mirror of
https://github.com/hanzoui/registry-backend.git
synced 2026-10-30 20:30:45 +00:00
962 lines
26 KiB
Go
962 lines
26 KiB
Go
// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"registry-backend/ent/nodereview"
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"registry-backend/ent/publisherpermission"
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"registry-backend/ent/schema"
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"registry-backend/ent/user"
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"time"
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"entgo.io/ent/dialect"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/schema/field"
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"github.com/google/uuid"
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)
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// UserCreate is the builder for creating a User entity.
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type UserCreate struct {
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config
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mutation *UserMutation
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hooks []Hook
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conflict []sql.ConflictOption
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}
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// SetCreateTime sets the "create_time" field.
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func (uc *UserCreate) SetCreateTime(t time.Time) *UserCreate {
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uc.mutation.SetCreateTime(t)
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return uc
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}
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// SetNillableCreateTime sets the "create_time" field if the given value is not nil.
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func (uc *UserCreate) SetNillableCreateTime(t *time.Time) *UserCreate {
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if t != nil {
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uc.SetCreateTime(*t)
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}
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return uc
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}
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// SetUpdateTime sets the "update_time" field.
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func (uc *UserCreate) SetUpdateTime(t time.Time) *UserCreate {
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uc.mutation.SetUpdateTime(t)
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return uc
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}
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// SetNillableUpdateTime sets the "update_time" field if the given value is not nil.
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func (uc *UserCreate) SetNillableUpdateTime(t *time.Time) *UserCreate {
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if t != nil {
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uc.SetUpdateTime(*t)
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}
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return uc
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}
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// SetEmail sets the "email" field.
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func (uc *UserCreate) SetEmail(s string) *UserCreate {
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uc.mutation.SetEmail(s)
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return uc
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}
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// SetNillableEmail sets the "email" field if the given value is not nil.
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func (uc *UserCreate) SetNillableEmail(s *string) *UserCreate {
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if s != nil {
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uc.SetEmail(*s)
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}
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return uc
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}
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// SetName sets the "name" field.
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func (uc *UserCreate) SetName(s string) *UserCreate {
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uc.mutation.SetName(s)
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return uc
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}
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// SetNillableName sets the "name" field if the given value is not nil.
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func (uc *UserCreate) SetNillableName(s *string) *UserCreate {
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if s != nil {
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uc.SetName(*s)
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}
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return uc
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}
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// SetIsApproved sets the "is_approved" field.
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func (uc *UserCreate) SetIsApproved(b bool) *UserCreate {
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uc.mutation.SetIsApproved(b)
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return uc
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}
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// SetNillableIsApproved sets the "is_approved" field if the given value is not nil.
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func (uc *UserCreate) SetNillableIsApproved(b *bool) *UserCreate {
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if b != nil {
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uc.SetIsApproved(*b)
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}
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return uc
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}
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// SetIsAdmin sets the "is_admin" field.
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func (uc *UserCreate) SetIsAdmin(b bool) *UserCreate {
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uc.mutation.SetIsAdmin(b)
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return uc
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}
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// SetNillableIsAdmin sets the "is_admin" field if the given value is not nil.
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func (uc *UserCreate) SetNillableIsAdmin(b *bool) *UserCreate {
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if b != nil {
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uc.SetIsAdmin(*b)
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}
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return uc
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}
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// SetStatus sets the "status" field.
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func (uc *UserCreate) SetStatus(sst schema.UserStatusType) *UserCreate {
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uc.mutation.SetStatus(sst)
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return uc
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}
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// SetNillableStatus sets the "status" field if the given value is not nil.
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func (uc *UserCreate) SetNillableStatus(sst *schema.UserStatusType) *UserCreate {
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if sst != nil {
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uc.SetStatus(*sst)
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}
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return uc
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}
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// SetID sets the "id" field.
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func (uc *UserCreate) SetID(s string) *UserCreate {
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uc.mutation.SetID(s)
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return uc
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}
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// AddPublisherPermissionIDs adds the "publisher_permissions" edge to the PublisherPermission entity by IDs.
