Files
zeekay b61441f7d7 Volume: node-local persistent volumes, under our own name
A fork of Rancher's local-path-provisioner at v0.0.36. The behaviour is
unchanged and deliberately so — a directory on the node a pod lands on is
the right thing for a disk. What changes is identity.

The provisioner answers to hanzo.ai/volume rather than rancher.io/local-path.
That is not branding: two provisioners sharing one name race for the same
claims, and a stock k3s carries the upstream one, so a cluster running both
would settle our storage by chance. Data lives at /var/lib/hanzo/volume, so
reading a Hanzo cluster does not mean learning another vendor's directory.

Apache-2.0 as published, unaltered, with Rancher's attribution in NOTICE.

The README says what this is not: durability. A volume here dies with its
node. That is hanzoai/replicate's question, one layer up, and keeping the
two apart is what lets the disk stay this simple.
2026-09-07 17:30:01 -07:00

127 lines
3.6 KiB
Go

// Copyright 2024 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build race
package impl
// When running under race detector, we add a presence map of bytes, that we can access
// in the hook functions so that we trigger the race detection whenever we have concurrent
// Read-Writes or Write-Writes. The race detector does not otherwise detect invalid concurrent
// access to lazy fields as all updates of bitmaps and pointers are done using atomic operations.
type RaceDetectHookData struct {
shadowPresence *[]byte
}
// Hooks for presence bitmap operations that allocate, read and write the shadowPresence
// using non-atomic operations.
func (data *RaceDetectHookData) raceDetectHookAlloc(size presenceSize) {
sp := make([]byte, size)
atomicStoreShadowPresence(&data.shadowPresence, &sp)
}
func (p presence) raceDetectHookPresent(num uint32) {
data := p.toRaceDetectData()
if data == nil {
return
}
sp := atomicLoadShadowPresence(&data.shadowPresence)
if sp != nil {
_ = (*sp)[num]
}
}
func (p presence) raceDetectHookSetPresent(num uint32, size presenceSize) {
data := p.toRaceDetectData()
if data == nil {
return
}
sp := atomicLoadShadowPresence(&data.shadowPresence)
if sp == nil {
data.raceDetectHookAlloc(size)
sp = atomicLoadShadowPresence(&data.shadowPresence)
}
(*sp)[num] = 1
}
func (p presence) raceDetectHookClearPresent(num uint32) {
data := p.toRaceDetectData()
if data == nil {
return
}
sp := atomicLoadShadowPresence(&data.shadowPresence)
if sp != nil {
(*sp)[num] = 0
}
}
// raceDetectHookAllocAndCopy allocates a new shadowPresence slice at lazy and copies
// shadowPresence bytes from src to lazy.
func (p presence) raceDetectHookAllocAndCopy(q presence) {
sData := q.toRaceDetectData()
dData := p.toRaceDetectData()
if sData == nil {
return
}
srcSp := atomicLoadShadowPresence(&sData.shadowPresence)
if srcSp == nil {
atomicStoreShadowPresence(&dData.shadowPresence, nil)
return
}
n := len(*srcSp)
dSlice := make([]byte, n)
atomicStoreShadowPresence(&dData.shadowPresence, &dSlice)
for i := 0; i < n; i++ {
dSlice[i] = (*srcSp)[i]
}
}
// raceDetectHookPresent is called by the generated file interface
// (*proto.internalFuncs) Present to optionally read an unprotected
// shadow bitmap when race detection is enabled. In regular code it is
// a noop.
func raceDetectHookPresent(field *uint32, num uint32) {
data := findPointerToRaceDetectData(field, num)
if data == nil {
return
}
sp := atomicLoadShadowPresence(&data.shadowPresence)
if sp != nil {
_ = (*sp)[num]
}
}
// raceDetectHookSetPresent is called by the generated file interface
// (*proto.internalFuncs) SetPresent to optionally write an unprotected
// shadow bitmap when race detection is enabled. In regular code it is
// a noop.
func raceDetectHookSetPresent(field *uint32, num uint32, size presenceSize) {
data := findPointerToRaceDetectData(field, num)
if data == nil {
return
}
sp := atomicLoadShadowPresence(&data.shadowPresence)
if sp == nil {
data.raceDetectHookAlloc(size)
sp = atomicLoadShadowPresence(&data.shadowPresence)
}
(*sp)[num] = 1
}
// raceDetectHookClearPresent is called by the generated file interface
// (*proto.internalFuncs) ClearPresent to optionally write an unprotected
// shadow bitmap when race detection is enabled. In regular code it is
// a noop.
func raceDetectHookClearPresent(field *uint32, num uint32) {
data := findPointerToRaceDetectData(field, num)
if data == nil {
return
}
sp := atomicLoadShadowPresence(&data.shadowPresence)
if sp != nil {
(*sp)[num] = 0
}
}