Files
2024-06-14 09:40:50 -04:00

962 lines
26 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"registry-backend/ent/nodereview"
"registry-backend/ent/publisherpermission"
"registry-backend/ent/schema"
"registry-backend/ent/user"
"time"
"entgo.io/ent/dialect"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
"github.com/google/uuid"
)
// UserCreate is the builder for creating a User entity.
type UserCreate struct {
config
mutation *UserMutation
hooks []Hook
conflict []sql.ConflictOption
}
// SetCreateTime sets the "create_time" field.
func (uc *UserCreate) SetCreateTime(t time.Time) *UserCreate {
uc.mutation.SetCreateTime(t)
return uc
}
// SetNillableCreateTime sets the "create_time" field if the given value is not nil.
func (uc *UserCreate) SetNillableCreateTime(t *time.Time) *UserCreate {
if t != nil {
uc.SetCreateTime(*t)
}
return uc
}
// SetUpdateTime sets the "update_time" field.
func (uc *UserCreate) SetUpdateTime(t time.Time) *UserCreate {
uc.mutation.SetUpdateTime(t)
return uc
}
// SetNillableUpdateTime sets the "update_time" field if the given value is not nil.
func (uc *UserCreate) SetNillableUpdateTime(t *time.Time) *UserCreate {
if t != nil {
uc.SetUpdateTime(*t)
}
return uc
}
// SetEmail sets the "email" field.
func (uc *UserCreate) SetEmail(s string) *UserCreate {
uc.mutation.SetEmail(s)
return uc
}
// SetNillableEmail sets the "email" field if the given value is not nil.
func (uc *UserCreate) SetNillableEmail(s *string) *UserCreate {
if s != nil {
uc.SetEmail(*s)
}
return uc
}
// SetName sets the "name" field.
func (uc *UserCreate) SetName(s string) *UserCreate {
uc.mutation.SetName(s)
return uc
}
// SetNillableName sets the "name" field if the given value is not nil.
func (uc *UserCreate) SetNillableName(s *string) *UserCreate {
if s != nil {
uc.SetName(*s)
}
return uc
}
// SetIsApproved sets the "is_approved" field.
func (uc *UserCreate) SetIsApproved(b bool) *UserCreate {
uc.mutation.SetIsApproved(b)
return uc
}
// SetNillableIsApproved sets the "is_approved" field if the given value is not nil.
func (uc *UserCreate) SetNillableIsApproved(b *bool) *UserCreate {
if b != nil {
uc.SetIsApproved(*b)
}
return uc
}
// SetIsAdmin sets the "is_admin" field.
func (uc *UserCreate) SetIsAdmin(b bool) *UserCreate {
uc.mutation.SetIsAdmin(b)
return uc
}
// SetNillableIsAdmin sets the "is_admin" field if the given value is not nil.
func (uc *UserCreate) SetNillableIsAdmin(b *bool) *UserCreate {
if b != nil {
uc.SetIsAdmin(*b)
}
return uc
}
// SetStatus sets the "status" field.
func (uc *UserCreate) SetStatus(sst schema.UserStatusType) *UserCreate {
uc.mutation.SetStatus(sst)
return uc
}
// SetNillableStatus sets the "status" field if the given value is not nil.
func (uc *UserCreate) SetNillableStatus(sst *schema.UserStatusType) *UserCreate {
if sst != nil {
uc.SetStatus(*sst)
}
return uc
}
// SetID sets the "id" field.
func (uc *UserCreate) SetID(s string) *UserCreate {
uc.mutation.SetID(s)
return uc
}
// AddPublisherPermissionIDs adds the "publisher_permissions" edge to the PublisherPermission entity by IDs.
func (uc *UserCreate) AddPublisherPermissionIDs(ids ...int) *UserCreate {
uc.mutation.AddPublisherPermissionIDs(ids...)
return uc
}
// AddPublisherPermissions adds the "publisher_permissions" edges to the PublisherPermission entity.
func (uc *UserCreate) AddPublisherPermissions(p ...*PublisherPermission) *UserCreate {
ids := make([]int, len(p))
for i := range p {
ids[i] = p[i].ID
}
return uc.AddPublisherPermissionIDs(ids...)
