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2026-06-07 20:43:31 -07:00

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MeshyTextureNode

Category: api node/3d/Meshy

Display Name: Meshy: Texture Model

Description

This documentation was AI-generated. If you find any errors or have suggestions for improvement, please feel free to contribute! Edit on GitHub

The Meshy: Texture Node applies AI-generated textures to a 3D model. It takes a task ID from a previous Meshy 3D generation or conversion node and uses either a text description or a reference image to create new textures for the model. The node outputs the textured model in GLB and FBX file formats.

Inputs

Parameter Data Type Required Range Description
model COMBO Yes "latest" The AI model version to use for texturing. Currently, only the "latest" version is available.
meshy_task_id MESHY_TASK_ID Yes - The unique identifier (task ID) from a previous Meshy 3D generation or conversion task. This provides the base 3D model to be textured.
enable_original_uv BOOLEAN No - When enabled (default: True), the node uses the original UV layout of the uploaded model, preserving any existing textures. If the model has no original UV, the output quality may be lower.
pbr BOOLEAN No - Enables Physically Based Rendering (PBR) material output for the textured model (default: False).
text_style_prompt STRING No - A text description of the desired texture style for the object. Maximum 600 characters. Cannot be used at the same time as image_style.
image_style IMAGE No - A 2D reference image to guide the texturing process. Cannot be used at the same time as text_style_prompt.

Parameter Constraints:

  • You must provide either a text_style_prompt or an image_style, but you cannot provide both at the same time.
  • The text_style_prompt is limited to a maximum of 600 characters.

Outputs

Output Name Data Type Description
model_file STRING The filename of the generated GLB model. This output is provided for backward compatibility.
meshy_task_id MODEL_TASK_ID The unique task identifier for this texturing job, which can be used to reference the result.
GLB FILE3DGLB The textured 3D model saved in the GLB file format.
FBX FILE3DFBX The textured 3D model saved in the FBX file format.

Source: comfy_api_nodes/nodes_meshy.py

Used in 3 template(s)