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func (uc *UserCreate) AddPublisherPermissionIDs(ids ...int) *UserCreate {
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uc.mutation.AddPublisherPermissionIDs(ids...)
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return uc
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}
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// AddPublisherPermissions adds the "publisher_permissions" edges to the PublisherPermission entity.
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func (uc *UserCreate) AddPublisherPermissions(p ...*PublisherPermission) *UserCreate {
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ids := make([]int, len(p))
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for i := range p {
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ids[i] = p[i].ID
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}
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return uc.AddPublisherPermissionIDs(ids...)
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}
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// AddReviewIDs adds the "reviews" edge to the NodeReview entity by IDs.
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func (uc *UserCreate) AddReviewIDs(ids ...uuid.UUID) *UserCreate {
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uc.mutation.AddReviewIDs(ids...)
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return uc
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}
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// AddReviews adds the "reviews" edges to the NodeReview entity.
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func (uc *UserCreate) AddReviews(n ...*NodeReview) *UserCreate {
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ids := make([]uuid.UUID, len(n))
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for i := range n {
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ids[i] = n[i].ID
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}
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return uc.AddReviewIDs(ids...)
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}
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// Mutation returns the UserMutation object of the builder.
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func (uc *UserCreate) Mutation() *UserMutation {
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return uc.mutation
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}
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// Save creates the User in the database.
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func (uc *UserCreate) Save(ctx context.Context) (*User, error) {
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uc.defaults()
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return withHooks(ctx, uc.sqlSave, uc.mutation, uc.hooks)
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}
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// SaveX calls Save and panics if Save returns an error.
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func (uc *UserCreate) SaveX(ctx context.Context) *User {
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v, err := uc.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (uc *UserCreate) Exec(ctx context.Context) error {
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_, err := uc.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (uc *UserCreate) ExecX(ctx context.Context) {
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if err := uc.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// defaults sets the default values of the builder before save.
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func (uc *UserCreate) defaults() {
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if _, ok := uc.mutation.CreateTime(); !ok {
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v := user.DefaultCreateTime()
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uc.mutation.SetCreateTime(v)
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}
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if _, ok := uc.mutation.UpdateTime(); !ok {
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v := user.DefaultUpdateTime()
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uc.mutation.SetUpdateTime(v)
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}
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if _, ok := uc.mutation.IsApproved(); !ok {
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v := user.DefaultIsApproved
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uc.mutation.SetIsApproved(v)
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}
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if _, ok := uc.mutation.IsAdmin(); !ok {
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v := user.DefaultIsAdmin
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uc.mutation.SetIsAdmin(v)
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}
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if _, ok := uc.mutation.Status(); !ok {
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v := user.DefaultStatus
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uc.mutation.SetStatus(v)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (uc *UserCreate) check() error {
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if _, ok := uc.mutation.CreateTime(); !ok {
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return &ValidationError{Name: "create_time", err: errors.New(`ent: missing required field "User.create_time"`)}
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}
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if _, ok := uc.mutation.UpdateTime(); !ok {
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return &ValidationError{Name: "update_time", err: errors.New(`ent: missing required field "User.update_time"`)}
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}
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if _, ok := uc.mutation.IsApproved(); !ok {
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return &ValidationError{Name: "is_approved", err: errors.New(`ent: missing required field "User.is_approved"`)}
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}
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if _, ok := uc.mutation.IsAdmin(); !ok {
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return &ValidationError{Name: "is_admin", err: errors.New(`ent: missing required field "User.is_admin"`)}
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}
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if _, ok := uc.mutation.Status(); !ok {
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return &ValidationError{Name: "status", err: errors.New(`ent: missing required field "User.status"`)}
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}
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if v, ok := uc.mutation.Status(); ok {
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if err := user.StatusValidator(v); err != nil {
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return &ValidationError{Name: "status", err: fmt.Errorf(`ent: validator failed for field "User.status": %w`, err)}
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}
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}
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return nil
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}
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func (uc *UserCreate) sqlSave(ctx context.Context) (*User, error) {
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if err := uc.check(); err != nil {
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return nil, err
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}
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_node, _spec := uc.createSpec()
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if err := sqlgraph.CreateNode(ctx, uc.driver, _spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return nil, err
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}
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if _spec.ID.Value != nil {
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if id, ok := _spec.ID.Value.(string); ok {
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_node.ID = id
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} else {
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return nil, fmt.Errorf("unexpected User.ID type: %T", _spec.ID.Value)