}
// AddReviewIDs adds the "reviews" edge to the NodeReview entity by IDs.
func (uc *UserCreate) AddReviewIDs(ids ...uuid.UUID) *UserCreate {
uc.mutation.AddReviewIDs(ids...)
return uc
}
// AddReviews adds the "reviews" edges to the NodeReview entity.
func (uc *UserCreate) AddReviews(n ...*NodeReview) *UserCreate {
ids := make([]uuid.UUID, len(n))
for i := range n {
ids[i] = n[i].ID
}
return uc.AddReviewIDs(ids...)
}
// Mutation returns the UserMutation object of the builder.
func (uc *UserCreate) Mutation() *UserMutation {
return uc.mutation
}
// Save creates the User in the database.
func (uc *UserCreate) Save(ctx context.Context) (*User, error) {
uc.defaults()
return withHooks(ctx, uc.sqlSave, uc.mutation, uc.hooks)
}
// SaveX calls Save and panics if Save returns an error.
func (uc *UserCreate) SaveX(ctx context.Context) *User {
v, err := uc.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (uc *UserCreate) Exec(ctx context.Context) error {
_, err := uc.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (uc *UserCreate) ExecX(ctx context.Context) {
if err := uc.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (uc *UserCreate) defaults() {
if _, ok := uc.mutation.CreateTime(); !ok {
v := user.DefaultCreateTime()
uc.mutation.SetCreateTime(v)
}
if _, ok := uc.mutation.UpdateTime(); !ok {
v := user.DefaultUpdateTime()
uc.mutation.SetUpdateTime(v)
}
if _, ok := uc.mutation.IsApproved(); !ok {
v := user.DefaultIsApproved
uc.mutation.SetIsApproved(v)
}
if _, ok := uc.mutation.IsAdmin(); !ok {
v := user.DefaultIsAdmin
uc.mutation.SetIsAdmin(v)
}
if _, ok := uc.mutation.Status(); !ok {
v := user.DefaultStatus
uc.mutation.SetStatus(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (uc *UserCreate) check() error {
if _, ok := uc.mutation.CreateTime(); !ok {
return &ValidationError{Name: "create_time", err: errors.New(`ent: missing required field "User.create_time"`)}
}
if _, ok := uc.mutation.UpdateTime(); !ok {
return &ValidationError{Name: "update_time", err: errors.New(`ent: missing required field "User.update_time"`)}
}
if _, ok := uc.mutation.IsApproved(); !ok {
return &ValidationError{Name: "is_approved", err: errors.New(`ent: missing required field "User.is_approved"`)}
}
if _, ok := uc.mutation.IsAdmin(); !ok {
return &ValidationError{Name: "is_admin", err: errors.New(`ent: missing required field "User.is_admin"`)}
}
if _, ok := uc.mutation.Status(); !ok {
return &ValidationError{Name: "status", err: errors.New(`ent: missing required field "User.status"`)}
}
if v, ok := uc.mutation.Status(); ok {
if err := user.StatusValidator(v); err != nil {
return &ValidationError{Name: "status", err: fmt.Errorf(`ent: validator failed for field "User.status": %w`, err)}
}
}
return nil
}
func (uc *UserCreate) sqlSave(ctx context.Context) (*User, error) {
if err := uc.check(); err != nil {
return nil, err
}
_node, _spec := uc.createSpec()
if err := sqlgraph.CreateNode(ctx, uc.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
if _spec.ID.Value != nil {
if id, ok := _spec.ID.Value.(string); ok {
_node.ID = id
} else {
return nil, fmt.Errorf("unexpected User.ID type: %T", _spec.ID.Value)
}
}
uc.mutation.id = &_node.ID
uc.mutation.done = true
return _node, nil
}
func (uc *UserCreate) createSpec() (*User, *sqlgraph.CreateSpec) {
var (
_node = &User{config: uc.config}
