Files
registry-backend/ent/nodereview_create.go

691 lines
20 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"registry-backend/ent/node"
"registry-backend/ent/nodereview"
"registry-backend/ent/user"
"entgo.io/ent/dialect"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
"github.com/google/uuid"
)
// NodeReviewCreate is the builder for creating a NodeReview entity.
type NodeReviewCreate struct {
config
mutation *NodeReviewMutation
hooks []Hook
conflict []sql.ConflictOption
}
// SetNodeID sets the "node_id" field.
func (nrc *NodeReviewCreate) SetNodeID(s string) *NodeReviewCreate {
nrc.mutation.SetNodeID(s)
return nrc
}
// SetUserID sets the "user_id" field.
func (nrc *NodeReviewCreate) SetUserID(s string) *NodeReviewCreate {
nrc.mutation.SetUserID(s)
return nrc
}
// SetStar sets the "star" field.
func (nrc *NodeReviewCreate) SetStar(i int) *NodeReviewCreate {
nrc.mutation.SetStar(i)
return nrc
}
// SetNillableStar sets the "star" field if the given value is not nil.
func (nrc *NodeReviewCreate) SetNillableStar(i *int) *NodeReviewCreate {
if i != nil {
nrc.SetStar(*i)
}
return nrc
}
// SetID sets the "id" field.
func (nrc *NodeReviewCreate) SetID(u uuid.UUID) *NodeReviewCreate {
nrc.mutation.SetID(u)
return nrc
}
// SetNillableID sets the "id" field if the given value is not nil.
func (nrc *NodeReviewCreate) SetNillableID(u *uuid.UUID) *NodeReviewCreate {
if u != nil {
nrc.SetID(*u)
}
return nrc
}
// SetUser sets the "user" edge to the User entity.
func (nrc *NodeReviewCreate) SetUser(u *User) *NodeReviewCreate {
return nrc.SetUserID(u.ID)
}
// SetNode sets the "node" edge to the Node entity.
func (nrc *NodeReviewCreate) SetNode(n *Node) *NodeReviewCreate {
return nrc.SetNodeID(n.ID)
}
// Mutation returns the NodeReviewMutation object of the builder.
func (nrc *NodeReviewCreate) Mutation() *NodeReviewMutation {
return nrc.mutation
}
// Save creates the NodeReview in the database.
func (nrc *NodeReviewCreate) Save(ctx context.Context) (*NodeReview, error) {
nrc.defaults()
return withHooks(ctx, nrc.sqlSave, nrc.mutation, nrc.hooks)
}
// SaveX calls Save and panics if Save returns an error.
func (nrc *NodeReviewCreate) SaveX(ctx context.Context) *NodeReview {
v, err := nrc.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (nrc *NodeReviewCreate) Exec(ctx context.Context) error {
_, err := nrc.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (nrc *NodeReviewCreate) ExecX(ctx context.Context) {
if err := nrc.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (nrc *NodeReviewCreate) defaults() {
if _, ok := nrc.mutation.Star(); !ok {
v := nodereview.DefaultStar
nrc.mutation.SetStar(v)
}
if _, ok := nrc.mutation.ID(); !ok {
v := nodereview.DefaultID()
nrc.mutation.SetID(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (nrc *NodeReviewCreate) check() error {
if _, ok := nrc.mutation.NodeID(); !ok {
return &ValidationError{Name: "node_id", err: errors.New(`ent: missing required field "NodeReview.node_id"`)}
}
if _, ok := nrc.mutation.UserID(); !ok {
return &ValidationError{Name: "user_id", err: errors.New(`ent: missing required field "NodeReview.user_id"`)}
}
if _, ok := nrc.mutation.Star(); !ok {
return &ValidationError{Name: "star", err: errors.New(`ent: missing required field "NodeReview.star"`)}
}
if len(nrc.mutation.UserIDs()) == 0 {
return &ValidationError{Name: "user", err: errors.New(`ent: missing required edge "NodeReview.user"`)}
}
if len(nrc.mutation.NodeIDs()) == 0 {
return &ValidationError{Name: "node", err: errors.New(`ent: missing required edge "NodeReview.node"`)}
