Files
Jason Rhinelander bce09b54f8 Fix bug in set erasing causing config dirtying
The condition in set_erase_impl was not the proper negation of set
insertion, and so the clean check was only short-circuiting when the set
existed but didn't contain the value, but *not* properly
short-circuiting when the set did not exist at all.

This fixes it, along with test case.
2025-12-15 22:29:27 -04:00

1565 lines
70 KiB
C++

#pragma once
#include <fmt/format.h>
#include <cassert>
#include <chrono>
#include <list>
#include <memory>
#include <session/config.hpp>
#include <session/types.hpp>
#include <session/util.hpp>
#include <span>
#include <type_traits>
#include <unordered_set>
#include <variant>
#include <vector>
#include "../hash.hpp"
#include "../logging.hpp"
#include "../sodium_array.hpp"
#include "base.h"
#include "namespaces.hpp"
using namespace std::literals;
namespace oxenc {
class bt_dict_producer;
class bt_dict_consumer;
} // namespace oxenc
namespace session::config {
/// True for a dict_value direct subtype, but not scalar sub-subtypes.
template <typename T>
static constexpr bool is_dict_subtype = is_one_of<T, config::scalar, config::set, config::dict>;
/// True for a dict_value or any of the types containable within a dict value
template <typename T>
static constexpr bool is_dict_value =
is_dict_subtype<T> || is_one_of<T, dict_value, int64_t, std::string>;
/// Our current config state
enum class ConfigState : int {
/// Clean means the config is confirmed stored on the server and we haven't changed anything.
Clean = 0,
/// Dirty means we have local changes, and the changes haven't been serialized yet for sending
/// to the server.
Dirty = 1,
/// Waiting is halfway in-between clean and dirty: the caller has serialized the data, but
/// hasn't yet reported back that the data has been stored, *and* we haven't made any changes
/// since the data was serialize.
Waiting = 2,
};
using Ed25519PubKey = std::array<unsigned char, 32>;
using Ed25519Secret = sodium_array<unsigned char>;
// Helper base class for holding a config signing keypair
class ConfigSig {
protected:
// Contains an optional signing keypair; if the public key is set then incoming messages must
// contain a valid signature from that key to be loaded. If the private key is set then a
// signature will be added to the message signed by that key. (Note that if a public key is set
// but not a private key then this config object cannot push config changes!)
std::optional<Ed25519PubKey> _sign_pk = std::nullopt;
Ed25519Secret _sign_sk;
ConfigSig() = default;
// Returns a blake2b 32-byte hash of the config signing seed using hash key `key`. `key` must
// be 64 bytes or less, and should generally be unique for each key use case.
//
// Throws if a secret key hasn't been set via `set_sig_keys`.
std::array<unsigned char, 32> seed_hash(std::string_view key) const;
virtual void set_verifier(ConfigMessage::verify_callable v) = 0;
virtual void set_signer(ConfigMessage::sign_callable v) = 0;
// Meant to be called from the subclass constructor after other necessary initialization; calls
// set_sig_keys, set_sig_pubkey, or clear_sig_keys() for you, based on which are non-nullopt.
//
// Throws if given invalid data (i.e. wrong key size, or mismatched pubkey/secretkey).
void init_sig_keys(
std::optional<std::span<const unsigned char>> ed25519_pubkey,
std::optional<std::span<const unsigned char>> ed25519_secretkey);
public:
virtual ~ConfigSig() = default;
/// API: base/ConfigSig::set_sig_keys
///
/// Sets an Ed25519 keypair pair for signing and verifying config messages. When set, this adds
/// an additional signature for verification into the config message (*after* decryption) that
/// validates a config message.
///
/// This is used in config contexts where the encryption/decryption keys are insufficient for
/// permission verification to produce new messages, such as in groups where non-admins need to
/// be able to decrypt group data, but are not permitted to push new group data. In such a case
/// only the admins have the secret key with which messages can be signed; regular users can
/// only read, but cannot write, config messages.
///
/// When a signature public key (with or without a secret key) is set the config object enters
/// a "signing-required" mode, which has some implications worth noting:
/// - incoming messages must contain a signature that verifies with the public key; messages
/// without such a signature will be dropped as invalid.
/// - because of the above, a config object cannot push config updates without the secret key:
/// thus any attempt to modify the config message with a pubkey-only config object will raise
/// an exception.
///
/// Inputs:
/// - `secret` -- the 64-byte sodium-style Ed25519 "secret key" (actually the seed+pubkey
/// concatenated together) that sets both the secret key and public key.
void set_sig_keys(std::span<const unsigned char> secret);
/// API: base/ConfigSig::set_sig_pubkey
///
/// Sets a Ed25519 signing pubkey which incoming messages must be signed by to be acceptable.
/// This is intended for use when the secret key is not known (see `set_sig_keys()` to set both
/// secret and pubkey keys together).
///
/// Inputs:
/// - `pubkey` -- the 32 byte Ed25519 pubkey that must have signed incoming messages
void set_sig_pubkey(std::span<const unsigned char> pubkey);
/// API: base/ConfigSig::get_sig_pubkey
///
/// Returns a const reference to the 32-byte Ed25519 signing pubkey, if set.
///
/// Inputs: none.
///
/// Outputs:
/// - reference to the 32-byte pubkey, or `std::nullopt` if not set.
const std::optional<std::array<unsigned char, 32>>& get_sig_pubkey() const { return _sign_pk; }
/// API: base/ConfigSig::clear_sig_keys
///
/// Drops the signature pubkey and/or secret key, if the object has them.
///
/// Inputs: none.
void clear_sig_keys();
};
/// Base config type for client-side configs containing common functionality needed by all config
/// sub-types.
class ConfigBase : public ConfigSig {
private:
// The object (either base config message or MutableConfigMessage) that stores the current
// config message. Subclasses do not directly access this: instead they call `dirty()` if they
// intend to make changes, or the `set_config_field` wrapper.
std::unique_ptr<ConfigMessage> _config;
// Tracks our current state
ConfigState _state = ConfigState::Clean;
static constexpr size_t KEY_SIZE = 32;
// Contains the base key(s) we use to encrypt/decrypt messages. If non-empty, the .front()
// element will be used when encrypting a new message to push. When decrypting, we attempt each
// of them, starting with .front(), until decryption succeeds.
using Key = std::array<unsigned char, KEY_SIZE>;
sodium_vector<Key> _keys;
// Contains the current active message hash(es), as fed into us in `confirm_pushed()`.
// Typically just one hash, but multiple will occur when dealing with multipart config messages.
// Empty if we don't know it yet. When we dirty the config these hashes get moved into
// `old_hashes_` to be removed by the next push.
std::unordered_set<std::string> _curr_hashes;
// Contains obsolete known message hashes that are obsoleted by the most recent merge or push;
// these are returned (and cleared) when `push` or `old_hashes` are called.
std::unordered_set<std::string> _old_hashes;
struct PartialMessage {
int index; // 0-based index of this part
std::string message_id; // storage server message hash of this part
std::vector<unsigned char> data; // Data chunk
PartialMessage(
int index, std::string_view message_id, std::span<const unsigned char> data) :
index{index}, message_id{message_id}, data{data.begin(), data.end()} {}
};
struct PartialMessages {
bool done = false; // Will be true if this is an already-processed multipart set. We keep
// such stubs around after completing them so that we can optimize away
// reprocessing duplicate parts that might arrive in the near future.
int size = 0; // Total number of parts of this multipart message, if still being
// accumulated. 0 if the message is done.
std::list<PartialMessage> parts; // The individual message parts, in ascending order.