_spec = sqlgraph.NewCreateSpec(user.Table, sqlgraph.NewFieldSpec(user.FieldID, field.TypeString))
)
_spec.OnConflict = uc.conflict
if id, ok := uc.mutation.ID(); ok {
_node.ID = id
_spec.ID.Value = id
}
if value, ok := uc.mutation.CreateTime(); ok {
_spec.SetField(user.FieldCreateTime, field.TypeTime, value)
_node.CreateTime = value
}
if value, ok := uc.mutation.UpdateTime(); ok {
_spec.SetField(user.FieldUpdateTime, field.TypeTime, value)
_node.UpdateTime = value
}
if value, ok := uc.mutation.Email(); ok {
_spec.SetField(user.FieldEmail, field.TypeString, value)
_node.Email = value
}
if value, ok := uc.mutation.Name(); ok {
_spec.SetField(user.FieldName, field.TypeString, value)
_node.Name = value
}
if value, ok := uc.mutation.IsApproved(); ok {
_spec.SetField(user.FieldIsApproved, field.TypeBool, value)
_node.IsApproved = value
}
if value, ok := uc.mutation.IsAdmin(); ok {
_spec.SetField(user.FieldIsAdmin, field.TypeBool, value)
_node.IsAdmin = value
}
if value, ok := uc.mutation.Status(); ok {
_spec.SetField(user.FieldStatus, field.TypeEnum, value)
_node.Status = value
}
if nodes := uc.mutation.PublisherPermissionsIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: user.PublisherPermissionsTable,
Columns: []string{user.PublisherPermissionsColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(publisherpermission.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := uc.mutation.ReviewsIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: user.ReviewsTable,
Columns: []string{user.ReviewsColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(nodereview.FieldID, field.TypeUUID),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
return _node, _spec
}
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
// of the `INSERT` statement. For example:
//
// client.User.Create().
// SetCreateTime(v).
// OnConflict(
// // Update the row with the new values
// // the was proposed for insertion.
// sql.ResolveWithNewValues(),
// ).
// // Override some of the fields with custom
// // update values.
// Update(func(u *ent.UserUpsert) {
// SetCreateTime(v+v).
// }).
// Exec(ctx)
func (uc *UserCreate) OnConflict(opts ...sql.ConflictOption) *UserUpsertOne {
uc.conflict = opts
return &UserUpsertOne{
create: uc,
}
}
// OnConflictColumns calls `OnConflict` and configures the columns
// as conflict target. Using this option is equivalent to using:
//
// client.User.Create().
// OnConflict(sql.ConflictColumns(columns...)).
// Exec(ctx)
func (uc *UserCreate) OnConflictColumns(columns ...string) *UserUpsertOne {
uc.conflict = append(uc.conflict, sql.ConflictColumns(columns...))
return &UserUpsertOne{
create: uc,
}
}
type (
// UserUpsertOne is the builder for "upsert"-ing
// one User node.
UserUpsertOne struct {
create *UserCreate
}
// UserUpsert is the "OnConflict" setter.
UserUpsert struct {
*sql.UpdateSet
}
)
// SetUpdateTime sets the "update_time" field.
func (u *UserUpsert) SetUpdateTime(v time.Time) *UserUpsert {
u.Set(user.FieldUpdateTime, v)
return u
}
// UpdateUpdateTime sets the "update_time" field to the value that was provided on create.
func (u *UserUpsert) UpdateUpdateTime() *UserUpsert {
u.SetExcluded(user.FieldUpdateTime)
return u
}
// SetEmail sets the "email" field.
func (u *UserUpsert) SetEmail(v string) *UserUpsert {
u.Set(user.FieldEmail, v)
return u
}
// UpdateEmail sets the "email" field to the value that was provided on create.
