Files
zeekay b61441f7d7 Volume: node-local persistent volumes, under our own name
A fork of Rancher's local-path-provisioner at v0.0.36. The behaviour is
unchanged and deliberately so — a directory on the node a pod lands on is
the right thing for a disk. What changes is identity.

The provisioner answers to hanzo.ai/volume rather than rancher.io/local-path.
That is not branding: two provisioners sharing one name race for the same
claims, and a stock k3s carries the upstream one, so a cluster running both
would settle our storage by chance. Data lives at /var/lib/hanzo/volume, so
reading a Hanzo cluster does not mean learning another vendor's directory.

Apache-2.0 as published, unaltered, with Rancher's attribution in NOTICE.

The README says what this is not: durability. A volume here dies with its
node. That is hanzoai/replicate's question, one layer up, and keeping the
two apart is what lets the disk stay this simple.
2026-09-07 17:30:01 -07:00

123 lines
4.5 KiB
Go

// Copyright 2024 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package http2
import (
"math"
"net/http"
"time"
)
// http2Config is a package-internal version of net/http.HTTP2Config.
//
// http.HTTP2Config was added in Go 1.24.
// When running with a version of net/http that includes HTTP2Config,
// we merge the configuration with the fields in Transport or Server
// to produce an http2Config.
//
// Zero valued fields in http2Config are interpreted as in the
// net/http.HTTPConfig documentation.
//
// Precedence order for reconciling configurations is:
//
// - Use the net/http.{Server,Transport}.HTTP2Config value, when non-zero.
// - Otherwise use the http2.{Server.Transport} value.
// - If the resulting value is zero or out of range, use a default.
type http2Config struct {
MaxConcurrentStreams uint32
MaxDecoderHeaderTableSize uint32
MaxEncoderHeaderTableSize uint32
MaxReadFrameSize uint32
MaxUploadBufferPerConnection int32
MaxUploadBufferPerStream int32
SendPingTimeout time.Duration
PingTimeout time.Duration
WriteByteTimeout time.Duration
PermitProhibitedCipherSuites bool
CountError func(errType string)
}
// configFromServer merges configuration settings from
// net/http.Server.HTTP2Config and http2.Server.
func configFromServer(h1 *http.Server, h2 *Server) http2Config {
conf := http2Config{
MaxConcurrentStreams: h2.MaxConcurrentStreams,
MaxEncoderHeaderTableSize: h2.MaxEncoderHeaderTableSize,
MaxDecoderHeaderTableSize: h2.MaxDecoderHeaderTableSize,
MaxReadFrameSize: h2.MaxReadFrameSize,
MaxUploadBufferPerConnection: h2.MaxUploadBufferPerConnection,
MaxUploadBufferPerStream: h2.MaxUploadBufferPerStream,
SendPingTimeout: h2.ReadIdleTimeout,
PingTimeout: h2.PingTimeout,
WriteByteTimeout: h2.WriteByteTimeout,
PermitProhibitedCipherSuites: h2.PermitProhibitedCipherSuites,
CountError: h2.CountError,
}
fillNetHTTPServerConfig(&conf, h1)
setConfigDefaults(&conf, true)
return conf
}
// configFromTransport merges configuration settings from h2 and h2.t1.HTTP2
// (the net/http Transport).
func configFromTransport(h2 *Transport) http2Config {
conf := http2Config{
MaxEncoderHeaderTableSize: h2.MaxEncoderHeaderTableSize,
MaxDecoderHeaderTableSize: h2.MaxDecoderHeaderTableSize,
MaxReadFrameSize: h2.MaxReadFrameSize,
SendPingTimeout: h2.ReadIdleTimeout,
PingTimeout: h2.PingTimeout,
WriteByteTimeout: h2.WriteByteTimeout,
}
// Unlike most config fields, where out-of-range values revert to the default,
// Transport.MaxReadFrameSize clips.
if conf.MaxReadFrameSize < minMaxFrameSize {
conf.MaxReadFrameSize = minMaxFrameSize
} else if conf.MaxReadFrameSize > maxFrameSize {
conf.MaxReadFrameSize = maxFrameSize
}
if h2.t1 != nil {
fillNetHTTPTransportConfig(&conf, h2.t1)
}
setConfigDefaults(&conf, false)
return conf
}
func setDefault[T ~int | ~int32 | ~uint32 | ~int64](v *T, minval, maxval, defval T) {
if *v < minval || *v > maxval {
*v = defval
}
}
func setConfigDefaults(conf *http2Config, server bool) {
setDefault(&conf.MaxConcurrentStreams, 1, math.MaxUint32, defaultMaxStreams)
setDefault(&conf.MaxEncoderHeaderTableSize, 1, math.MaxUint32, initialHeaderTableSize)
setDefault(&conf.MaxDecoderHeaderTableSize, 1, math.MaxUint32, initialHeaderTableSize)
if server {
setDefault(&conf.MaxUploadBufferPerConnection, initialWindowSize, math.MaxInt32, 1<<20)
} else {
setDefault(&conf.MaxUploadBufferPerConnection, initialWindowSize, math.MaxInt32, transportDefaultConnFlow)
}
if server {
setDefault(&conf.MaxUploadBufferPerStream, 1, math.MaxInt32, 1<<20)
} else {
setDefault(&conf.MaxUploadBufferPerStream, 1, math.MaxInt32, transportDefaultStreamFlow)
}
setDefault(&conf.MaxReadFrameSize, minMaxFrameSize, maxFrameSize, defaultMaxReadFrameSize)
setDefault(&conf.PingTimeout, 1, math.MaxInt64, 15*time.Second)
}
// adjustHTTP1MaxHeaderSize converts a limit in bytes on the size of an HTTP/1 header
// to an HTTP/2 MAX_HEADER_LIST_SIZE value.
func adjustHTTP1MaxHeaderSize(n int64) int64 {
// http2's count is in a slightly different unit and includes 32 bytes per pair.
// So, take the net/http.Server value and pad it up a bit, assuming 10 headers.
const perFieldOverhead = 32 // per http2 spec
const typicalHeaders = 10 // conservative
return n + typicalHeaders*perFieldOverhead
}