// The expiry of this message info. This gets updated whenever we receive a new part of the
// same message set, and when we complete processing.
std::chrono::system_clock::time_point expiry;
// Shortcut for resetting all fields as appropriate for a finished record: this clears
// parts, sets size to 0, and updates the expiry to now plus the given expiry duration
// (usually the MULTIPART_MAX_REMEMBER value).
void finish(std::chrono::milliseconds lifetime) {
done = true;
size = 0;
parts.clear();
expiry = std::chrono::system_clock::now() + lifetime;
}
};
// Partial message sets that we have received but not yet been able to join into a full message.
// The key is a hash of the final combined data (included in each part to identify related
// parts) used as a unique identifier and checksum; the value is the PartialMessages struct
// containing set metadata and individual parts. (This is an ordered hash, because we relying
// on the keys being sorted when dumping our state to a config item.)
std::map<hash_t, PartialMessages> _multiparts;
// Parses a new multipart message, handling parsing, adding to _multiparts, etc. This is called
// by _merge when it finds a `m`-type message for handling.
//
// - msg_id is the storage-server assigned message id (which is, in current implementation a
// base64 encoded hash, but storage server is allowed to do whatever it wants for this).
// - message is the full message body received (i.e. including the `m` message type prefix).
//
// Returns pair of:
// - true/false indicating whether the single given message was accepted (i.e. parsed correctly
// and didn't have invalid parameters).
// - optional pair that will be non-null only when this message part completed a set of message
// parts resulting in a new, previously unseen message. The first element is a list of
// individual message ids (which will include the input one); the second is the reconstituted
// (and decompressed, if needed) final message body.
//
// For new parts that don't complete a set, errors, and already seen messages the optional
// value will be nullopt.
std::pair<bool, std::optional<std::pair<std::list<std::string>, std::vector<unsigned char>>>>
_handle_multipart(std::string_view msg_id, std::span<const unsigned char> message);
// Writes multipart data into the sub-dict of the dump data.
void _dump_multiparts(oxenc::bt_dict_producer&& multi) const;
// Loads multipart data from the sub-dict of the dump data.
void _load_multiparts(oxenc::bt_dict_consumer&& multi);
// Cleans up any expired multipart data.
void _expire_multiparts();
protected:
// Constructs a base config by loading the data from a dump as produced by `dump()`. If the
// dump is nullopt then an empty base config is constructed with no config settings and seqno
// set to 0.
//
// Can optionally be passed a pubkey or secretkey (or both, but the pubkey can be obtained from
// the secretkey automatically): if either is given, the config object is set up to require
// verification of incoming messages using the associated pubkey, and will be signed using the
// secretkey (if a secret key is given).
explicit ConfigBase(
std::optional<std::span<const unsigned char>> dump = std::nullopt,
std::optional<std::span<const unsigned char>> ed25519_pubkey = std::nullopt,
std::optional<std::span<const unsigned char>> ed25519_secretkey = std::nullopt);
// Initializes the base config object with dump data and keys; this is typically invoked by the
// constructor, but is exposed to subclasses so that they can delay initial processing by
// default-constructing the base class and then calling this from their own constructor. This
// two-step call pattern is *required* when using extra data in particular [because the virtual
// load_extra_data call and any derived class fields are not available before derived class
// construction].
//
// This method must not be called outside derived class construction!
void init(
std::optional<std::span<const unsigned char>> dump = std::nullopt,
std::optional<std::span<const unsigned char>> ed25519_pubkey = std::nullopt,
std::optional<std::span<const unsigned char>> ed25519_secretkey = std::nullopt);
// Tracks whether we need to dump again; most mutating methods should set this to true (unless
// calling set_state, which sets to to true implicitly).
bool _needs_dump = false;
// Sets the current state; this also sets _needs_dump to true. If transitioning to a dirty
// state and we know our current message hash, that hash gets added to `old_hashes_` to be
// deleted at the next push.
void set_state(ConfigState s);
// Returns a reference to the current MutableConfigMessage. If the current message is not
// already dirty (i.e. Clean or Waiting) then calling this increments the seqno counter.
MutableConfigMessage& dirty();
void set_verifier(ConfigMessage::verify_callable v) override;
void set_signer(ConfigMessage::sign_callable s) override;
// Virtual method to be overloaded by derived classes. Protobuf wrapped messages are used
// for legacy types, so we need different logic depending on the class in question. All new
// types will reject the protobuf and directly handle the binary data. Old types will try
// protobuf parsing on incoming messages and handle all outgoing messages directly in binary
virtual bool accepts_protobuf() const { return false; }
public:
// class for proxying subfield access; this class should never be stored but only used
// ephemerally (most of its methods are rvalue-qualified). This lets constructs such as
// foo["abc"]["def"]["ghi"] = 12;
// work, auto-vivifying (or trampling, if not a dict) subdicts to reach the target. It also
// allows non-vivifying value retrieval via .string(), .integer(), etc. methods.
class DictFieldProxy {
private:
ConfigBase& _conf;
std::vector<std::string> _inter_keys;
std::string _last_key;
/// API: base/ConfigBase::DictFieldProxy::get_clean_pair
///
/// See if we can find the key without needing to create anything, so that we can attempt to
/// access values without mutating anything (which allows, among other things, for assigning
/// of the existing value to not dirty anything). Returns nullptrs if the value or
/// something along its path would need to be created, or has the wrong type; otherwise a
/// const pointer to the key and the value. The templated type, if provided, can be one of
/// the types a dict_value can hold to also check that the returned value has a particular
/// type; if omitted you get back the dict_value pointer itself. If the field exists but is
/// not the requested `T` type, you get back the key string pointer with a nullptr value.
///
/// Inputs: None
///
/// Outputs:
/// - `const std::string*` -- Key
/// - `const T*` -- Value
template <typename T = dict_value, typename = std::enable_if_t<is_dict_value<T>>>
std::pair<const std::string*, const T*> get_clean_pair() const {
const config::dict* data = &_conf._config->data();
// All but the last need to be dicts:
for (const auto& key : _inter_keys) {
auto it = data->find(key);
data = it != data->end() ? std::get_if<config::dict>(&it->second) : nullptr;
if (!data)
return {nullptr, nullptr};
}
const std::string* key;
const dict_value* val;
// The last can be any value type:
if (auto it = data->find(_last_key); it != data->end()) {
key = &it->first;
val = &it->second;
} else
return {nullptr, nullptr};
if constexpr (std::is_same_v<T, dict_value>)
return {key, val};
else if constexpr (is_dict_subtype<T>) {
return {key, std::get_if<T>(val)};
} else { // int64 or std::string, i.e. the config::scalar sub-types.
if (auto* scalar = std::get_if<config::scalar>(val))
return {key, std::get_if<T>(scalar)};
return {key, nullptr};
}
}
/// API: base/ConfigBase::DictFieldProxy::get_clean
///
/// Same as above `get_clean_pair()` but just gives back the value, not the key
///
/// Inputs: None
///
/// Outputs:
/// - `const T*` -- Value
template <typename T = dict_value, typename = std::enable_if_t<is_dict_value<T>>>
const T* get_clean() const {
return get_clean_pair<T>().second;
}
/// API: base/ConfigBase::DictFieldProxy::get_dirty
///
/// Returns a lvalue reference to the value, stomping its way through the dict as it goes to
/// create subdicts as needed to reach the target value. If given a template type then we
/// also cast the final dict_value variant into the given type (and replace if with a
/// default-constructed value if it has the wrong type) then return a reference to that.