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}
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}
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uc.mutation.id = &_node.ID
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uc.mutation.done = true
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return _node, nil
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}
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func (uc *UserCreate) createSpec() (*User, *sqlgraph.CreateSpec) {
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var (
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_node = &User{config: uc.config}
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_spec = sqlgraph.NewCreateSpec(user.Table, sqlgraph.NewFieldSpec(user.FieldID, field.TypeString))
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)
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_spec.OnConflict = uc.conflict
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if id, ok := uc.mutation.ID(); ok {
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_node.ID = id
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_spec.ID.Value = id
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}
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if value, ok := uc.mutation.CreateTime(); ok {
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_spec.SetField(user.FieldCreateTime, field.TypeTime, value)
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_node.CreateTime = value
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}
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if value, ok := uc.mutation.UpdateTime(); ok {
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_spec.SetField(user.FieldUpdateTime, field.TypeTime, value)
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_node.UpdateTime = value
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}
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if value, ok := uc.mutation.Email(); ok {
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_spec.SetField(user.FieldEmail, field.TypeString, value)
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_node.Email = value
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}
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if value, ok := uc.mutation.Name(); ok {
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_spec.SetField(user.FieldName, field.TypeString, value)
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_node.Name = value
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}
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if value, ok := uc.mutation.IsApproved(); ok {
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_spec.SetField(user.FieldIsApproved, field.TypeBool, value)
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_node.IsApproved = value
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}
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if value, ok := uc.mutation.IsAdmin(); ok {
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_spec.SetField(user.FieldIsAdmin, field.TypeBool, value)
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_node.IsAdmin = value
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}
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if value, ok := uc.mutation.Status(); ok {
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_spec.SetField(user.FieldStatus, field.TypeEnum, value)
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_node.Status = value
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}
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if nodes := uc.mutation.PublisherPermissionsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: user.PublisherPermissionsTable,
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Columns: []string{user.PublisherPermissionsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(publisherpermission.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := uc.mutation.ReviewsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: user.ReviewsTable,
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Columns: []string{user.ReviewsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(nodereview.FieldID, field.TypeUUID),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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return _node, _spec
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}
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// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
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// of the `INSERT` statement. For example:
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//
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// client.User.Create().
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// SetCreateTime(v).
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// OnConflict(
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// // Update the row with the new values
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// // the was proposed for insertion.
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// sql.ResolveWithNewValues(),
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// ).
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// // Override some of the fields with custom
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// // update values.
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// Update(func(u *ent.UserUpsert) {
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// SetCreateTime(v+v).
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// }).
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// Exec(ctx)
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func (uc *UserCreate) OnConflict(opts ...sql.ConflictOption) *UserUpsertOne {
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uc.conflict = opts
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return &UserUpsertOne{
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create: uc,
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}
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}
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// OnConflictColumns calls `OnConflict` and configures the columns
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// as conflict target. Using this option is equivalent to using:
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//
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// client.User.Create().
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// OnConflict(sql.ConflictColumns(columns...)).
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// Exec(ctx)
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func (uc *UserCreate) OnConflictColumns(columns ...string) *UserUpsertOne {
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uc.conflict = append(uc.conflict, sql.ConflictColumns(columns...))
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return &UserUpsertOne{
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create: uc,
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}
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}
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type (
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// UserUpsertOne is the builder for "upsert"-ing
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// one User node.
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UserUpsertOne struct {
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create *UserCreate
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}
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// UserUpsert is the "OnConflict" setter.
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UserUpsert struct {
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*sql.UpdateSet
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}
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)
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// SetUpdateTime sets the "update_time" field.
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func (u *UserUpsert) SetUpdateTime(v time.Time) *UserUpsert {
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u.Set(user.FieldUpdateTime, v)
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return u
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}
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// UpdateUpdateTime sets the "update_time" field to the value that was provided on create.
