Files
zeekay b61441f7d7 Volume: node-local persistent volumes, under our own name
A fork of Rancher's local-path-provisioner at v0.0.36. The behaviour is
unchanged and deliberately so — a directory on the node a pod lands on is
the right thing for a disk. What changes is identity.

The provisioner answers to hanzo.ai/volume rather than rancher.io/local-path.
That is not branding: two provisioners sharing one name race for the same
claims, and a stock k3s carries the upstream one, so a cluster running both
would settle our storage by chance. Data lives at /var/lib/hanzo/volume, so
reading a Hanzo cluster does not mean learning another vendor's directory.

Apache-2.0 as published, unaltered, with Rancher's attribution in NOTICE.

The README says what this is not: durability. A volume here dies with its
node. That is hanzoai/replicate's question, one layer up, and keeping the
two apart is what lets the disk stay this simple.
2026-09-07 17:30:01 -07:00

85 lines
2.7 KiB
Go

package pflag
import "strconv"
// -- int Value
type intValue int
func newIntValue(val int, p *int) *intValue {
*p = val
return (*intValue)(p)
}
func (i *intValue) Set(s string) error {
v, err := strconv.ParseInt(s, 0, 64)
*i = intValue(v)
return err
}
func (i *intValue) Type() string {
return "int"
}
func (i *intValue) String() string { return strconv.Itoa(int(*i)) }
func intConv(sval string) (interface{}, error) {
return strconv.Atoi(sval)
}
// GetInt return the int value of a flag with the given name
func (f *FlagSet) GetInt(name string) (int, error) {
val, err := f.getFlagType(name, "int", intConv)
if err != nil {
return 0, err
}
return val.(int), nil
}
// IntVar defines an int flag with specified name, default value, and usage string.
// The argument p points to an int variable in which to store the value of the flag.
func (f *FlagSet) IntVar(p *int, name string, value int, usage string) {
f.VarP(newIntValue(value, p), name, "", usage)
}
// IntVarP is like IntVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IntVarP(p *int, name, shorthand string, value int, usage string) {
f.VarP(newIntValue(value, p), name, shorthand, usage)
}
// IntVar defines an int flag with specified name, default value, and usage string.
// The argument p points to an int variable in which to store the value of the flag.
func IntVar(p *int, name string, value int, usage string) {
CommandLine.VarP(newIntValue(value, p), name, "", usage)
}
// IntVarP is like IntVar, but accepts a shorthand letter that can be used after a single dash.
func IntVarP(p *int, name, shorthand string, value int, usage string) {
CommandLine.VarP(newIntValue(value, p), name, shorthand, usage)
}
// Int defines an int flag with specified name, default value, and usage string.
// The return value is the address of an int variable that stores the value of the flag.
func (f *FlagSet) Int(name string, value int, usage string) *int {
p := new(int)
f.IntVarP(p, name, "", value, usage)
return p
}
// IntP is like Int, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IntP(name, shorthand string, value int, usage string) *int {
p := new(int)
f.IntVarP(p, name, shorthand, value, usage)
return p
}
// Int defines an int flag with specified name, default value, and usage string.
// The return value is the address of an int variable that stores the value of the flag.
func Int(name string, value int, usage string) *int {
return CommandLine.IntP(name, "", value, usage)
}
// IntP is like Int, but accepts a shorthand letter that can be used after a single dash.
func IntP(name, shorthand string, value int, usage string) *int {
return CommandLine.IntP(name, shorthand, value, usage)
}