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With this change, the `TextEncoder` and `TextDecoder` instances are correctly typed as `InstanceType<typeof TextEncoder>` and `InstanceType<typeof TextDecoder>`, respectively. This ensures that the types are inferred correctly, especially in environments where these classes might not be available globally. Refs: #297
54 lines
1.5 KiB
TypeScript
54 lines
1.5 KiB
TypeScript
/*
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* Copyright 2020 The NATS Authors
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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export const Empty: Uint8Array = new Uint8Array(0);
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export const TE: InstanceType<typeof TextEncoder> = new TextEncoder();
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export const TD: InstanceType<typeof TextDecoder> = new TextDecoder();
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function concat(...bufs: Uint8Array[]): Uint8Array {
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let max = 0;
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for (let i = 0; i < bufs.length; i++) {
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max += bufs[i].length;
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}
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const out = new Uint8Array(max);
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let index = 0;
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for (let i = 0; i < bufs.length; i++) {
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out.set(bufs[i], index);
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index += bufs[i].length;
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}
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return out;
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}
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export function encode(...a: string[]): Uint8Array {
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const bufs = [];
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for (let i = 0; i < a.length; i++) {
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bufs.push(TE.encode(a[i]));
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}
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if (bufs.length === 0) {
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return Empty;
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}
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if (bufs.length === 1) {
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return bufs[0];
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}
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return concat(...bufs);
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}
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export function decode(a: Uint8Array): string {
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if (!a || a.length === 0) {
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return "";
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}
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return TD.decode(a);
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}
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