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func (u *UserUpsert) UpdateUpdateTime() *UserUpsert {
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u.SetExcluded(user.FieldUpdateTime)
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return u
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}
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// SetEmail sets the "email" field.
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func (u *UserUpsert) SetEmail(v string) *UserUpsert {
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u.Set(user.FieldEmail, v)
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return u
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}
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// UpdateEmail sets the "email" field to the value that was provided on create.
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func (u *UserUpsert) UpdateEmail() *UserUpsert {
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u.SetExcluded(user.FieldEmail)
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return u
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}
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// ClearEmail clears the value of the "email" field.
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func (u *UserUpsert) ClearEmail() *UserUpsert {
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u.SetNull(user.FieldEmail)
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return u
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}
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// SetName sets the "name" field.
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func (u *UserUpsert) SetName(v string) *UserUpsert {
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u.Set(user.FieldName, v)
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return u
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}
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// UpdateName sets the "name" field to the value that was provided on create.
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func (u *UserUpsert) UpdateName() *UserUpsert {
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u.SetExcluded(user.FieldName)
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return u
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}
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// ClearName clears the value of the "name" field.
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func (u *UserUpsert) ClearName() *UserUpsert {
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u.SetNull(user.FieldName)
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return u
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}
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// SetIsApproved sets the "is_approved" field.
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func (u *UserUpsert) SetIsApproved(v bool) *UserUpsert {
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u.Set(user.FieldIsApproved, v)
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return u
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}
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// UpdateIsApproved sets the "is_approved" field to the value that was provided on create.
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func (u *UserUpsert) UpdateIsApproved() *UserUpsert {
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u.SetExcluded(user.FieldIsApproved)
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return u
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}
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// SetIsAdmin sets the "is_admin" field.
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func (u *UserUpsert) SetIsAdmin(v bool) *UserUpsert {
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u.Set(user.FieldIsAdmin, v)
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return u
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}
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// UpdateIsAdmin sets the "is_admin" field to the value that was provided on create.
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func (u *UserUpsert) UpdateIsAdmin() *UserUpsert {
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u.SetExcluded(user.FieldIsAdmin)
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return u
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}
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// SetStatus sets the "status" field.
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func (u *UserUpsert) SetStatus(v schema.UserStatusType) *UserUpsert {
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u.Set(user.FieldStatus, v)
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return u
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}
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// UpdateStatus sets the "status" field to the value that was provided on create.
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func (u *UserUpsert) UpdateStatus() *UserUpsert {
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u.SetExcluded(user.FieldStatus)
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return u
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}
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// UpdateNewValues updates the mutable fields using the new values that were set on create except the ID field.
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// Using this option is equivalent to using:
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//
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// client.User.Create().
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// OnConflict(
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// sql.ResolveWithNewValues(),
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// sql.ResolveWith(func(u *sql.UpdateSet) {
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// u.SetIgnore(user.FieldID)
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// }),
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// ).
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// Exec(ctx)
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func (u *UserUpsertOne) UpdateNewValues() *UserUpsertOne {
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u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
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u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
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if _, exists := u.create.mutation.ID(); exists {
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s.SetIgnore(user.FieldID)
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}
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if _, exists := u.create.mutation.CreateTime(); exists {
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s.SetIgnore(user.FieldCreateTime)
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}
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}))
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return u
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}
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// Ignore sets each column to itself in case of conflict.
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|
// Using this option is equivalent to using:
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//
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// client.User.Create().
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// OnConflict(sql.ResolveWithIgnore()).