///
/// Inputs: None
///
/// Outputs:
/// - `T&` -- Value
template <typename T = dict_value, typename = std::enable_if_t<is_dict_value<T>>>
T& get_dirty() {
config::dict* data = &_conf.dirty().data();
for (const auto& key : _inter_keys) {
auto& val = (*data)[key];
data = std::get_if<config::dict>(&val);
if (!data)
data = &val.emplace<config::dict>();
}
auto& val = (*data)[_last_key];
if constexpr (std::is_same_v<T, dict_value>)
return val;
else if constexpr (is_dict_subtype<T>) {
if (auto* v = std::get_if<T>(&val))
return *v;
return val.emplace<T>();
} else { // int64 or std::string, i.e. the config::scalar sub-types.
if (auto* scalar = std::get_if<config::scalar>(&val)) {
if (auto* v = std::get_if<T>(scalar))
return *v;
return scalar->emplace<T>();
}
return val.emplace<scalar>().emplace<T>();
}
}
/// API: base/ConfigBase::DictFieldProxy::assign_if_changed
///
/// Takes a value and assigns it to the dict only if that value is different.
/// Will avoid dirtying the config if the assignement isn't changing anything
///
/// Inputs:
/// - `value` -- This will be assigned to the dict if it has changed
template <typename T>
void assign_if_changed(T value) {
if constexpr (is_one_of<T, config::set, config::dict>) {
// If we're assigning an empty set or dict then that's really the same as deleting
// the element, since empty sets/dicts get pruned. If we *don't* do this, then
// assigning an empty value will dirty even though, ultimately, we aren't changing
// anything.
if (value.empty()) {
erase();
return;
}
}
// Try to avoiding dirtying the config if this assignment isn't changing anything
if (!_conf.is_dirty())
if (auto current = get_clean<T>(); current && *current == value)
return;
get_dirty<T>() = std::move(value);
}
/// API: base/ConfigBase::DictFieldProxy::insert_if_missing
///
/// Takes a value and assigns it to the dict if it does not exist
///
/// Inputs:
/// - `value` -- This will be assigned to the dict if it is missing
//
/// Ouputs:
/// - `bool` -- True if the value was inserted, false otherwise
bool insert_if_missing(config::scalar&& value) {
// If the config isn't marked dirty then we can do a first pass to see if the value is
// already there: if it is, we want to short-circuit marking the config dirty because
// this insertion is a no-op. If the config is *already* dirty then there's no point in
// doing this possibly extra check, because even if we don't change anything the config
// is *already* dirty.
if (!_conf.is_dirty())
if (auto current = get_clean<config::set>(); current && current->contains(value))
return false;
get_dirty<config::set>().insert(std::move(value));
return true;
}
/// API: base/ConfigBase::DictFieldProxy::set_erase_impl
///
/// Erases from the dict
///
/// Inputs:
/// - `value` -- This will be deleted from the dict
///
/// Outputs:
/// - `bool` -- True if an element was erased, false otherwise
bool set_erase_impl(const config::scalar& value) {
// See comment in `insert_if_missing`, above. This is the same short-circuiting logic
// (but with a negated condition because this is erasing instead of inserting).
if (!_conf.is_dirty())
if (auto current = get_clean<config::set>(); !(current && current->contains(value)))
return false;
config::dict* data = &_conf.dirty().data();
for (const auto& key : _inter_keys) {
auto it = data->find(key);
data = it != data->end() ? std::get_if<config::dict>(&it->second) : nullptr;
if (!data)
return false;
}
auto it = data->find(_last_key);
if (it == data->end())
return false;
auto& val = it->second;
bool result = false;
if (auto* current = std::get_if<config::set>(&val)) {
current->erase(value);
result = true;
} else {
val.emplace<config::set>();
}
return result;
}
public:
DictFieldProxy(ConfigBase& b, std::string key) : _conf{b}, _last_key{std::move(key)} {}
/// API: base/ConfigBase::DictFieldProxy::operator[]&
///
/// Descends into a dict, returning a copied proxy object for the path to the requested
/// field. Nothing is created by doing this unless you actually assign to a value.
///
/// Inputs:
/// - `subkey` -- searches through the dict this requested field
///
/// Outputs:
/// - `DictFieldProxy` -- Returns a copied proxy object
DictFieldProxy operator[](std::string subkey) const& {
DictFieldProxy subfield{_conf, std::move(subkey)};
subfield._inter_keys.reserve(_inter_keys.size() + 1);
subfield._inter_keys.insert(
subfield._inter_keys.end(), _inter_keys.begin(), _inter_keys.end());
subfield._inter_keys.push_back(_last_key);
return subfield;
}
/// API: base/ConfigBase::DictFieldProxy::operator[]&&
///
/// Same as above `operator[]&`, but when called on an rvalue reference we just mutate the
/// current proxy to the new dict path.
///
/// Inputs:
/// - `subkey` -- searches through the dict this requested field
///
/// Outputs:
/// - `DictFieldProxy&&` -- Mutate the current proxy to the new dict path
DictFieldProxy&& operator[](std::string subkey) && {
_inter_keys.push_back(std::move(_last_key));
_last_key = std::move(subkey);
return std::move(*this);
}
/// API: base/ConfigBase::DictFieldProxy::key
///
/// Returns a pointer to the (deepest level) key for this dict pair *if* a pair exists at
/// the given location, nullptr otherwise. This allows a caller to get a reference to the
/// actual key, rather than an ephemeral copy of the current key value.
///
/// Inputs: None
///
/// Outputs:
/// - `std::string*` -- Returns a pointer to the key if the pair exists
const std::string* key() const { return get_clean_pair().first; }
/// API: base/ConfigBase::DictFieldProxy::string
///
/// Returns a const pointer to the string if one exists at the given location, nullptr
/// otherwise.
///
/// Inputs: None
///
/// Outputs:
/// - `std::string*` -- Returns a pointer to the string if one exists
const std::string* string() const { return get_clean<std::string>(); }
/// API: base/ConfigBase::DictFieldProxy::uview
///
/// Returns the value as a std::span<const unsigned char>, if it exists and is a string;
/// nullopt otherwise.
///
/// Inputs: None
///
/// Outputs:
/// - `std::optional<std::span<const unsigned char>>` -- Returns a value as a view if it
/// exists
std::optional<std::span<const unsigned char>> uview() const {
if (auto* s = get_clean<std::string>())
return std::span<const unsigned char>{
reinterpret_cast<const unsigned char*>(s->data()), s->size()};
return std::nullopt;
}
/// API: base/ConfigBase::DictFieldProxy::string_view_or
///
/// returns the value as a string_view or a fallback if the value doesn't exist (or isn't a
/// string). The returned view is directly into the value (or fallback) and so mustn't be
/// used beyond the validity of either.
///
/// Inputs:
/// - `fallback` -- this value will be returned if it the requested value doesn't exist
///
/// Outputs:
/// - `std::string_view` -- Returned string view
std::string_view string_view_or(std::string_view fallback) const {
if (auto* s = string())
return {*s};
return fallback;
}
/// API: base/ConfigBase::DictFieldProxy::string_or
///
/// Returns a copy of the value as a string, if it exists and is a string; returns
/// `fallback` otherwise.
