Files
zeekay b61441f7d7 Volume: node-local persistent volumes, under our own name
A fork of Rancher's local-path-provisioner at v0.0.36. The behaviour is
unchanged and deliberately so — a directory on the node a pod lands on is
the right thing for a disk. What changes is identity.

The provisioner answers to hanzo.ai/volume rather than rancher.io/local-path.
That is not branding: two provisioners sharing one name race for the same
claims, and a stock k3s carries the upstream one, so a cluster running both
would settle our storage by chance. Data lives at /var/lib/hanzo/volume, so
reading a Hanzo cluster does not mean learning another vendor's directory.

Apache-2.0 as published, unaltered, with Rancher's attribution in NOTICE.

The README says what this is not: durability. A volume here dies with its
node. That is hanzoai/replicate's question, one layer up, and keeping the
two apart is what lets the disk stay this simple.
2026-09-07 17:30:01 -07:00

89 lines
2.9 KiB
Go

package pflag
import "strconv"
// -- int16 Value
type int16Value int16
func newInt16Value(val int16, p *int16) *int16Value {
*p = val
return (*int16Value)(p)
}
func (i *int16Value) Set(s string) error {
v, err := strconv.ParseInt(s, 0, 16)
*i = int16Value(v)
return err
}
func (i *int16Value) Type() string {
return "int16"
}
func (i *int16Value) String() string { return strconv.FormatInt(int64(*i), 10) }
func int16Conv(sval string) (interface{}, error) {
v, err := strconv.ParseInt(sval, 0, 16)
if err != nil {
return 0, err
}
return int16(v), nil
}
// GetInt16 returns the int16 value of a flag with the given name
func (f *FlagSet) GetInt16(name string) (int16, error) {
val, err := f.getFlagType(name, "int16", int16Conv)
if err != nil {
return 0, err
}
return val.(int16), nil
}
// Int16Var defines an int16 flag with specified name, default value, and usage string.
// The argument p points to an int16 variable in which to store the value of the flag.
func (f *FlagSet) Int16Var(p *int16, name string, value int16, usage string) {
f.VarP(newInt16Value(value, p), name, "", usage)
}
// Int16VarP is like Int16Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Int16VarP(p *int16, name, shorthand string, value int16, usage string) {
f.VarP(newInt16Value(value, p), name, shorthand, usage)
}
// Int16Var defines an int16 flag with specified name, default value, and usage string.
// The argument p points to an int16 variable in which to store the value of the flag.
func Int16Var(p *int16, name string, value int16, usage string) {
CommandLine.VarP(newInt16Value(value, p), name, "", usage)
}
// Int16VarP is like Int16Var, but accepts a shorthand letter that can be used after a single dash.
func Int16VarP(p *int16, name, shorthand string, value int16, usage string) {
CommandLine.VarP(newInt16Value(value, p), name, shorthand, usage)
}
// Int16 defines an int16 flag with specified name, default value, and usage string.
// The return value is the address of an int16 variable that stores the value of the flag.
func (f *FlagSet) Int16(name string, value int16, usage string) *int16 {
p := new(int16)
f.Int16VarP(p, name, "", value, usage)
return p
}
// Int16P is like Int16, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Int16P(name, shorthand string, value int16, usage string) *int16 {
p := new(int16)
f.Int16VarP(p, name, shorthand, value, usage)
return p
}
// Int16 defines an int16 flag with specified name, default value, and usage string.
// The return value is the address of an int16 variable that stores the value of the flag.
func Int16(name string, value int16, usage string) *int16 {
return CommandLine.Int16P(name, "", value, usage)
}
// Int16P is like Int16, but accepts a shorthand letter that can be used after a single dash.
func Int16P(name, shorthand string, value int16, usage string) *int16 {
return CommandLine.Int16P(name, shorthand, value, usage)
}