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// Exec(ctx)
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func (u *UserUpsertOne) Ignore() *UserUpsertOne {
|
|
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
|
|
return u
|
|
}
|
|
|
|
// DoNothing configures the conflict_action to `DO NOTHING`.
|
|
// Supported only by SQLite and PostgreSQL.
|
|
func (u *UserUpsertOne) DoNothing() *UserUpsertOne {
|
|
u.create.conflict = append(u.create.conflict, sql.DoNothing())
|
|
return u
|
|
}
|
|
|
|
// Update allows overriding fields `UPDATE` values. See the UserCreate.OnConflict
|
|
// documentation for more info.
|
|
func (u *UserUpsertOne) Update(set func(*UserUpsert)) *UserUpsertOne {
|
|
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
|
|
set(&UserUpsert{UpdateSet: update})
|
|
}))
|
|
return u
|
|
}
|
|
|
|
// SetUpdateTime sets the "update_time" field.
|
|
func (u *UserUpsertOne) SetUpdateTime(v time.Time) *UserUpsertOne {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.SetUpdateTime(v)
|
|
})
|
|
}
|
|
|
|
// UpdateUpdateTime sets the "update_time" field to the value that was provided on create.
|
|
func (u *UserUpsertOne) UpdateUpdateTime() *UserUpsertOne {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.UpdateUpdateTime()
|
|
})
|
|
}
|
|
|
|
// SetEmail sets the "email" field.
|
|
func (u *UserUpsertOne) SetEmail(v string) *UserUpsertOne {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.SetEmail(v)
|
|
})
|
|
}
|
|
|
|
// UpdateEmail sets the "email" field to the value that was provided on create.
|
|
func (u *UserUpsertOne) UpdateEmail() *UserUpsertOne {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.UpdateEmail()
|
|
})
|
|
}
|
|
|
|
// ClearEmail clears the value of the "email" field.
|
|
func (u *UserUpsertOne) ClearEmail() *UserUpsertOne {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.ClearEmail()
|
|
})
|
|
}
|
|
|
|
// SetName sets the "name" field.
|
|
func (u *UserUpsertOne) SetName(v string) *UserUpsertOne {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.SetName(v)
|
|
})
|
|
}
|
|
|
|
// UpdateName sets the "name" field to the value that was provided on create.
|
|
func (u *UserUpsertOne) UpdateName() *UserUpsertOne {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.UpdateName()
|
|
})
|
|
}
|
|
|
|
// ClearName clears the value of the "name" field.
|
|
func (u *UserUpsertOne) ClearName() *UserUpsertOne {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.ClearName()
|
|
})
|
|
}
|
|
|
|
// SetIsApproved sets the "is_approved" field.
|
|
func (u *UserUpsertOne) SetIsApproved(v bool) *UserUpsertOne {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.SetIsApproved(v)
|
|
})
|
|
}
|
|
|
|
// UpdateIsApproved sets the "is_approved" field to the value that was provided on create.
|
|
func (u *UserUpsertOne) UpdateIsApproved() *UserUpsertOne {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.UpdateIsApproved()
|
|
})
|
|
}
|
|
|
|
// SetIsAdmin sets the "is_admin" field.
|
|
func (u *UserUpsertOne) SetIsAdmin(v bool) *UserUpsertOne {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.SetIsAdmin(v)
|
|
})
|
|
}
|
|
|
|
// UpdateIsAdmin sets the "is_admin" field to the value that was provided on create.
|
|
func (u *UserUpsertOne) UpdateIsAdmin() *UserUpsertOne {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.UpdateIsAdmin()
|
|
})
|
|
}
|
|
|
|
// SetStatus sets the "status" field.
|
|
func (u *UserUpsertOne) SetStatus(v schema.UserStatusType) *UserUpsertOne {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.SetStatus(v)
|
|
})
|
|
}
|
|
|
|
// UpdateStatus sets the "status" field to the value that was provided on create.
|
|
func (u *UserUpsertOne) UpdateStatus() *UserUpsertOne {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.UpdateStatus()
|
|
})
|
|
}
|
|
|
|
// Exec executes the query.
|
|
func (u *UserUpsertOne) Exec(ctx context.Context) error {
|
|
if len(u.create.conflict) == 0 {
|
|
return errors.New("ent: missing options for UserCreate.OnConflict")
|
|
}
|
|
return u.create.Exec(ctx)
|
|
}
|
|
|
|
// ExecX is like Exec, but panics if an error occurs.