}
return nil
}
func (nrc *NodeReviewCreate) sqlSave(ctx context.Context) (*NodeReview, error) {
if err := nrc.check(); err != nil {
return nil, err
}
_node, _spec := nrc.createSpec()
if err := sqlgraph.CreateNode(ctx, nrc.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
if _spec.ID.Value != nil {
if id, ok := _spec.ID.Value.(*uuid.UUID); ok {
_node.ID = *id
} else if err := _node.ID.Scan(_spec.ID.Value); err != nil {
return nil, err
}
}
nrc.mutation.id = &_node.ID
nrc.mutation.done = true
return _node, nil
}
func (nrc *NodeReviewCreate) createSpec() (*NodeReview, *sqlgraph.CreateSpec) {
var (
_node = &NodeReview{config: nrc.config}
_spec = sqlgraph.NewCreateSpec(nodereview.Table, sqlgraph.NewFieldSpec(nodereview.FieldID, field.TypeUUID))
)
_spec.OnConflict = nrc.conflict
if id, ok := nrc.mutation.ID(); ok {
_node.ID = id
_spec.ID.Value = &id
}
if value, ok := nrc.mutation.Star(); ok {
_spec.SetField(nodereview.FieldStar, field.TypeInt, value)
_node.Star = value
}
if nodes := nrc.mutation.UserIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: nodereview.UserTable,
Columns: []string{nodereview.UserColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeString),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_node.UserID = nodes[0]
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := nrc.mutation.NodeIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: nodereview.NodeTable,
Columns: []string{nodereview.NodeColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(node.FieldID, field.TypeString),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_node.NodeID = nodes[0]
_spec.Edges = append(_spec.Edges, edge)
}
return _node, _spec
}
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
// of the `INSERT` statement. For example:
//
// client.NodeReview.Create().
// SetNodeID(v).
// OnConflict(
// // Update the row with the new values
// // the was proposed for insertion.
// sql.ResolveWithNewValues(),
// ).
// // Override some of the fields with custom
// // update values.
// Update(func(u *ent.NodeReviewUpsert) {
// SetNodeID(v+v).
// }).
// Exec(ctx)
func (nrc *NodeReviewCreate) OnConflict(opts ...sql.ConflictOption) *NodeReviewUpsertOne {
nrc.conflict = opts
return &NodeReviewUpsertOne{
create: nrc,
}
}
// OnConflictColumns calls `OnConflict` and configures the columns
// as conflict target. Using this option is equivalent to using:
//
// client.NodeReview.Create().
// OnConflict(sql.ConflictColumns(columns...)).
// Exec(ctx)
func (nrc *NodeReviewCreate) OnConflictColumns(columns ...string) *NodeReviewUpsertOne {
nrc.conflict = append(nrc.conflict, sql.ConflictColumns(columns...))
return &NodeReviewUpsertOne{
create: nrc,
}
}
type (
// NodeReviewUpsertOne is the builder for "upsert"-ing
// one NodeReview node.
NodeReviewUpsertOne struct {
create *NodeReviewCreate
}
// NodeReviewUpsert is the "OnConflict" setter.
NodeReviewUpsert struct {
*sql.UpdateSet
}
)
// SetNodeID sets the "node_id" field.
func (u *NodeReviewUpsert) SetNodeID(v string) *NodeReviewUpsert {
u.Set(nodereview.FieldNodeID, v)
return u
}
// UpdateNodeID sets the "node_id" field to the value that was provided on create.
func (u *NodeReviewUpsert) UpdateNodeID() *NodeReviewUpsert {
u.SetExcluded(nodereview.FieldNodeID)
return u
}
// SetUserID sets the "user_id" field.
func (u *NodeReviewUpsert) SetUserID(v string) *NodeReviewUpsert {
u.Set(nodereview.FieldUserID, v)
return u
}
// UpdateUserID sets the "user_id" field to the value that was provided on create.