///
/// Inputs:
/// - `fallback` -- this value will be returned if it the requested value doesn't exist
///
/// Outputs:
/// - `std::string` -- Returned string
std::string string_or(std::string fallback) const {
if (auto* s = string())
return *s;
return fallback;
}
/// API: base/ConfigBase::DictFieldProxy::integer
///
/// Returns a const pointer to the integer if one exists at the given location, nullptr
/// otherwise.
///
/// Inputs: None
///
/// Outputs:
/// - `int64_t*` -- Pointer to the integer if one exists
const int64_t* integer() const { return get_clean<int64_t>(); }
/// API: base/ConfigBase::DictFieldProxy::integer_or
///
/// Returns the value as an integer or a fallback if the value doesn't exist (or isn't an
/// integer).
///
/// Inputs:
/// - `fallback` -- this value will be returned if it the requested value doesn't exist
///
/// Outputs:
/// - `int64_t` -- Returned Integer
int64_t integer_or(int64_t fallback) const {
if (auto* i = integer())
return *i;
return fallback;
}
/// API: base/ConfigBase::DictFieldProxy::sys_time
///
/// Returns the integer value loaded into a seconds-since-epoch std::chrono::sys_seconds
/// value if an integer value exists at the given location, std::nullopt otherwise.
///
/// Inputs: None
///
/// Outputs:
/// - `std::optional<std::chrono::sys_time>` -- nullopt if the value doesn't exist (or isn't
/// an integer), otherwise the integer value loaded as a seconds-from-epoch.
std::optional<std::chrono::sys_seconds> sys_seconds() const {
if (const auto* i = integer())
return std::make_optional<std::chrono::sys_seconds>(std::chrono::seconds{*i});
return std::nullopt;
}
/// API: base/ConfigBase::DictFieldProxy::sys_time_or
///
/// Returns the value as a std::chrono::sys_time or a fallback if the value doesn't exist
/// (or isn't an integer).
///
/// Inputs:
/// - `fallback` -- this value will be returned if it the requested value doesn't exist
///
/// Outputs:
/// - `int64_t` -- Returned Integer
std::chrono::sys_seconds sys_seconds_or(std::chrono::sys_seconds fallback) const {
return sys_seconds().value_or(fallback);
}
/// API: base/ConfigBase::DictFieldProxy::set
///
/// Returns a const pointer to the set if one exists at the given location, nullptr
/// otherwise.
///
/// Inputs: None
///
/// Outputs:
/// - `config::set*` -- Returned pointer to the set if one exists
const config::set* set() const { return get_clean<config::set>(); }
/// API: base/ConfigBase::DictFieldProxy::dict
///
/// Returns a const pointer to the dict if one exists at the given location, nullptr
/// otherwise. (You typically don't need to use this but can rather just use [] to descend
/// into the dict).
///
/// Inputs: None
///
/// Outputs:
/// - `config::dict*` -- Returned pointer to the dict if one exists
const config::dict* dict() const { return get_clean<config::dict>(); }
/// API: base/ConfigBase::DictFieldProxy::operator=(std::string&&)
///
/// Replaces the current value with the given string. This also auto-vivifies any
/// intermediate dicts needed to reach the given key, including replacing non-dict values if
/// they currently exist along the path.
///
/// Inputs:
/// - `value` -- replaces current value with given string
void operator=(std::string&& value) { assign_if_changed(std::move(value)); }
/// API: base/ConfigBase::DictFieldProxy::operator=(std::string_view)
///
/// Replaces the current value with the given string_view. This also auto-vivifies any
/// intermediate dicts needed to reach the given key, including replacing non-dict values if
/// they currently exist along the path (this makes a copy).
///
/// Inputs:
/// - `value` -- replaces current value with given string view
void operator=(std::string_view value) { *this = std::string{value}; }
/// API: base/ConfigBase::DictFieldProxy::operator=(std::span)
///
/// Replaces the current value with the given std::span<const unsigned char>. This also
/// auto-vivifies any intermediate dicts needed to reach the given key, including replacing
/// non-dict values if they currently exist along the path (this makes a copy).
///
/// Inputs:
/// - `value` -- replaces current value with given std::span<const unsigned char>
///
/// Same as above, but takes a std::span<const unsigned char>
void operator=(std::span<const unsigned char> value) {
*this = std::string{reinterpret_cast<const char*>(value.data()), value.size()};
}
/// API: base/ConfigBase::DictFieldProxy::operator=(int64_t)
///
/// Replaces the current value with the given integer. This also auto-vivifies any
/// intermediate dicts needed to reach the given key, including replacing non-dict values if
/// they currently exist along the path.
///
/// Inputs:
/// - `value` -- replaces current value with given integer
void operator=(int64_t value) { assign_if_changed(value); }
/// API: base/ConfigBase::DictFieldProxy::operator=(std::chrono::sys_seconds)
///
/// Replaces the current value with an integer containing the seconds-since-epoch of the
/// given system time point. This also auto-vivifies any intermediate dicts needed to reach
/// the given key, including replacing non-dict values if they currently exist along the
/// path.
///
/// Inputs:
/// - `value` -- replaces current value with given sys_seconds's time_since_epoch() value.
void operator=(std::chrono::sys_seconds value) {
assign_if_changed(static_cast<int64_t>(value.time_since_epoch().count()));
}
/// API: base/ConfigBase::DictFieldProxy::operator=(config::set)
///
/// Replaces the current value with the given set. This also auto-vivifies any
/// intermediate dicts needed to reach the given key, including replacing non-dict values if
/// they currently exist along the path.
///
/// Inputs:
/// - `value` -- replaces current value with given set
void operator=(config::set value) { assign_if_changed(std::move(value)); }
/// API: base/ConfigBase::DictFieldProxy::operator=(config::set)
///
/// Replaces the current value with the given dict. This often isn't needed because of how
/// other assignment operations work This also auto-vivifies any intermediate dicts needed
/// to reach the given key, including replacing non-dict values if they currently exist
/// along the path.
///
/// Inputs:
/// - `value` -- replaces current value with given dict
void operator=(config::dict value) { assign_if_changed(std::move(value)); }
/// API: base/ConfigBase::DictFieldProxy::exists
///
/// Returns true if there is a value at the current key. If a template type T is given, it
/// only returns true if that value also is a `T`.
///
/// Inputs: None
///
/// Outputs:
/// - `bool` -- True if there is a value at the current key
template <typename T = dict_value, typename = std::enable_if_t<is_dict_value<T>>>
bool exists() const {
return get_clean<T>() != nullptr;
}
/// API: base/ConfigBase::DictFieldProxy::exists
///
/// Alias for `exists<T>()`
///
/// Inputs: None
///
/// Outputs:
/// - `bool` -- True if there is a value at the current key
template <typename T>
bool is() const {
return exists<T>();
}
/// API: base/ConfigBase::DictFieldProxy::erase
///
/// Removes the value at the current location, regardless of what it currently is. This
/// does nothing if the current location does not have a value.
