Files
zeekay b61441f7d7 Volume: node-local persistent volumes, under our own name
A fork of Rancher's local-path-provisioner at v0.0.36. The behaviour is
unchanged and deliberately so — a directory on the node a pod lands on is
the right thing for a disk. What changes is identity.

The provisioner answers to hanzo.ai/volume rather than rancher.io/local-path.
That is not branding: two provisioners sharing one name race for the same
claims, and a stock k3s carries the upstream one, so a cluster running both
would settle our storage by chance. Data lives at /var/lib/hanzo/volume, so
reading a Hanzo cluster does not mean learning another vendor's directory.

Apache-2.0 as published, unaltered, with Rancher's attribution in NOTICE.

The README says what this is not: durability. A volume here dies with its
node. That is hanzoai/replicate's question, one layer up, and keeping the
two apart is what lets the disk stay this simple.
2026-09-07 17:30:01 -07:00

89 lines
2.9 KiB
Go

package pflag
import "strconv"
// -- uint8 Value
type uint8Value uint8
func newUint8Value(val uint8, p *uint8) *uint8Value {
*p = val
return (*uint8Value)(p)
}
func (i *uint8Value) Set(s string) error {
v, err := strconv.ParseUint(s, 0, 8)
*i = uint8Value(v)
return err
}
func (i *uint8Value) Type() string {
return "uint8"
}
func (i *uint8Value) String() string { return strconv.FormatUint(uint64(*i), 10) }
func uint8Conv(sval string) (interface{}, error) {
v, err := strconv.ParseUint(sval, 0, 8)
if err != nil {
return 0, err
}
return uint8(v), nil
}
// GetUint8 return the uint8 value of a flag with the given name
func (f *FlagSet) GetUint8(name string) (uint8, error) {
val, err := f.getFlagType(name, "uint8", uint8Conv)
if err != nil {
return 0, err
}
return val.(uint8), nil
}
// Uint8Var defines a uint8 flag with specified name, default value, and usage string.
// The argument p points to a uint8 variable in which to store the value of the flag.
func (f *FlagSet) Uint8Var(p *uint8, name string, value uint8, usage string) {
f.VarP(newUint8Value(value, p), name, "", usage)
}
// Uint8VarP is like Uint8Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint8VarP(p *uint8, name, shorthand string, value uint8, usage string) {
f.VarP(newUint8Value(value, p), name, shorthand, usage)
}
// Uint8Var defines a uint8 flag with specified name, default value, and usage string.
// The argument p points to a uint8 variable in which to store the value of the flag.
func Uint8Var(p *uint8, name string, value uint8, usage string) {
CommandLine.VarP(newUint8Value(value, p), name, "", usage)
}
// Uint8VarP is like Uint8Var, but accepts a shorthand letter that can be used after a single dash.
func Uint8VarP(p *uint8, name, shorthand string, value uint8, usage string) {
CommandLine.VarP(newUint8Value(value, p), name, shorthand, usage)
}
// Uint8 defines a uint8 flag with specified name, default value, and usage string.
// The return value is the address of a uint8 variable that stores the value of the flag.
func (f *FlagSet) Uint8(name string, value uint8, usage string) *uint8 {
p := new(uint8)
f.Uint8VarP(p, name, "", value, usage)
return p
}
// Uint8P is like Uint8, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint8P(name, shorthand string, value uint8, usage string) *uint8 {
p := new(uint8)
f.Uint8VarP(p, name, shorthand, value, usage)
return p
}
// Uint8 defines a uint8 flag with specified name, default value, and usage string.
// The return value is the address of a uint8 variable that stores the value of the flag.
func Uint8(name string, value uint8, usage string) *uint8 {
return CommandLine.Uint8P(name, "", value, usage)
}
// Uint8P is like Uint8, but accepts a shorthand letter that can be used after a single dash.
func Uint8P(name, shorthand string, value uint8, usage string) *uint8 {
return CommandLine.Uint8P(name, shorthand, value, usage)
}