func (u *NodeReviewUpsert) UpdateUserID() *NodeReviewUpsert {
u.SetExcluded(nodereview.FieldUserID)
return u
}
// SetStar sets the "star" field.
func (u *NodeReviewUpsert) SetStar(v int) *NodeReviewUpsert {
u.Set(nodereview.FieldStar, v)
return u
}
// UpdateStar sets the "star" field to the value that was provided on create.
func (u *NodeReviewUpsert) UpdateStar() *NodeReviewUpsert {
u.SetExcluded(nodereview.FieldStar)
return u
}
// AddStar adds v to the "star" field.
func (u *NodeReviewUpsert) AddStar(v int) *NodeReviewUpsert {
u.Add(nodereview.FieldStar, v)
return u
}
// UpdateNewValues updates the mutable fields using the new values that were set on create except the ID field.
// Using this option is equivalent to using:
//
// client.NodeReview.Create().
// OnConflict(
// sql.ResolveWithNewValues(),
// sql.ResolveWith(func(u *sql.UpdateSet) {
// u.SetIgnore(nodereview.FieldID)
// }),
// ).
// Exec(ctx)
func (u *NodeReviewUpsertOne) UpdateNewValues() *NodeReviewUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
if _, exists := u.create.mutation.ID(); exists {
s.SetIgnore(nodereview.FieldID)
}
}))
return u
}
// Ignore sets each column to itself in case of conflict.
// Using this option is equivalent to using:
//
// client.NodeReview.Create().
// OnConflict(sql.ResolveWithIgnore()).
// Exec(ctx)
func (u *NodeReviewUpsertOne) Ignore() *NodeReviewUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
return u
}
// DoNothing configures the conflict_action to `DO NOTHING`.
// Supported only by SQLite and PostgreSQL.
func (u *NodeReviewUpsertOne) DoNothing() *NodeReviewUpsertOne {
u.create.conflict = append(u.create.conflict, sql.DoNothing())
return u
}
// Update allows overriding fields `UPDATE` values. See the NodeReviewCreate.OnConflict
// documentation for more info.
func (u *NodeReviewUpsertOne) Update(set func(*NodeReviewUpsert)) *NodeReviewUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
set(&NodeReviewUpsert{UpdateSet: update})
}))
return u
}
// SetNodeID sets the "node_id" field.
func (u *NodeReviewUpsertOne) SetNodeID(v string) *NodeReviewUpsertOne {
return u.Update(func(s *NodeReviewUpsert) {
s.SetNodeID(v)
})
}
// UpdateNodeID sets the "node_id" field to the value that was provided on create.
func (u *NodeReviewUpsertOne) UpdateNodeID() *NodeReviewUpsertOne {
return u.Update(func(s *NodeReviewUpsert) {
s.UpdateNodeID()
})
}
// SetUserID sets the "user_id" field.
func (u *NodeReviewUpsertOne) SetUserID(v string) *NodeReviewUpsertOne {
return u.Update(func(s *NodeReviewUpsert) {
s.SetUserID(v)
})
}
// UpdateUserID sets the "user_id" field to the value that was provided on create.
func (u *NodeReviewUpsertOne) UpdateUserID() *NodeReviewUpsertOne {
return u.Update(func(s *NodeReviewUpsert) {
s.UpdateUserID()
})
}
// SetStar sets the "star" field.
func (u *NodeReviewUpsertOne) SetStar(v int) *NodeReviewUpsertOne {
return u.Update(func(s *NodeReviewUpsert) {
s.SetStar(v)
})
}
// AddStar adds v to the "star" field.
func (u *NodeReviewUpsertOne) AddStar(v int) *NodeReviewUpsertOne {
return u.Update(func(s *NodeReviewUpsert) {
s.AddStar(v)
})
}
// UpdateStar sets the "star" field to the value that was provided on create.
func (u *NodeReviewUpsertOne) UpdateStar() *NodeReviewUpsertOne {
return u.Update(func(s *NodeReviewUpsert) {
s.UpdateStar()
})
}
// Exec executes the query.