///
/// Inputs: None
void erase() {
if (!_conf.is_dirty() && !get_clean())
return;
config::dict* data = &_conf.dirty().data();
for (const auto& key : _inter_keys) {
auto it = data->find(key);
data = it != data->end() ? std::get_if<config::dict>(&it->second) : nullptr;
if (!data)
return;
}
data->erase(_last_key);
}
/// API: base/ConfigBase::DictFieldProxy::set_insert(std::string)
///
/// Adds a value to the set at the current location. If the current value is not a set or
/// does not exist then dicts will be created to reach it and a new set will be created.
///
/// Inputs:
/// - `value` -- The value to be set
bool set_insert(std::string_view value) {
return insert_if_missing(config::scalar{std::string{value}});
}
/// API: base/ConfigBase::DictFieldProxy::set_insert(int64_t)
///
/// Adds a value to the set at the current location. If the current value is not a set or
/// does not exist then dicts will be created to reach it and a new set will be created.
///
/// Inputs:
/// - `value` -- The value to be set
bool set_insert(int64_t value) { return insert_if_missing(config::scalar{value}); }
/// API: base/ConfigBase::DictFieldProxy::set_erase(std::string_view)
///
/// Removes a value from the set at the current location. If the current value does not
/// exist then nothing happens. If it does exist, but is not a set, it will be replaced
/// with an empty set. Otherwise the given value will be removed from the set, if present.
///
/// Inputs:
/// - `value` -- The value to be set
///
/// Outputs:
/// - `bool` -- True if an element was erased, false otherwise
bool set_erase(std::string_view value) {
return set_erase_impl(config::scalar{std::string{value}});
}
/// API: base/ConfigBase::DictFieldProxy::set_erase(int64_t)
///
/// Removes a value from the set at the current location. If the current value does not
/// exist then nothing happens. If it does exist, but is not a set, it will be replaced
/// with an empty set. Otherwise the given value will be removed from the set, if present.
///
/// Inputs:
/// - `value` -- The value to be set
///
/// Outputs:
/// - `bool` -- True if an element was erased, false otherwise
bool set_erase(int64_t value) { return set_erase_impl(scalar{value}); }
/// API: base/ConfigBase::DictFieldProxy::emplace
///
/// Emplaces a value at the current location. As with assignment, this creates dicts as
/// needed along the keys to reach the target. The existing value (if present) is destroyed
/// to make room for the new one.
///
/// Inputs:
/// - `args` -- Value to be emplaced at current location
///
/// Outputs:
/// - `T&` -- Returns a reference to the templated type
template <
typename T,
typename... Args,
typename = std::enable_if_t<
is_one_of<T, config::set, config::dict, int64_t, std::string>>>
T& emplace(Args&&... args) {
if constexpr (is_one_of<T, int64_t, std::string>)
return get_dirty<scalar>().emplace<T>(std::forward<Args>(args)...);
return get_dirty().emplace<T>(std::forward<Args>(args)...);
}
};
/// Wrapper for the ConfigBase's root `data` field to provide data access. Only provides a []
/// that gets you into a DictFieldProxy.
class DictFieldRoot {
ConfigBase& _conf;
DictFieldRoot(DictFieldRoot&&) = delete;
DictFieldRoot(const DictFieldRoot&) = delete;
DictFieldRoot& operator=(DictFieldRoot&&) = delete;
DictFieldRoot& operator=(const DictFieldRoot&) = delete;
public:
DictFieldRoot(ConfigBase& b) : _conf{b} {}
/// API: base/ConfigBase::DictFieldRoot::operator[]
///
/// Access a dict element. This returns a proxy object for accessing the value, but does
/// *not* auto-vivify the path (unless/until you assign to it).
///
/// Inputs:
/// - `key` -- Access a dict element with this key
///
/// Outputs:
/// - `DictFieldProxy` -- Returns a proxy object for accessing the value
DictFieldProxy operator[](std::string key) const& {
return DictFieldProxy{_conf, std::move(key)};
}
};
protected:
/// API: base/ConfigBase::_merge
///
/// Internal implementation of merge. This takes all of the messages pulled down from the server
/// and does whatever is necessary to merge (or replace) the current values.
///
/// Values are pairs of the message hash (as provided by the server) and the raw message body.
///
/// After this call the caller should check `needs_push()` to see if the data on hand was
/// updated and needs to be pushed to the server again (for example, because the data contained
/// conflicts that required another update to resolve).
///
/// Returns the ids of the given config messages that were successfully parsed.
///
/// Will throw on serious error (i.e. if neither the current nor any of the given configs are
/// parseable). This should not happen (the current config, at least, should always be
/// re-parseable).
///
/// Inputs:
/// - `configs` -- span of pairs containing the message hash and the raw message body
///
/// Outputs:
/// - unordered_set of successfully parsed hashes. Note that this does not mean the hash was
/// recent or that it changed the config, merely that the returned hash was properly parsed
/// and processed as a config message, even if it was too old to be useful (or was already
/// known to be included).
std::unordered_set<std::string> _merge(
std::span<const std::pair<std::string, std::span<const unsigned char>>> configs);
/// API: base/ConfigBase::extra_data
///
/// Called when dumping to obtain any extra data that a subclass needs to store to reconstitute
/// the object. The base implementation does nothing (i.e. extra data will be an empty dict).
/// The counterpart to this, `load_extra_data()`, is called when loading from a dump that has
/// extra data; a subclass should either override both (if it needs to serialize extra data) or
/// neither (if it needs no extra data). Internally this extra data is stored in the "+" key of
/// the dump.
///
/// Note that loading extra properly requires two-step construction: the subclass constructor
/// must construct the ConfigBase object without extra data, and then call `init_from_dump()`
/// from within its own constructor to load the dump. Failing to do this two-step
/// initialization will result in the subclass load_extra_data not being called (because the
/// subclass instance, and thus the overridden method, does not yet exist during the ConfigBase
/// constructor).
///
/// Inputs:
/// - `extra` -- An empty dict producer into which extra data can be added.
virtual void extra_data(oxenc::bt_dict_producer&&) const {}
/// API: base/ConfigBase::load_extra_data
///
/// Called when constructing from a dump with the extra data dict. The base implementation does
/// nothing. See extra_data() for a description.
///
/// Inputs:
/// - `extra` -- bt_dict_consumer over the extra data subdict.
virtual void load_extra_data(oxenc::bt_dict_consumer&&) {}
/// API: base/ConfigBase::load_key
///
/// Called to load an ed25519 key for encryption; this is meant for use by single-ownership
/// config types, like UserProfile, but not shared config types (groups).
///
/// Takes a binary string which is either the 32-byte seed, or 64-byte libsodium secret (which
/// is just the seed and pubkey concatenated together), and then calls `key(...)` with the seed.
/// Throws std::invalid_argument if given something that doesn't match the required input.
///
/// Inputs:
/// - `ed25519_secret_key` -- key is loaded for encryption
void load_key(std::span<const unsigned char> ed25519_secretkey);
public:
virtual ~ConfigBase() = default;
// Object is non-movable and non-copyable; you need to hold it in a smart pointer if it needs to
// be managed.
ConfigBase(ConfigBase&&) = delete;
ConfigBase(const ConfigBase&) = delete;
ConfigBase& operator=(ConfigBase&&) = delete;
ConfigBase& operator=(const ConfigBase&) = delete;
// Proxy class providing read and write access to the contained config data.
const DictFieldRoot data{*this};
/// API: base/ConfigBase::storage_namespace
///
/// Accesses the storage namespace where this config type is to be stored/loaded from. See
/// namespaces.hpp for the underlying integer values.