|
|
func (u *UserUpsertOne) ExecX(ctx context.Context) {
|
|
if err := u.create.Exec(ctx); err != nil {
|
|
panic(err)
|
|
}
|
|
}
|
|
|
|
// Exec executes the UPSERT query and returns the inserted/updated ID.
|
|
func (u *UserUpsertOne) ID(ctx context.Context) (id string, err error) {
|
|
if u.create.driver.Dialect() == dialect.MySQL {
|
|
// In case of "ON CONFLICT", there is no way to get back non-numeric ID
|
|
// fields from the database since MySQL does not support the RETURNING clause.
|
|
return id, errors.New("ent: UserUpsertOne.ID is not supported by MySQL driver. Use UserUpsertOne.Exec instead")
|
|
}
|
|
node, err := u.create.Save(ctx)
|
|
if err != nil {
|
|
return id, err
|
|
}
|
|
return node.ID, nil
|
|
}
|
|
|
|
// IDX is like ID, but panics if an error occurs.
|
|
func (u *UserUpsertOne) IDX(ctx context.Context) string {
|
|
id, err := u.ID(ctx)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
return id
|
|
}
|
|
|
|
// UserCreateBulk is the builder for creating many User entities in bulk.
|
|
type UserCreateBulk struct {
|
|
config
|
|
err error
|
|
builders []*UserCreate
|
|
conflict []sql.ConflictOption
|
|
}
|
|
|
|
// Save creates the User entities in the database.
|
|
func (ucb *UserCreateBulk) Save(ctx context.Context) ([]*User, error) {
|
|
if ucb.err != nil {
|
|
return nil, ucb.err
|
|
}
|
|
specs := make([]*sqlgraph.CreateSpec, len(ucb.builders))
|
|
nodes := make([]*User, len(ucb.builders))
|
|
mutators := make([]Mutator, len(ucb.builders))
|
|
for i := range ucb.builders {
|
|
func(i int, root context.Context) {
|
|
builder := ucb.builders[i]
|
|
builder.defaults()
|
|
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
|
|
mutation, ok := m.(*UserMutation)
|
|
if !ok {
|
|
return nil, fmt.Errorf("unexpected mutation type %T", m)
|
|
}
|
|
if err := builder.check(); err != nil {
|
|
return nil, err
|
|
}
|
|
builder.mutation = mutation
|
|
var err error
|
|
nodes[i], specs[i] = builder.createSpec()
|
|
if i < len(mutators)-1 {
|
|
_, err = mutators[i+1].Mutate(root, ucb.builders[i+1].mutation)
|
|
} else {
|
|
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
|
|
spec.OnConflict = ucb.conflict
|
|
// Invoke the actual operation on the latest mutation in the chain.
|
|
if err = sqlgraph.BatchCreate(ctx, ucb.driver, spec); err != nil {
|
|
if sqlgraph.IsConstraintError(err) {
|
|
err = &ConstraintError{msg: err.Error(), wrap: err}
|
|
}
|
|
}
|
|
}
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
mutation.id = &nodes[i].ID
|
|
mutation.done = true
|
|
return nodes[i], nil
|
|
})
|
|
for i := len(builder.hooks) - 1; i >= 0; i-- {
|
|
mut = builder.hooks[i](mut)
|
|
}
|
|
mutators[i] = mut
|
|
}(i, ctx)
|
|
}
|
|
if len(mutators) > 0 {
|
|
if _, err := mutators[0].Mutate(ctx, ucb.builders[0].mutation); err != nil {
|
|
return nil, err
|
|
}
|
|
}
|
|
return nodes, nil
|
|
}
|
|
|
|
// SaveX is like Save, but panics if an error occurs.
|
|
func (ucb *UserCreateBulk) SaveX(ctx context.Context) []*User {
|
|
v, err := ucb.Save(ctx)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
return v
|
|
}
|
|
|
|
// Exec executes the query.
|
|
func (ucb *UserCreateBulk) Exec(ctx context.Context) error {
|
|
_, err := ucb.Save(ctx)
|
|
return err
|
|
}
|
|
|
|
// ExecX is like Exec, but panics if an error occurs.