func (u *NodeReviewUpsertOne) Exec(ctx context.Context) error {
if len(u.create.conflict) == 0 {
return errors.New("ent: missing options for NodeReviewCreate.OnConflict")
}
return u.create.Exec(ctx)
}
// ExecX is like Exec, but panics if an error occurs.
func (u *NodeReviewUpsertOne) ExecX(ctx context.Context) {
if err := u.create.Exec(ctx); err != nil {
panic(err)
}
}
// Exec executes the UPSERT query and returns the inserted/updated ID.
func (u *NodeReviewUpsertOne) ID(ctx context.Context) (id uuid.UUID, err error) {
if u.create.driver.Dialect() == dialect.MySQL {
// In case of "ON CONFLICT", there is no way to get back non-numeric ID
// fields from the database since MySQL does not support the RETURNING clause.
return id, errors.New("ent: NodeReviewUpsertOne.ID is not supported by MySQL driver. Use NodeReviewUpsertOne.Exec instead")
}
node, err := u.create.Save(ctx)
if err != nil {
return id, err
}
return node.ID, nil
}
// IDX is like ID, but panics if an error occurs.
func (u *NodeReviewUpsertOne) IDX(ctx context.Context) uuid.UUID {
id, err := u.ID(ctx)
if err != nil {
panic(err)
}
return id
}
// NodeReviewCreateBulk is the builder for creating many NodeReview entities in bulk.
type NodeReviewCreateBulk struct {
config
err error
builders []*NodeReviewCreate
conflict []sql.ConflictOption
}
// Save creates the NodeReview entities in the database.
func (nrcb *NodeReviewCreateBulk) Save(ctx context.Context) ([]*NodeReview, error) {
if nrcb.err != nil {
return nil, nrcb.err
}
specs := make([]*sqlgraph.CreateSpec, len(nrcb.builders))
nodes := make([]*NodeReview, len(nrcb.builders))
mutators := make([]Mutator, len(nrcb.builders))
for i := range nrcb.builders {
func(i int, root context.Context) {
builder := nrcb.builders[i]
builder.defaults()
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*NodeReviewMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
var err error
nodes[i], specs[i] = builder.createSpec()
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, nrcb.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
spec.OnConflict = nrcb.conflict
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, nrcb.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, nrcb.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (nrcb *NodeReviewCreateBulk) SaveX(ctx context.Context) []*NodeReview {
v, err := nrcb.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (nrcb *NodeReviewCreateBulk) Exec(ctx context.Context) error {
_, err := nrcb.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (nrcb *NodeReviewCreateBulk) ExecX(ctx context.Context) {
if err := nrcb.Exec(ctx); err != nil {
panic(err)
}
}
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
// of the `INSERT` statement. For example:
//
// client.NodeReview.CreateBulk(builders...).
// OnConflict(
// // Update the row with the new values
// // the was proposed for insertion.
// sql.ResolveWithNewValues(),
// ).
// // Override some of the fields with custom
// // update values.
// Update(func(u *ent.NodeReviewUpsert) {
// SetNodeID(v+v).
// }).
// Exec(ctx)
func (nrcb *NodeReviewCreateBulk) OnConflict(opts ...sql.ConflictOption) *NodeReviewUpsertBulk {
nrcb.conflict = opts
return &NodeReviewUpsertBulk{
create: nrcb,
}
}
// OnConflictColumns calls `OnConflict` and configures the columns
// as conflict target. Using this option is equivalent to using:
//
// client.NodeReview.Create().
// OnConflict(sql.ConflictColumns(columns...)).
// Exec(ctx)
func (nrcb *NodeReviewCreateBulk) OnConflictColumns(columns ...string) *NodeReviewUpsertBulk {
nrcb.conflict = append(nrcb.conflict, sql.ConflictColumns(columns...))
return &NodeReviewUpsertBulk{
create: nrcb,
}
}
// NodeReviewUpsertBulk is the builder for "upsert"-ing
// a bulk of NodeReview nodes.
type NodeReviewUpsertBulk struct {
create *NodeReviewCreateBulk
}
// UpdateNewValues updates the mutable fields using the new values that
// were set on create. Using this option is equivalent to using:
//
// client.NodeReview.Create().