///
/// Inputs: None
///
/// Outputs:
/// - `Namespace` -- Returns the namespace where config type is stored/loaded
virtual Namespace storage_namespace() const = 0;
/// API: base/ConfigBase::encryption_domain
///
/// Subclasses must override this to return a constant string that is unique per config type;
/// this value is used for domain separation in encryption. The string length must be between 1
/// and 24 characters; use the class name (e.g. "UserProfile") unless you have something better
/// to use. This is rarely needed externally; it is public merely for testing purposes.
///
/// Inputs: None
///
/// Outputs:
/// - `Namespace` -- Returns the namespace where config type is stored/loaded
virtual const char* encryption_domain() const = 0;
/// API: base/ConfigBase::compression_level
///
/// The zstd compression level to use for this type. Subclasses can override this if they have
/// some particular special compression level, or to disable compression entirely (by returning
/// std::nullopt). The default is zstd level 1.
///
/// Inputs: None
///
/// Outputs:
/// - `std::optional<int>` -- Returns the compression level
virtual std::optional<int> compression_level() const { return 1; }
/// API: base/ConfigBase::config_lags
///
/// How many config lags should be used for this object; default to 5. Implementing subclasses
/// can override to return a different constant if desired. More lags require more "diff"
/// storage in the config messages, but also allow for a higher tolerance of simultaneous
/// message conflicts.
///
/// Inputs: None
///
/// Outputs:
/// - `int` -- Returns how many config lags
virtual int config_lags() const { return 5; }
/// API: base/ConfigBase::merge
///
/// This takes all of the messages pulled down from the server and does whatever is necessary to
/// merge (or replace) the current values.
///
/// Values are pairs of the message hash (as provided by the server) and the raw message body.
///
/// For backwards compatibility, for certain message types (ones that have a
/// `accepts_protobuf()` override returning true) optional protobuf unwrapping of the incoming
/// message is performed; if successful then the unwrapped raw value is used; if the protobuf
/// unwrapping fails, the value is used directly as a raw value.
///
/// After this call the caller should check `needs_push()` to see if the data on hand was
/// updated and needs to be pushed to the server again (for example, because the data contained
/// conflicts that required another update to resolve).
///
/// Returns a set of all config message ids that were successfully parsed (regardless of whether
/// they had any effect on the config).
///
/// Will throw on serious error (i.e. if neither the current nor any of the given configs are
/// parseable). This should not happen (the current config, at least, should always be
/// re-parseable).
///
/// Declaration:
/// ```cpp
/// std::unordered_set<std::string> merge(
/// const std::vector<std::pair<std::string, std::span<const unsigned char>>>& configs);
/// std::unordered_set<std::string> merge(
/// const std::vector<std::pair<std::string, std::vector<unsigned char>>>& configs);
/// ```
///
/// Inputs:
/// - `configs` -- vector of pairs containing the message hash and the raw message body (or
/// protobuf-wrapped raw message for certain config types).
///
/// Outputs:
/// - unordered set of successfully parsed hashes. Note that this does not mean the hash was
/// recent or that it changed the config, merely that the returned hash was properly parsed
/// and processed as a config message, even if it was too old to be useful (or was already
/// known to be included). For *multipart* message parts that form a complete set of parts
/// (considering all input messages plus any previously stored incomplete parts), the hash
/// will be included if the resulting reconstituted multipart message was a valid config; for
/// parts that do not complete a message set, inclusion in the return value is based only on
/// whether the multipart part itself looked valid.
std::unordered_set<std::string> merge(
const std::vector<std::pair<std::string, std::vector<unsigned char>>>& configs);
// Same as above, but takes values as std::span<const unsigned char>s (because sometimes that is
// more convenient).
std::unordered_set<std::string> merge(
const std::vector<std::pair<std::string, std::span<const unsigned char>>>& configs);
/// API: base/ConfigBase::is_dirty
///
/// Returns true if we are currently dirty (i.e. have made changes that haven't been serialized
/// yet).
///
/// Inputs: None
///
/// Outputs:
/// - `bool` -- Returns true if changes haven't been serialized
bool is_dirty() const { return _state == ConfigState::Dirty; }
/// API: base/ConfigBase::is_clean
///
/// Returns true if we are currently clean (i.e. our current config is stored on the server and
/// unmodified).
///
/// Inputs: None
///
/// Outputs:
/// - `bool` -- Returns true if changes have been serialized
bool is_clean() const { return _state == ConfigState::Clean; }
/// API: base/ConfigBase::current_state_string()
///
/// Returns one of "clean", "pending", or "DIRTY" depending on the current state. This is
/// primarily intended for logging.
///
/// Inputs: None
///
/// Outputs:
/// - `std::string_view` -- fixed string (clean, DIRTY, or pending) describing the current
/// state.
std::string_view current_state_string() const {
switch (_state) {
case ConfigState::Clean: return "clean";
case ConfigState::Dirty: return "DIRTY";
case ConfigState::Waiting: return "pending";
}
assert(!"invalid state value!");
return "<invalid-state>";
}
/// API: base/ConfigBase::is_readonly
///
/// Returns true if this config object is in read-only mode: specifically that means that this
/// config object can only absorb new config entries but is incapable of producing new entries,
/// and thus cannot modify or merge configs.
///
/// This currently happens for config messages that require verification of a signature but do
/// not have the private keys required to *produce* a signature. For private config types, such
/// as single-user configs, this will never be the case (as those can only be decrypted in the
/// first place if you possess the private key). Note, however, that additional conditions for
/// read-only could be added in the future, so this being true should not *strictly* be
/// interpreted as a cannot-sign issue.
///
/// There are some consequences of being readonly:
///
/// - any attempt to modify config values will throw an exception.
/// - when multiple conflicting config objects are loaded only the "best" (i.e. higher seqno,
/// with ties determined by hashed value) config is loaded; if values need to be merged this
/// config will ignore the alternate values until someone who can produce a signature produces
/// a merged config that properly incorporates (and signs) the updated config.
/// - read-only configurations never have anything to push, that is, `needs_push()` will always
/// be false.
/// - it is still possible to `push()` a config anyway, but this only returns the current config
/// and signature of the message currently being used, and *never* returns any obsolete
/// hashes. Typically this is unlikely to be useful, as it is expected that only signers (who
/// can update and merge) are likely also the only ones who can actually push new configs to
/// the swarm.
/// - read-only configurations do not reliably track obsolete hashes as the obsolescence logic
/// depends on the results of merging, which read-only configs do not support. (If you do
/// call `push()`, you'll always just get back an empty list of obsolete hashes).
///
/// Inputs: None
///
/// Outputs:
/// - `bool` true if this config object is read-only
bool is_readonly() const { return _config->verifier && !_config->signer; }
/// API: base/ConfigBase::curr_hashes
///
/// The hashes of the current config state. This can be empty if the current hashes are not
/// known (i.e. a push is still in progress) or the current state is not clean (i.e. a push is
/// needed or pending).
///
/// See also active_hashes(), which you often want instead of this.
///
/// Inputs: None
///
/// Outputs:
/// - `std::unordered_set<std::string>` -- Returns current config hashes
const std::unordered_set<std::string>& curr_hashes() const;
/// API: base/ConfigBase::active_hashes
///
/// Returns the hashes of known config messages that we think should be kept alive on the
/// server: this includes the message(s) comprising the current config (as returned by
/// curr_hashes()) but *also* includes any partial multi-messages for which we have not yet
/// received the full set, as those messages may be part of an impending config update that
/// cannot be processed until the full set is received.