func (u *UserUpsert) UpdateEmail() *UserUpsert {
u.SetExcluded(user.FieldEmail)
return u
}
// ClearEmail clears the value of the "email" field.
func (u *UserUpsert) ClearEmail() *UserUpsert {
u.SetNull(user.FieldEmail)
return u
}
// SetName sets the "name" field.
func (u *UserUpsert) SetName(v string) *UserUpsert {
u.Set(user.FieldName, v)
return u
}
// UpdateName sets the "name" field to the value that was provided on create.
func (u *UserUpsert) UpdateName() *UserUpsert {
u.SetExcluded(user.FieldName)
return u
}
// ClearName clears the value of the "name" field.
func (u *UserUpsert) ClearName() *UserUpsert {
u.SetNull(user.FieldName)
return u
}
// SetIsApproved sets the "is_approved" field.
func (u *UserUpsert) SetIsApproved(v bool) *UserUpsert {
u.Set(user.FieldIsApproved, v)
return u
}
// UpdateIsApproved sets the "is_approved" field to the value that was provided on create.
func (u *UserUpsert) UpdateIsApproved() *UserUpsert {
u.SetExcluded(user.FieldIsApproved)
return u
}
// SetIsAdmin sets the "is_admin" field.
func (u *UserUpsert) SetIsAdmin(v bool) *UserUpsert {
u.Set(user.FieldIsAdmin, v)
return u
}
// UpdateIsAdmin sets the "is_admin" field to the value that was provided on create.
func (u *UserUpsert) UpdateIsAdmin() *UserUpsert {
u.SetExcluded(user.FieldIsAdmin)
return u
}
// SetStatus sets the "status" field.
func (u *UserUpsert) SetStatus(v schema.UserStatusType) *UserUpsert {
u.Set(user.FieldStatus, v)
return u
}
// UpdateStatus sets the "status" field to the value that was provided on create.
func (u *UserUpsert) UpdateStatus() *UserUpsert {
u.SetExcluded(user.FieldStatus)
return u
}
// UpdateNewValues updates the mutable fields using the new values that were set on create except the ID field.
// Using this option is equivalent to using:
//
// client.User.Create().
// OnConflict(
// sql.ResolveWithNewValues(),
// sql.ResolveWith(func(u *sql.UpdateSet) {
// u.SetIgnore(user.FieldID)
// }),
// ).
// Exec(ctx)
func (u *UserUpsertOne) UpdateNewValues() *UserUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
if _, exists := u.create.mutation.ID(); exists {
s.SetIgnore(user.FieldID)
}
if _, exists := u.create.mutation.CreateTime(); exists {
s.SetIgnore(user.FieldCreateTime)
}
}))
return u
}
// Ignore sets each column to itself in case of conflict.
// Using this option is equivalent to using:
//
// client.User.Create().
// OnConflict(sql.ResolveWithIgnore()).
// Exec(ctx)
func (u *UserUpsertOne) Ignore() *UserUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
return u
}
// DoNothing configures the conflict_action to `DO NOTHING`.
// Supported only by SQLite and PostgreSQL.
func (u *UserUpsertOne) DoNothing() *UserUpsertOne {
u.create.conflict = append(u.create.conflict, sql.DoNothing())
return u
}
// Update allows overriding fields `UPDATE` values. See the UserCreate.OnConflict
// documentation for more info.
func (u *UserUpsertOne) Update(set func(*UserUpsert)) *UserUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
set(&UserUpsert{UpdateSet: update})
}))
return u
}
// SetUpdateTime sets the "update_time" field.
func (u *UserUpsertOne) SetUpdateTime(v time.Time) *UserUpsertOne {
return u.Update(func(s *UserUpsert) {
s.SetUpdateTime(v)
})
}
// UpdateUpdateTime sets the "update_time" field to the value that was provided on create.
func (u *UserUpsertOne) UpdateUpdateTime() *UserUpsertOne {
return u.Update(func(s *UserUpsert) {
s.UpdateUpdateTime()
})
}
// SetEmail sets the "email" field.
