster does not mean learning another vendor's directory.

Apache-2.0 as published, unaltered, with Rancher's attribution in NOTICE.

The README says what this is not: durability. A volume here dies with its
node. That is hanzoai/replicate's question, one layer up, and keeping the
two apart is what lets the disk stay this simple.
2026-09-07 17:30:01 -07:00

85 lines
3.0 KiB
Go

package pflag
import "strconv"
// -- float64 Value
type float64Value float64
func newFloat64Value(val float64, p *float64) *float64Value {
*p = val
return (*float64Value)(p)
}
func (f *float64Value) Set(s string) error {
v, err := strconv.ParseFloat(s, 64)
*f = float64Value(v)
return err
}
func (f *float64Value) Type() string {
return "float64"
}
func (f *float64Value) String() string { return strconv.FormatFloat(float64(*f), 'g', -1, 64) }
func float64Conv(sval string) (interface{}, error) {
return strconv.ParseFloat(sval, 64)
}
// GetFloat64 return the float64 value of a flag with the given name
func (f *FlagSet) GetFloat64(name string) (float64, error) {
val, err := f.getFlagType(name, "float64", float64Conv)
if err != nil {
return 0, err
}
return val.(float64), nil
}
// Float64Var defines a float64 flag with specified name, default value, and usage string.
// The argument p points to a float64 variable in which to store the value of the flag.
func (f *FlagSet) Float64Var(p *float64, name string, value float64, usage string) {
f.VarP(newFloat64Value(value, p), name, "", usage)
}
// Float64VarP is like Float64Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Float64VarP(p *float64, name, shorthand string, value float64, usage string) {
f.VarP(newFloat64Value(value, p), name, shorthand, usage)
}
// Float64Var defines a float64 flag with specified name, default value, and usage string.
// The argument p points to a float64 variable in which to store the value of the flag.
func Float64Var(p *float64, name string, value float64, usage string) {
CommandLine.VarP(newFloat64Value(value, p), name, "", usage)
}
// Float64VarP is like Float64Var, but accepts a shorthand letter that can be used after a single dash.
func Float64VarP(p *float64, name, shorthand string, value float64, usage string) {
CommandLine.VarP(newFloat64Value(value, p), name, shorthand, usage)
}
// Float64 defines a float64 flag with specified name, default value, and usage string.
// The return value is the address of a float64 variable that stores the value of the flag.
func (f *FlagSet) Float64(name string, value float64, usage string) *float64 {
p := new(float64)
f.Float64VarP(p, name, "", value, usage)
return p
}
// Float64P is like Float64, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Float64P(name, shorthand string, value float64, usage string) *float64 {
p := new(float64)
f.Float64VarP(p, name, shorthand, value, usage)
return p
}
// Float64 defines a float64 flag with specified name, default value, and usage string.
// The return value is the address of a float64 variable that stores the value of the flag.
func Float64(name string, value float64, usage string) *float64 {
return CommandLine.Float64P(name, "", value, usage)
}
// Float64P is like Float64, but accepts a shorthand letter that can be used after a single dash.
func Float64P(name, shorthand string, value float64, usage string) *float64 {
return CommandLine.Float64P(name, shorthand, value, usage)
}