mirror of
https://github.com/hanzokv/go.git
synced 2026-09-24 00:31:51 +00:00
498 lines
11 KiB
Go
498 lines
11 KiB
Go
package pool
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import (
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"context"
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"errors"
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"sync"
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"testing"
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"time"
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)
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func TestWantConn_getCtxForDial(t *testing.T) {
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ctx := context.Background()
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w := &wantConn{
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ctx: ctx,
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result: make(chan wantConnResult, 1),
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}
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// Test getting context when not done
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gotCtx := w.getCtxForDial()
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if gotCtx != ctx {
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t.Errorf("getCtxForDial() = %v, want %v", gotCtx, ctx)
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}
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// Test getting context when done
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w.done = true
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w.ctx = nil
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gotCtx = w.getCtxForDial()
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if gotCtx != nil {
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t.Errorf("getCtxForDial() after done = %v, want nil", gotCtx)
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}
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}
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func TestWantConn_tryDeliver_Success(t *testing.T) {
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w := &wantConn{
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ctx: context.Background(),
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result: make(chan wantConnResult, 1),
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}
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// Create a mock connection
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conn := &Conn{}
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// Test successful delivery
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delivered := w.tryDeliver(conn, nil)
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if !delivered {
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t.Error("tryDeliver() = false, want true")
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}
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// Check that wantConn is marked as done
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if !w.done {
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t.Error("wantConn.done = false, want true after delivery")
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}
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// Check that context is cleared
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if w.ctx != nil {
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t.Error("wantConn.ctx should be nil after delivery")
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}
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// Check that result is sent
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select {
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case result := <-w.result:
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if result.cn != conn {
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t.Errorf("result.cn = %v, want %v", result.cn, conn)
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}
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if result.err != nil {
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t.Errorf("result.err = %v, want nil", result.err)
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}
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case <-time.After(time.Millisecond):
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t.Error("Expected result to be sent to channel")
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}
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}
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func TestWantConn_tryDeliver_WithError(t *testing.T) {
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w := &wantConn{
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ctx: context.Background(),
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result: make(chan wantConnResult, 1),
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}
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testErr := errors.New("test error")
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// Test delivery with error
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delivered := w.tryDeliver(nil, testErr)
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if !delivered {
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t.Error("tryDeliver() = false, want true")
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}
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// Check result
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select {
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case result := <-w.result:
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if result.cn != nil {
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t.Errorf("result.cn = %v, want nil", result.cn)
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}
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if result.err != testErr {
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t.Errorf("result.err = %v, want %v", result.err, testErr)
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}
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case <-time.After(time.Millisecond):
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t.Error("Expected result to be sent to channel")
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}
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}
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func TestWantConn_tryDeliver_AlreadyDone(t *testing.T) {
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w := &wantConn{
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ctx: context.Background(),
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done: true, // Already done
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result: make(chan wantConnResult, 1),
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}
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// Test delivery when already done
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delivered := w.tryDeliver(&Conn{}, nil)
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if delivered {
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t.Error("tryDeliver() = true, want false when already done")
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}
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// Check that no result is sent
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select {
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case <-w.result:
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t.Error("No result should be sent when already done")
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case <-time.After(time.Millisecond):
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// Expected
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}
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}
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func TestWantConn_cancel_NotDone(t *testing.T) {
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w := &wantConn{
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ctx: context.Background(),
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result: make(chan wantConnResult, 1),
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}
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// Test cancel when not done
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cn := w.cancel()
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// Should return nil since no connection was not delivered
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if cn != nil {
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t.Errorf("cancel()= %v, want nil when no connection delivered", cn)
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}
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// Check that wantConn is marked as done
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if !w.done {
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t.Error("wantConn.done = false, want true after cancel")
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}
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// Check that context is cleared
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if w.ctx != nil {
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t.Error("wantConn.ctx should be nil after cancel")
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}
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// Check that channel is closed
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select {
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case _, ok := <-w.result:
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if ok {
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t.Error("result channel should be closed after cancel")
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}
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case <-time.After(time.Millisecond):
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t.Error("Expected channel to be closed")
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}
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}
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func TestWantConn_cancel_AlreadyDone(t *testing.T) {
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w := &wantConn{
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ctx: context.Background(),
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done: true,
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result: make(chan wantConnResult, 1),
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}
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// Put a result in the channel without connection (to avoid nil pointer issues)
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testErr := errors.New("test error")