func (u *UserUpsertOne) SetEmail(v string) *UserUpsertOne {
return u.Update(func(s *UserUpsert) {
s.SetEmail(v)
})
}
// UpdateEmail sets the "email" field to the value that was provided on create.
func (u *UserUpsertOne) UpdateEmail() *UserUpsertOne {
return u.Update(func(s *UserUpsert) {
s.UpdateEmail()
})
}
// ClearEmail clears the value of the "email" field.
func (u *UserUpsertOne) ClearEmail() *UserUpsertOne {
return u.Update(func(s *UserUpsert) {
s.ClearEmail()
})
}
// SetName sets the "name" field.
func (u *UserUpsertOne) SetName(v string) *UserUpsertOne {
return u.Update(func(s *UserUpsert) {
s.SetName(v)
})
}
// UpdateName sets the "name" field to the value that was provided on create.
func (u *UserUpsertOne) UpdateName() *UserUpsertOne {
return u.Update(func(s *UserUpsert) {
s.UpdateName()
})
}
// ClearName clears the value of the "name" field.
func (u *UserUpsertOne) ClearName() *UserUpsertOne {
return u.Update(func(s *UserUpsert) {
s.ClearName()
})
}
// SetIsApproved sets the "is_approved" field.
func (u *UserUpsertOne) SetIsApproved(v bool) *UserUpsertOne {
return u.Update(func(s *UserUpsert) {
s.SetIsApproved(v)
})
}
// UpdateIsApproved sets the "is_approved" field to the value that was provided on create.
func (u *UserUpsertOne) UpdateIsApproved() *UserUpsertOne {
return u.Update(func(s *UserUpsert) {
s.UpdateIsApproved()
})
}
// SetIsAdmin sets the "is_admin" field.
func (u *UserUpsertOne) SetIsAdmin(v bool) *UserUpsertOne {
return u.Update(func(s *UserUpsert) {
s.SetIsAdmin(v)
})
}
// UpdateIsAdmin sets the "is_admin" field to the value that was provided on create.
func (u *UserUpsertOne) UpdateIsAdmin() *UserUpsertOne {
return u.Update(func(s *UserUpsert) {
s.UpdateIsAdmin()
})
}
// SetStatus sets the "status" field.
func (u *UserUpsertOne) SetStatus(v schema.UserStatusType) *UserUpsertOne {
return u.Update(func(s *UserUpsert) {
s.SetStatus(v)
})
}
// UpdateStatus sets the "status" field to the value that was provided on create.
func (u *UserUpsertOne) UpdateStatus() *UserUpsertOne {
return u.Update(func(s *UserUpsert) {
s.UpdateStatus()
})
}
// Exec executes the query.
func (u *UserUpsertOne) Exec(ctx context.Context) error {
if len(u.create.conflict) == 0 {
return errors.New("ent: missing options for UserCreate.OnConflict")
}
return u.create.Exec(ctx)
}
// ExecX is like Exec, but panics if an error occurs.
func (u *UserUpsertOne) ExecX(ctx context.Context) {
if err := u.create.Exec(ctx); err != nil {
panic(err)
}
}
// Exec executes the UPSERT query and returns the inserted/updated ID.
func (u *UserUpsertOne) ID(ctx context.Context) (id string, err error) {
if u.create.driver.Dialect() == dialect.MySQL {
// In case of "ON CONFLICT", there is no way to get back non-numeric ID
// fields from the database since MySQL does not support the RETURNING clause.
return id, errors.New("ent: UserUpsertOne.ID is not supported by MySQL driver. Use UserUpsertOne.Exec instead")
}
node, err := u.create.Save(ctx)
if err != nil {
return id, err
}
return node.ID, nil
}
// IDX is like ID, but panics if an error occurs.
