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https://github.com/hanzoai/wasm2go.git
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Adds the wasm threads proposal to the codegen and, on top of it, a
copy-on-write memory-sharing facility for embedders that stand up many
instances of the same module.
Threads
- Lower the 0xFE atomic family (load/store/rmw/cmpxchg across widths and
sub-word lanes, plus wait/notify) to sync/atomic-based module helpers.
- wasi_thread_spawn runs each guest thread on a goroutine. A shared memory
is allocated at its declared ceiling once and never relocates, so every
agent's cached base pointer stays valid; growth is a lone atomic store.
- Passive data segments, per-agent globals, coherent plain access for
shared memories, and multi-package output for threaded modules.
- A shared memory's ceiling is a runtime value the embedder chooses, not
the binary's declared maximum.
Copy-on-write shared memory
- NewWithMemory lets the caller supply the linear memory, and memory.init
compares before it writes — so a copy-on-write map of a pre-initialized
image survives the start section instead of being faulted private.
- NewSharedImage builds an initialized image once per process and maps it
copy-on-write into every instance: the data segments (identical in every
instance, read-mostly) then cost almost nothing per instance.
- NewSharedSnapshot / NewFromSnapshot share a WHOLE initialized instance —
memory and wasm globals both — so instances re-run nothing at all.
SaveGlobals/RestoreGlobals carry the initialized state that lives outside
linear memory (the stack pointer and other mutable globals).
Also: coverage for the threads/atomics helpers, a WASM2GO_SSA_PASSES_OFF
diagnostic knob, an AtomicWait timeout margin, and thread-trap visibility.
Co-authored-by: Claude Opus 4.8 <[email protected]>
38 lines
1.8 KiB
WebAssembly Text Format
38 lines
1.8 KiB
WebAssembly Text Format
;; main->agent futex wake direction. The agent parks in memory.atomic.wait32;
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;; the MAIN thread (the primary Module, not a clone) stores + notifies. The
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;; reverse direction (agent notifies, main waits) is what cg_threads.wat
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;; already covers — this one is what a C mutex handoff does when the main
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;; thread unlocks while an agent sleeps on the futex.
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(module
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(import "wasi" "thread-spawn" (func $spawn (param i32) (result i32)))
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(memory 1 4 shared)
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;; 16: futex word / 24: agent result flag
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(func (export "wasi_thread_start") (param $tid i32) (param $arg i32)
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;; park until the futex word becomes nonzero (wait while == 0)
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(block $awake
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(loop $again
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(br_if $awake (i32.ne (i32.atomic.load (i32.const 16)) (i32.const 0)))
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;; wait(addr=16, expected=0, timeout=-1) -> 0 ok / 1 not-equal
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(drop (memory.atomic.wait32 (i32.const 16) (i32.const 0) (i64.const -1)))
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(br $again)))
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(i32.atomic.store (i32.const 24) (i32.const 7777)))
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(func (export "run") (result i32)
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(local $i i32)
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(drop (call $spawn (i32.const 0)))
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;; give the agent a moment to reach the wait (spin ~1M iterations)
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(block $b (loop $l
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(br_if $b (i32.ge_u (local.get $i) (i32.const 2000000)))
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(local.set $i (i32.add (local.get $i) (i32.const 1)))
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(br $l)))
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;; publish and wake
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(i32.atomic.store (i32.const 16) (i32.const 1))
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(drop (memory.atomic.notify (i32.const 16) (i32.const 1)))
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;; wait for the agent's answer (bounded spin so a hang FAILS, not wedges)
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(local.set $i (i32.const 0))
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(block $got (loop $wait
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(br_if $got (i32.ne (i32.atomic.load (i32.const 24)) (i32.const 0)))
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(local.set $i (i32.add (local.get $i) (i32.const 1)))
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(br_if $got (i32.ge_u (local.get $i) (i32.const 500000000)))
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(br $wait)))
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(i32.atomic.load (i32.const 24))))
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