|
|
func (ucb *UserCreateBulk) ExecX(ctx context.Context) {
|
|
if err := ucb.Exec(ctx); err != nil {
|
|
panic(err)
|
|
}
|
|
}
|
|
|
|
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
|
|
// of the `INSERT` statement. For example:
|
|
//
|
|
// client.User.CreateBulk(builders...).
|
|
// OnConflict(
|
|
// // Update the row with the new values
|
|
// // the was proposed for insertion.
|
|
// sql.ResolveWithNewValues(),
|
|
// ).
|
|
// // Override some of the fields with custom
|
|
// // update values.
|
|
// Update(func(u *ent.UserUpsert) {
|
|
// SetCreateTime(v+v).
|
|
// }).
|
|
// Exec(ctx)
|
|
func (ucb *UserCreateBulk) OnConflict(opts ...sql.ConflictOption) *UserUpsertBulk {
|
|
ucb.conflict = opts
|
|
return &UserUpsertBulk{
|
|
create: ucb,
|
|
}
|
|
}
|
|
|
|
// OnConflictColumns calls `OnConflict` and configures the columns
|
|
// as conflict target. Using this option is equivalent to using:
|
|
//
|
|
// client.User.Create().
|
|
// OnConflict(sql.ConflictColumns(columns...)).
|
|
// Exec(ctx)
|
|
func (ucb *UserCreateBulk) OnConflictColumns(columns ...string) *UserUpsertBulk {
|
|
ucb.conflict = append(ucb.conflict, sql.ConflictColumns(columns...))
|
|
return &UserUpsertBulk{
|
|
create: ucb,
|
|
}
|
|
}
|
|
|
|
// UserUpsertBulk is the builder for "upsert"-ing
|
|
// a bulk of User nodes.
|
|
type UserUpsertBulk struct {
|
|
create *UserCreateBulk
|
|
}
|
|
|
|
// UpdateNewValues updates the mutable fields using the new values that
|
|
// were set on create. Using this option is equivalent to using:
|
|
//
|
|
// client.User.Create().
|
|
// OnConflict(
|
|
// sql.ResolveWithNewValues(),
|
|
// sql.ResolveWith(func(u *sql.UpdateSet) {
|
|
// u.SetIgnore(user.FieldID)
|
|
// }),
|
|
// ).
|
|
// Exec(ctx)
|
|
func (u *UserUpsertBulk) UpdateNewValues() *UserUpsertBulk {
|
|
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
|
|
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
|
|
for _, b := range u.create.builders {
|
|
if _, exists := b.mutation.ID(); exists {
|
|
s.SetIgnore(user.FieldID)
|
|
}
|
|
if _, exists := b.mutation.CreateTime(); exists {
|
|
s.SetIgnore(user.FieldCreateTime)
|
|
}
|
|
}
|
|
}))
|
|
return u
|
|
}
|
|
|
|
// Ignore sets each column to itself in case of conflict.
|
|
// Using this option is equivalent to using:
|
|
//
|
|
// client.User.Create().
|
|
// OnConflict(sql.ResolveWithIgnore()).
|
|
// Exec(ctx)
|
|
func (u *UserUpsertBulk) Ignore() *UserUpsertBulk {
|
|
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
|
|
return u
|
|
}
|
|
|
|
// DoNothing configures the conflict_action to `DO NOTHING`.
|
|
// Supported only by SQLite and PostgreSQL.
|
|
func (u *UserUpsertBulk) DoNothing() *UserUpsertBulk {
|
|
u.create.conflict = append(u.create.conflict, sql.DoNothing())
|
|
return u
|
|
}
|
|
|
|
// Update allows overriding fields `UPDATE` values. See the UserCreateBulk.OnConflict
|
|
// documentation for more info.
|
|
func (u *UserUpsertBulk) Update(set func(*UserUpsert)) *UserUpsertBulk {
|
|
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
|
|
set(&UserUpsert{UpdateSet: update})
|
|
}))
|
|
return u
|
|
}
|
|
|
|
// SetUpdateTime sets the "update_time" field.