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w.result <- wantConnResult{cn: nil, err: testErr}
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// Test cancel when already done
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cn := w.cancel()
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// Should return nil since the result had no connection
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if cn != nil {
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t.Errorf("cancel()= %v, want nil when result had no connection", cn)
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}
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// Check that wantConn remains done
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if !w.done {
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t.Error("wantConn.done = false, want true")
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}
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// Check that context is cleared
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if w.ctx != nil {
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t.Error("wantConn.ctx should be nil after cancel")
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}
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}
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func TestWantConnQueue_newWantConnQueue(t *testing.T) {
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q := newWantConnQueue()
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if q == nil {
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t.Fatal("newWantConnQueue() returned nil")
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}
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if q.items == nil {
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t.Error("queue items should be initialized")
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}
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if len(q.items) != 0 {
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t.Errorf("new queue length = %d, want 0", len(q.items))
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}
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}
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func TestWantConnQueue_enqueue_dequeue(t *testing.T) {
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q := newWantConnQueue()
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// Test dequeue from empty queue
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item, ok := q.dequeue()
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if ok {
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t.Error("dequeue() from empty queue should return false")
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}
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if item != nil {
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t.Error("dequeue() from empty queue should return nil")
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}
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// Create test wantConn items
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w1 := &wantConn{ctx: context.Background(), result: make(chan wantConnResult, 1)}
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w2 := &wantConn{ctx: context.Background(), result: make(chan wantConnResult, 1)}
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w3 := &wantConn{ctx: context.Background(), result: make(chan wantConnResult, 1)}
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// Test enqueue
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q.enqueue(w1)
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q.enqueue(w2)
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q.enqueue(w3)
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// Test FIFO behavior
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item, ok = q.dequeue()
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if !ok {
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t.Error("dequeue() should return true when queue has items")
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}
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if item != w1 {
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t.Errorf("dequeue() = %v, want %v (FIFO order)", item, w1)
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}
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item, ok = q.dequeue()
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if !ok {
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t.Error("dequeue() should return true when queue has items")
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}
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if item != w2 {
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t.Errorf("dequeue() = %v, want %v (FIFO order)", item, w2)
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}
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item, ok = q.dequeue()
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if !ok {
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t.Error("dequeue() should return true when queue has items")
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}
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if item != w3 {
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t.Errorf("dequeue() = %v, want %v (FIFO order)", item, w3)
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}
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// Test dequeue from empty queue again
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item, ok = q.dequeue()
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if ok {
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t.Error("dequeue() from empty queue should return false")
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}
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if item != nil {
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t.Error("dequeue() from empty queue should return nil")
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}
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}
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func TestWantConnQueue_ConcurrentAccess(t *testing.T) {
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q := newWantConnQueue()
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const numWorkers = 10
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const itemsPerWorker = 100
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var wg sync.WaitGroup
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// Start enqueuers
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for i := 0; i < numWorkers; i++ {
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wg.Add(1)
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go func() {
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defer wg.Done()
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for j := 0; j < itemsPerWorker; j++ {
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w := &wantConn{
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ctx: context.Background(),
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result: make(chan wantConnResult, 1),
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}
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q.enqueue(w)
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}
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}()
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}
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// Start dequeuers
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dequeued := make(chan *wantConn, numWorkers*itemsPerWorker)
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for i := 0; i < numWorkers; i++ {
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wg.Add(1)
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go func() {
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defer wg.Done()
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for j := 0; j < itemsPerWorker; j++ {
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for {
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if item, ok := q.dequeue(); ok {
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dequeued <- item
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break
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}
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// Small delay to avoid busy waiting
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time.Sleep(time.Microsecond)
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}
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}
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}()
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}
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wg.Wait()
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close(dequeued)
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// Count dequeued items
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count := 0
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for range dequeued {
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count++
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}
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expectedCount := numWorkers * itemsPerWorker
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if count != expectedCount {
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t.Errorf("dequeued %d items, want %d", count, expectedCount)
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}
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// Queue should be empty
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if item, ok := q.dequeue(); ok {
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t.Errorf("queue should be empty but got item: %v", item)
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}
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}
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func TestWantConnQueue_ThreadSafety(t *testing.T) {
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q := newWantConnQueue()
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const numOperations = 1000
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var wg sync.WaitGroup
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errors := make(chan error, numOperations*2)
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// Concurrent enqueue operations
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wg.Add(1)
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go func() {
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defer wg.Done()
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for i := 0; i < numOperations; i++ {