// OnConflict(
// sql.ResolveWithNewValues(),
// sql.ResolveWith(func(u *sql.UpdateSet) {
// u.SetIgnore(nodereview.FieldID)
// }),
// ).
// Exec(ctx)
func (u *NodeReviewUpsertBulk) UpdateNewValues() *NodeReviewUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
for _, b := range u.create.builders {
if _, exists := b.mutation.ID(); exists {
s.SetIgnore(nodereview.FieldID)
}
}
}))
return u
}
// Ignore sets each column to itself in case of conflict.
// Using this option is equivalent to using:
//
// client.NodeReview.Create().
// OnConflict(sql.ResolveWithIgnore()).
// Exec(ctx)
func (u *NodeReviewUpsertBulk) Ignore() *NodeReviewUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
return u
}
// DoNothing configures the conflict_action to `DO NOTHING`.
// Supported only by SQLite and PostgreSQL.
func (u *NodeReviewUpsertBulk) DoNothing() *NodeReviewUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.DoNothing())
return u
}
// Update allows overriding fields `UPDATE` values. See the NodeReviewCreateBulk.OnConflict
// documentation for more info.
func (u *NodeReviewUpsertBulk) Update(set func(*NodeReviewUpsert)) *NodeReviewUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
set(&NodeReviewUpsert{UpdateSet: update})
}))
return u
}
// SetNodeID sets the "node_id" field.
func (u *NodeReviewUpsertBulk) SetNodeID(v string) *NodeReviewUpsertBulk {
return u.Update(func(s *NodeReviewUpsert) {
s.SetNodeID(v)
})
}
// UpdateNodeID sets the "node_id" field to the value that was provided on create.
func (u *NodeReviewUpsertBulk) UpdateNodeID() *NodeReviewUpsertBulk {
return u.Update(func(s *NodeReviewUpsert) {
s.UpdateNodeID()
})
}
// SetUserID sets the "user_id" field.
func (u *NodeReviewUpsertBulk) SetUserID(v string) *NodeReviewUpsertBulk {
return u.Update(func(s *NodeReviewUpsert) {
s.SetUserID(v)
})
}
// UpdateUserID sets the "user_id" field to the value that was provided on create.
func (u *NodeReviewUpsertBulk) UpdateUserID() *NodeReviewUpsertBulk {
return u.Update(func(s *NodeReviewUpsert) {
s.UpdateUserID()
})
}
// SetStar sets the "star" field.
func (u *NodeReviewUpsertBulk) SetStar(v int) *NodeReviewUpsertBulk {
return u.Update(func(s *NodeReviewUpsert) {
s.SetStar(v)
})
}
// AddStar adds v to the "star" field.
func (u *NodeReviewUpsertBulk) AddStar(v int) *NodeReviewUpsertBulk {
return u.Update(func(s *NodeReviewUpsert) {
s.AddStar(v)
})
}
// UpdateStar sets the "star" field to the value that was provided on create.
func (u *NodeReviewUpsertBulk) UpdateStar() *NodeReviewUpsertBulk {
return u.Update(func(s *NodeReviewUpsert) {
s.UpdateStar()
})
}
// Exec executes the query.
func (u *NodeReviewUpsertBulk) Exec(ctx context.Context) error {
if u.create.err != nil {
return u.create.err
}
for i, b := range u.create.builders {
if len(b.conflict) != 0 {
return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the NodeReviewCreateBulk instead", i)
}
}
if len(u.create.conflict) == 0 {
return errors.New("ent: missing options for NodeReviewCreateBulk.OnConflict")
}
return u.create.Exec(ctx)
}
// ExecX is like Exec, but panics if an error occurs.
func (u *NodeReviewUpsertBulk) ExecX(ctx context.Context) {
if err := u.create.Exec(ctx); err != nil {
panic(err)
}
}