|
|
func (u *UserUpsertBulk) SetUpdateTime(v time.Time) *UserUpsertBulk {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.SetUpdateTime(v)
|
|
})
|
|
}
|
|
|
|
// UpdateUpdateTime sets the "update_time" field to the value that was provided on create.
|
|
func (u *UserUpsertBulk) UpdateUpdateTime() *UserUpsertBulk {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.UpdateUpdateTime()
|
|
})
|
|
}
|
|
|
|
// SetEmail sets the "email" field.
|
|
func (u *UserUpsertBulk) SetEmail(v string) *UserUpsertBulk {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.SetEmail(v)
|
|
})
|
|
}
|
|
|
|
// UpdateEmail sets the "email" field to the value that was provided on create.
|
|
func (u *UserUpsertBulk) UpdateEmail() *UserUpsertBulk {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.UpdateEmail()
|
|
})
|
|
}
|
|
|
|
// ClearEmail clears the value of the "email" field.
|
|
func (u *UserUpsertBulk) ClearEmail() *UserUpsertBulk {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.ClearEmail()
|
|
})
|
|
}
|
|
|
|
// SetName sets the "name" field.
|
|
func (u *UserUpsertBulk) SetName(v string) *UserUpsertBulk {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.SetName(v)
|
|
})
|
|
}
|
|
|
|
// UpdateName sets the "name" field to the value that was provided on create.
|
|
func (u *UserUpsertBulk) UpdateName() *UserUpsertBulk {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.UpdateName()
|
|
})
|
|
}
|
|
|
|
// ClearName clears the value of the "name" field.
|
|
func (u *UserUpsertBulk) ClearName() *UserUpsertBulk {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.ClearName()
|
|
})
|
|
}
|
|
|
|
// SetIsApproved sets the "is_approved" field.
|
|
func (u *UserUpsertBulk) SetIsApproved(v bool) *UserUpsertBulk {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.SetIsApproved(v)
|
|
})
|
|
}
|
|
|
|
// UpdateIsApproved sets the "is_approved" field to the value that was provided on create.
|
|
func (u *UserUpsertBulk) UpdateIsApproved() *UserUpsertBulk {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.UpdateIsApproved()
|
|
})
|
|
}
|
|
|
|
// SetIsAdmin sets the "is_admin" field.
|
|
func (u *UserUpsertBulk) SetIsAdmin(v bool) *UserUpsertBulk {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.SetIsAdmin(v)
|
|
})
|
|
}
|
|
|
|
// UpdateIsAdmin sets the "is_admin" field to the value that was provided on create.
|
|
func (u *UserUpsertBulk) UpdateIsAdmin() *UserUpsertBulk {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.UpdateIsAdmin()
|
|
})
|
|
}
|
|
|
|
// SetStatus sets the "status" field.
|
|
func (u *UserUpsertBulk) SetStatus(v schema.UserStatusType) *UserUpsertBulk {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.SetStatus(v)
|
|
})
|
|
}
|
|
|
|
// UpdateStatus sets the "status" field to the value that was provided on create.
|
|
func (u *UserUpsertBulk) UpdateStatus() *UserUpsertBulk {
|
|
return u.Update(func(s *UserUpsert) {
|
|
s.UpdateStatus()
|
|
})
|
|
}
|
|
|
|
// Exec executes the query.
|
|
func (u *UserUpsertBulk) Exec(ctx context.Context) error {
|
|
if u.create.err != nil {
|
|
return u.create.err
|
|
}
|
|
for i, b := range u.create.builders {
|
|
if len(b.conflict) != 0 {
|
|
return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the UserCreateBulk instead", i)
|
|
}
|
|
}
|
|
if len(u.create.conflict) == 0 {
|
|
return errors.New("ent: missing options for UserCreateBulk.OnConflict")
|
|
}
|
|
return u.create.Exec(ctx)
|
|
}
|
|
|
|
// ExecX is like Exec, but panics if an error occurs.
|
|
func (u *UserUpsertBulk) ExecX(ctx context.Context) {
|
|
if err := u.create.Exec(ctx); err != nil {
|
|
panic(err)
|
|
}
|
|
}
|