///
/// Inputs: None
///
/// Outputs:
/// - `std::unordered_set<std::string>` -- Returns active (current and in-progress partial)
/// config hashes
std::unordered_set<std::string> active_hashes() const;
/// API: base/ConfigBase::old_hashes
///
/// The old config hash(es); this can be empty if there are no old hashes or if the config is in
/// a dirty state (in which case these should be retrieved via the `push` function). Calling
/// this function or the `push` function will clear the stored old_hashes.
///
/// Inputs: None
///
/// Outputs:
/// - `std::vector<std::string>` -- Returns old config hashes
std::vector<std::string> old_hashes();
/// API: base/ConfigBase::needs_push
///
/// Returns true if this object contains updated data that has not yet been confirmed stored on
/// the server. This will be true whenever `is_clean()` is false: that is, if we are currently
/// "dirty" (i.e. have changes that haven't been pushed) or are still awaiting confirmation of
/// storage of the most recent serialized push data.
///
/// Inputs: None
///
/// Outputs:
/// - `bool` -- Returns true if the object needs pushing
virtual bool needs_push() const;
/// API: base/ConfigBase::push
///
/// Returns a tuple of three elements:
/// - the seqno value of the data
/// - a vector of data messages to push to the server (will be > 1 if the config message has to
/// be split into multi-part messages).
/// - a list of known message hashes that are obsoleted by this push.
///
/// Additionally, if the internal state is currently dirty (i.e. there are unpushed changes),
/// the internal state will be marked as awaiting-confirmation. Any further data changes made
/// after this call will re-dirty the data (incrementing seqno and requiring another push).
///
/// The client is expected to send a sequence request to the server that stores the messages and
/// deletes the hashes (if any). It is strongly recommended to use a sequence rather than a
/// batch so that the deletions won't happen if the store(s) fail for some reason.
///
/// Upon successful completion of the store+deletion requests the client should call
/// `confirm_pushed` with the seqno value to confirm that the message(s) have been stored.
///
/// Subclasses that need to perform pre-push tasks (such as pruning stale data) can override
/// this to prune and then call the base method to perform the actual push generation.
///
/// Inputs: None
///
/// Outputs:
/// - `std::tuple<seqno_t, std::vector<unsigned char>, std::vector<std::string>>` - Returns a
/// tuple containing
/// - `seqno_t` -- sequence number
/// - `std::vector<unsigned char>` -- data message to push to the server
/// - `std::vector<std::string>` -- list of known message hashes
virtual std::tuple<seqno_t, std::vector<std::vector<unsigned char>>, std::vector<std::string>>
push();
/// API: base/ConfigBase::confirm_pushed
///
/// Should be called after the push is confirmed stored on the storage server swarm to let the
/// object know the config message has been stored and (ideally) that the obsolete messages
/// returned by `push()` are deleted. Once this is called `needs_push` will start returning
/// false until something changes. Takes the seqno that was pushed so that the object can
/// ensure that the latest version was pushed (i.e. in case there have been other changes since
/// the `push()` call that returned this seqno), and a set of message hashes that were returned
/// by the storage server corresponding to the storage messages (typically 1, but can be
/// multiple for large, multipart config messages).
///
/// Ideally the caller should have both stored the returned messages and deleted the given
/// obsolete ones. The deletion step isn't critical (it is just cleanup) and callers should
/// call this as long as the store succeeded even if there were errors in the deletions.
///
/// It is safe to call this multiple times with the same seqno value, and with out-of-order
/// seqnos (e.g. calling with seqno 122 after having called with 123; the duplicates and earlier
/// ones will just be ignored).
///
/// Inputs:
/// - `seqno` -- sequence number that was pushed
/// - `msg_hashes` -- unordered set of message hashes that were pushed.
virtual void confirm_pushed(seqno_t seqno, std::unordered_set<std::string> msg_hashes);
/// API: base/ConfigBase::dump
///
/// Returns a dump of the current state for storage in the database; this value would get passed
/// into the constructor to reconstitute the object (including the push/not pushed status). This
/// method is *not* virtual: if subclasses need to store extra data they should set it in the
/// `subclass_data` field. Resets the `needs_dump()` flag to false.
///
/// Inputs: None
///
/// Outputs:
/// - `std::vector<unsigned char>` -- Returns binary data of the state dump
std::vector<unsigned char> dump();
/// API: base/ConfigBase::make_dump
///
/// Returns a dump of the current state; unlike `dump()` this does *not* update the internal
/// needs_dump flag; it is mostly used internally (by `dump()`), but can also be called
/// externally for debugging purposes.
///
/// Inputs: None
///
/// Outputs:
/// - `std::vector<unsigned char>` -- Returns binary data of the state dump
std::vector<unsigned char> make_dump() const;
/// API: base/ConfigBase::needs_dump
///
/// Returns true if something has changed since the last call to `dump()` that requires calling
/// and saving the `dump()` data again.
///
/// Inputs: None
///
/// Outputs:
/// - `bool` -- Returns true if something has changed since last call to dump
virtual bool needs_dump() const { return _needs_dump; }
/// API: base/ConfigBase::MULTIPART_MAX_WAIT
///
/// Member variable
///
/// This value controls how long we will store incomplete multipart messages since the last part
/// of such a message that we received, in the hopes of getting the rest of the parts soon. The
/// default is a week: although long, this allows for extended downtime of a multidevice client
/// that uploads only some of the parts before going offline.
///
/// Storage of such incomplete sets requires storing (via dump data) all the partial data until
/// the full set is received.
///
/// Note that only *incomplete* partial sets are affected by this (and stored); we also
/// separately retain metadata about *completed* multipart sets (see MULTIPART_MAX_REMEMBER).
std::chrono::milliseconds MULTIPART_MAX_WAIT = 7 * 24h;
/// API: base/ConfigBase::MULTIPART_MAX_REMEMBER
///
/// Member variable
///
/// This value controls how long we retain the hashes of *completed* multipart config sets (so
/// that we can know to ignore duplicate message parts of messages we have already processed).
///
/// Unlike MULTIPART_MAX_WAIT, such storage does not include the data itself, but merely the
/// (final) config hash and timestamp of the recombined parts needed for deduplication.
std::chrono::milliseconds MULTIPART_MAX_REMEMBER = 14 * 24h;
/// API: base/ConfigBase::add_key
///
/// Encryption key methods. For classes that have a single, static key (such as user profile
/// storage types) these methods typically don't need to be used: the subclass calls them
/// automatically.
///
/// Adds an encryption/decryption key, without removing existing keys. They key must be exactly
/// 32 bytes long. The newly added key becomes the highest priority key (unless the
/// `high_priority` argument is set to false' see below): it will be used for encryption of
/// config pushes after the call, and will be tried first when decrypting, followed by keys
/// present (if any) before this call. If the given key is already present in the key list then
/// this call moves it to the front of the list (if not already at the front).
///
/// If the `high_priority` argument is specified and false, then the key is added to the *end*
/// of the key list instead of the beginning: that is, it will not replace the current
/// highest-priority key used for encryption, but will still be usable for decryption of new
/// incoming messages (after trying keys present before the call). If the key already exists
/// then nothing happens with `high_priority=false` (in particular, it is *not* repositioned, in
/// contrast to high_priority=true behaviour).