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w := &wantConn{
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ctx: context.Background(),
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result: make(chan wantConnResult, 1),
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}
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q.enqueue(w)
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}
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}()
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// Concurrent dequeue operations
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wg.Add(1)
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go func() {
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defer wg.Done()
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dequeued := 0
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for dequeued < numOperations {
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if _, ok := q.dequeue(); ok {
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dequeued++
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} else {
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// Small delay when queue is empty
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time.Sleep(time.Microsecond)
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}
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}
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}()
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// Wait for completion
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wg.Wait()
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close(errors)
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// Check for any errors
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for err := range errors {
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t.Error(err)
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}
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// Final queue should be empty
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if item, ok := q.dequeue(); ok {
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t.Errorf("queue should be empty but got item: %v", item)
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}
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}
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// Benchmark tests
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func BenchmarkWantConnQueue_Enqueue(b *testing.B) {
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q := newWantConnQueue()
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// Pre-allocate a pool of wantConn to reuse
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const poolSize = 1000
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wantConnPool := make([]*wantConn, poolSize)
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for i := 0; i < poolSize; i++ {
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wantConnPool[i] = &wantConn{
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ctx: context.Background(),
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result: make(chan wantConnResult, 1),
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}
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}
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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w := wantConnPool[i%poolSize]
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q.enqueue(w)
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}
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}
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func BenchmarkWantConnQueue_Dequeue(b *testing.B) {
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q := newWantConnQueue()
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// Use a reasonable fixed size for pre-population to avoid memory issues
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const queueSize = 10000
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// Pre-populate queue with a fixed reasonable size
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for i := 0; i < queueSize; i++ {
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w := &wantConn{
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ctx: context.Background(),
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result: make(chan wantConnResult, 1),
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}
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q.enqueue(w)
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}
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b.ResetTimer()
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// Benchmark dequeue operations, refilling as needed
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for i := 0; i < b.N; i++ {
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if _, ok := q.dequeue(); !ok {
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// Queue is empty, refill a batch
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for j := 0; j < 1000; j++ {
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w := &wantConn{
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ctx: context.Background(),
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result: make(chan wantConnResult, 1),
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}
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q.enqueue(w)
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}
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// Dequeue again
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q.dequeue()
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}
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}
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}
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func BenchmarkWantConnQueue_EnqueueDequeue(b *testing.B) {
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q := newWantConnQueue()
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// Pre-allocate a pool of wantConn to reuse
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const poolSize = 1000
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wantConnPool := make([]*wantConn, poolSize)
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for i := 0; i < poolSize; i++ {
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wantConnPool[i] = &wantConn{
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ctx: context.Background(),
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result: make(chan wantConnResult, 1),
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}
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}
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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w := wantConnPool[i%poolSize]
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q.enqueue(w)
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q.dequeue()
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}
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}
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// TestWantConn_RaceConditionNilContext tests the race condition where
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// getCtxForDial can return nil after the context is cancelled.
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// This test verifies that the fix in newConn handles nil context gracefully.
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func TestWantConn_RaceConditionNilContext(t *testing.T) {
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// This test simulates the race condition described in the issue:
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// 1. Main goroutine creates a wantConn with a context
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// 2. Background goroutine starts but hasn't called getCtxForDial yet
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// 3. Main goroutine times out and calls cancel(), setting w.ctx to nil
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// 4. Background goroutine calls getCtxForDial() and gets nil
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// 5. Background goroutine calls newConn(nil, true) which should not panic
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dialCtx, cancel := context.WithTimeout(context.Background(), 100*time.Millisecond)
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defer cancel()
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w := &wantConn{
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ctx: dialCtx,
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cancelCtx: cancel,
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result: make(chan wantConnResult, 1),
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}
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// Simulate the race condition by canceling the context
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// and then trying to get it
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var wg sync.WaitGroup
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wg.Add(1)
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go func() {
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defer wg.Done()
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// Small delay to ensure cancel happens first
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time.Sleep(10 * time.Millisecond)
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// This should return nil after cancel
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ctx := w.getCtxForDial()
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// Verify that we got nil context
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if ctx != nil {
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t.Errorf("Expected nil context after cancel, got %v", ctx)
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}
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}()
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// Cancel the context immediately
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w.cancel()
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wg.Wait()
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// Verify the wantConn state
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if !w.done {
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t.Error("wantConn should be marked as done after cancel")
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}
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if w.ctx != nil {
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t.Error("wantConn.ctx should be nil after cancel")
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}
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}
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