func (u *UserUpsertOne) IDX(ctx context.Context) string {
id, err := u.ID(ctx)
if err != nil {
panic(err)
}
return id
}
// UserCreateBulk is the builder for creating many User entities in bulk.
type UserCreateBulk struct {
config
err error
builders []*UserCreate
conflict []sql.ConflictOption
}
// Save creates the User entities in the database.
func (ucb *UserCreateBulk) Save(ctx context.Context) ([]*User, error) {
if ucb.err != nil {
return nil, ucb.err
}
specs := make([]*sqlgraph.CreateSpec, len(ucb.builders))
nodes := make([]*User, len(ucb.builders))
mutators := make([]Mutator, len(ucb.builders))
for i := range ucb.builders {
func(i int, root context.Context) {
builder := ucb.builders[i]
builder.defaults()
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*UserMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
var err error
nodes[i], specs[i] = builder.createSpec()
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, ucb.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
spec.OnConflict = ucb.conflict
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, ucb.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, ucb.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (ucb *UserCreateBulk) SaveX(ctx context.Context) []*User {
v, err := ucb.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (ucb *UserCreateBulk) Exec(ctx context.Context) error {
_, err := ucb.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (ucb *UserCreateBulk) ExecX(ctx context.Context) {
if err := ucb.Exec(ctx); err != nil {
panic(err)
}
}
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
// of the `INSERT` statement. For example:
//
// client.User.CreateBulk(builders...).
// OnConflict(
// // Update the row with the new values
// // the was proposed for insertion.
// sql.ResolveWithNewValues(),
// ).
// // Override some of the fields with custom
// // update values.
// Update(func(u *ent.UserUpsert) {
// SetCreateTime(v+v).
// }).
// Exec(ctx)
func (ucb *UserCreateBulk) OnConflict(opts ...sql.ConflictOption) *UserUpsertBulk {
ucb.conflict = opts
return &UserUpsertBulk{
create: ucb,
}
}
// OnConflictColumns calls `OnConflict` and configures the columns
// as conflict target. Using this option is equivalent to using:
//
// client.User.Create().
// OnConflict(sql.ConflictColumns(columns...)).
// Exec(ctx)
func (ucb *UserCreateBulk) OnConflictColumns(columns ...string) *UserUpsertBulk {
ucb.conflict = append(ucb.conflict, sql.ConflictColumns(columns...))
return &UserUpsertBulk{
create: ucb,
}
}
// UserUpsertBulk is the builder for "upsert"-ing
// a bulk of User nodes.
type UserUpsertBulk struct {
create *UserCreateBulk
}
// UpdateNewValues updates the mutable fields using the new values that
// were set on create. Using this option is equivalent to using:
//
// client.User.Create().
// OnConflict(
// sql.ResolveWithNewValues(),
// sql.ResolveWith(func(u *sql.UpdateSet) {
// u.SetIgnore(user.FieldID)
// }),
// ).
// Exec(ctx)
func (u *UserUpsertBulk) UpdateNewValues() *UserUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
for _, b := range u.create.builders {
if _, exists := b.mutation.ID(); exists {
s.SetIgnore(user.FieldID)
}
if _, exists := b.mutation.CreateTime(); exists {
s.SetIgnore(user.FieldCreateTime)
}
}
}))
return u
}
// Ignore sets each column to itself in case of conflict.
// Using this option is equivalent to using:
//
// client.User.Create().
// OnConflict(sql.ResolveWithIgnore()).
// Exec(ctx)
func (u *UserUpsertBulk) Ignore() *UserUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
return u
}
// DoNothing configures the conflict_action to `DO NOTHING`.