///
/// Will throw a std::invalid_argument if the key is not 32 bytes.
///
/// Inputs:
/// - `std::span<const unsigned char> key` -- 32 byte binary key
/// - `high_priority` -- Whether to add to front or back of key list. If true then key is added
/// to beginning and replace highest-priority key for encryption
/// - `dirty_config` -- if true then mark the config as dirty (incrementing seqno and needing a
/// push) if the first key (i.e. the key used for encryption) is changed as a result of this
/// call. Ignored if the config is not modifiable.
void add_key(
std::span<const unsigned char> key,
bool high_priority = true,
bool dirty_config = false);
/// API: base/ConfigBase::clear_keys
///
/// Clears all stored encryption/decryption keys. This is typically immediately followed with
/// one or more `add_key` call to replace existing keys. Returns the number of keys removed.
///
/// Inputs:
/// - `dirty_config` -- if this removes a key then mark the config as dirty (incrementing seqno
/// and requiring a push). Only has an effect if the config is modifiable.
///
/// Outputs:
/// - `int` -- Returns number of keys removed
int clear_keys(bool dirty_config = false);
/// API: base/ConfigBase::remove_key
///
/// Removes the given encryption/decryption key, if present. Returns true if it was found and
/// removed, false if it was not in the key list.
///
/// The optional second argument removes the key only from position `from` or higher. It is
/// mainly for internal use and is usually omitted.
///
/// Inputs:
/// - `key` -- the key to remove from the key list
/// - `from` -- optional agrument to specify which position to remove from, usually omitted
/// - `dirty_config` -- if true, and the *first* key (the encryption key) is removed from the
/// list then mark the config as dirty (incrementing seqno and requiring a re-push). Ignored
/// if the config is not modifiable.
///
/// Outputs:
/// - `bool` -- Returns true if found and removed
bool remove_key(std::span<const unsigned char> key, size_t from = 0, bool dirty_config = false);
/// API: base/ConfigBase::replace_keys
///
/// Replaces the full set of keys with the given vector of keys. This is equivalent to calling
/// `clear_keys()` and then `add_key` with the keys, in order (and so the first key in the
/// vector becomes the highest priority, i.e. the key used for encryption).
///
/// Inputs:
/// - `new_keys` -- the new decryption keys; the first key becomes the new encryption key
/// - `dirty_config` -- if true then set the config status to dirty (incrementing seqno and
/// requiring a repush) if the old and new first key are not the same. Ignored if the config
/// is not modifiable.
void replace_keys(
const std::vector<std::span<const unsigned char>>& new_keys, bool dirty_config = false);
/// API: base/ConfigBase::get_keys
///
/// Returns a vector of encryption keys, in priority order (i.e. element 0 is the encryption
/// key, and the first decryption key).
///
/// This method is mainly for debugging/diagnostics purposes; most config types have one single
/// key (based on the secret key), and multi-keyed configs such as groups have their own methods
/// for encryption/decryption that are already aware of the multiple keys.
///
/// Inputs: None
///
/// Outputs:
/// - `std::vector<std::span<const unsigned char>>` -- Returns vector of encryption keys
std::vector<std::span<const unsigned char>> get_keys() const;
/// API: base/ConfigBase::key_count
///
/// Returns the number of encryption keys.
///
/// Inputs: None
///
/// Outputs:
/// - `int` -- Returns number of encryption keys
int key_count() const;
/// API: base/ConfigBase::has_key
///
/// Returns true if the given key is already in the keys list.
///
/// Inputs:
/// - `key` -- will search if this key exists in the key list
///
/// Outputs:
/// - `bool` -- Returns true if it does exist
bool has_key(std::span<const unsigned char> key) const;
/// API: base/ConfigBase::key
///
/// Accesses the key at position i (0 if omitted). There must be at least one key, and i must
/// be less than key_count(). The key at position 0 is used for encryption; for decryption all
/// keys are tried in order, starting from position 0.
///
/// Inputs:
/// - `i` -- keys position in key list
///
/// Outputs:
/// - `std::span<const unsigned char>` -- binary data of the key
std::span<const unsigned char> key(size_t i = 0) const {
assert(i < _keys.size());
return {_keys[i].data(), _keys[i].size()};
}
};
// The C++ struct we hold opaquely inside the C internals struct. This is designed so that any
// internals<T> has the same layout so that it doesn't matter whether we unbox to an
// internals<ConfigBase> or internals<SubType>.
template <
typename ConfigT = ConfigBase,
std::enable_if_t<std::is_base_of_v<ConfigBase, ConfigT>, int> = 0>
struct internals final {
std::unique_ptr<ConfigBase> config;
std::string error;
/// Dereferencing falls through to the ConfigBase object
ConfigT* operator->() {
if constexpr (std::is_same_v<ConfigT, ConfigBase>)
return config.get();
else {
auto* c = dynamic_cast<ConfigT*>(config.get());
assert(c);
return c;
}
}
const ConfigT* operator->() const {
if constexpr (std::is_same_v<ConfigT, ConfigBase>)
return config.get();
else {
auto* c = dynamic_cast<ConfigT*>(config.get());
assert(c);
return c;
}
}
ConfigT& operator*() { return *operator->(); }
const ConfigT& operator*() const { return *operator->(); }
};
template <typename T = ConfigBase, std::enable_if_t<std::is_base_of_v<ConfigBase, T>, int> = 0>
inline internals<T>& unbox(config_object* conf) {
return *static_cast<internals<T>*>(conf->internals);
}
template <typename T = ConfigBase, std::enable_if_t<std::is_base_of_v<ConfigBase, T>, int> = 0>
inline const internals<T>& unbox(const config_object* conf) {
return *static_cast<const internals<T>*>(conf->internals);
}
template <size_t N>
void copy_c_str(char (&dest)[N], std::string_view src) {
if (src.size() >= N)
src.remove_suffix(src.size() - N - 1);
std::memcpy(dest, src.data(), src.size());
dest[src.size()] = 0;
}
// Wraps a labmda and, if an exception is thrown, sets an error message in the internals.error
// string and updates the last_error pointer in the outer (C) config_object struct to point at it.
//
// No return value: accepts void and pointer returns; pointer returns will become nullptr on error
template <std::invocable Call>
decltype(auto) wrap_exceptions(config_object* conf, Call&& f) {
using Ret = std::invoke_result_t<Call>;
try {
conf->last_error = nullptr;
return std::invoke(std::forward<Call>(f));
} catch (const std::exception& e) {
copy_c_str(conf->_error_buf, e.what());
conf->last_error = conf->_error_buf;
}
if constexpr (std::is_pointer_v<Ret>)
return static_cast<Ret>(nullptr);
else
static_assert(std::is_void_v<Ret>, "Don't know how to return an error value!");
}
// Same as above but accepts callbacks with value returns on errors: returns `f()` on success,
// `error_return` on exception
template <std::invocable Call, typename Ret>
Ret wrap_exceptions(config_object* conf, Call&& f, Ret error_return) {
try {
conf->last_error = nullptr;
return std::invoke(std::forward<Call>(f));
} catch (const std::exception& e) {
copy_c_str(conf->_error_buf, e.what());
conf->last_error = conf->_error_buf;
}
return error_return;
}
} // namespace session::config