// Supported only by SQLite and PostgreSQL.
func (u *UserUpsertBulk) DoNothing() *UserUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.DoNothing())
return u
}
// Update allows overriding fields `UPDATE` values. See the UserCreateBulk.OnConflict
// documentation for more info.
func (u *UserUpsertBulk) Update(set func(*UserUpsert)) *UserUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
set(&UserUpsert{UpdateSet: update})
}))
return u
}
// SetUpdateTime sets the "update_time" field.
func (u *UserUpsertBulk) SetUpdateTime(v time.Time) *UserUpsertBulk {
return u.Update(func(s *UserUpsert) {
s.SetUpdateTime(v)
})
}
// UpdateUpdateTime sets the "update_time" field to the value that was provided on create.
func (u *UserUpsertBulk) UpdateUpdateTime() *UserUpsertBulk {
return u.Update(func(s *UserUpsert) {
s.UpdateUpdateTime()
})
}
// SetEmail sets the "email" field.
func (u *UserUpsertBulk) SetEmail(v string) *UserUpsertBulk {
return u.Update(func(s *UserUpsert) {
s.SetEmail(v)
})
}
// UpdateEmail sets the "email" field to the value that was provided on create.
func (u *UserUpsertBulk) UpdateEmail() *UserUpsertBulk {
return u.Update(func(s *UserUpsert) {
s.UpdateEmail()
})
}
// ClearEmail clears the value of the "email" field.
func (u *UserUpsertBulk) ClearEmail() *UserUpsertBulk {
return u.Update(func(s *UserUpsert) {
s.ClearEmail()
})
}
// SetName sets the "name" field.
func (u *UserUpsertBulk) SetName(v string) *UserUpsertBulk {
return u.Update(func(s *UserUpsert) {
s.SetName(v)
})
}
// UpdateName sets the "name" field to the value that was provided on create.
func (u *UserUpsertBulk) UpdateName() *UserUpsertBulk {
return u.Update(func(s *UserUpsert) {
s.UpdateName()
})
}
// ClearName clears the value of the "name" field.
func (u *UserUpsertBulk) ClearName() *UserUpsertBulk {
return u.Update(func(s *UserUpsert) {
s.ClearName()
})
}
// SetIsApproved sets the "is_approved" field.
func (u *UserUpsertBulk) SetIsApproved(v bool) *UserUpsertBulk {
return u.Update(func(s *UserUpsert) {
s.SetIsApproved(v)
})
}
// UpdateIsApproved sets the "is_approved" field to the value that was provided on create.
func (u *UserUpsertBulk) UpdateIsApproved() *UserUpsertBulk {
return u.Update(func(s *UserUpsert) {
s.UpdateIsApproved()
})
}
// SetIsAdmin sets the "is_admin" field.
func (u *UserUpsertBulk) SetIsAdmin(v bool) *UserUpsertBulk {
return u.Update(func(s *UserUpsert) {
s.SetIsAdmin(v)
})
}
// UpdateIsAdmin sets the "is_admin" field to the value that was provided on create.
func (u *UserUpsertBulk) UpdateIsAdmin() *UserUpsertBulk {
return u.Update(func(s *UserUpsert) {
s.UpdateIsAdmin()
})
}
// SetStatus sets the "status" field.
func (u *UserUpsertBulk) SetStatus(v schema.UserStatusType) *UserUpsertBulk {
return u.Update(func(s *UserUpsert) {
s.SetStatus(v)
})
}
// UpdateStatus sets the "status" field to the value that was provided on create.
func (u *UserUpsertBulk) UpdateStatus() *UserUpsertBulk {
return u.Update(func(s *UserUpsert) {
s.UpdateStatus()
})
}
// Exec executes the query.
func (u *UserUpsertBulk) Exec(ctx context.Context) error {
if u.create.err != nil {
return u.create.err
}
for i, b := range u.create.builders {
if len(b.conflict) != 0 {
return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the UserCreateBulk instead", i)
}
}
if len(u.create.conflict) == 0 {
return errors.New("ent: missing options for UserCreateBulk.OnConflict")
}
return u.create.Exec(ctx)
}
// ExecX is like Exec, but panics if an error occurs.
func (u *UserUpsertBulk) ExecX(ctx context.Context) {
if err := u.create.Exec(ctx); err != nil {
panic(err)
}
}