Files
session-desktop/protos/SignalService.proto

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// iOS - since we use a modern proto-compiler, we must specify the legacy proto format.
syntax = "proto2";
// iOS - package name determines class prefix
package SessionProtos;
option optimize_for = LITE_RUNTIME;
message Envelope {
reserved "sourceDevice", "serverTimestamp";
reserved 7, 10;
enum Type {
SESSION_MESSAGE = 6;
CLOSED_GROUP_MESSAGE = 7;
}
// @required
required Type type = 1;
optional string source = 2;
// @required
required uint64 timestamp = 5;
optional bytes content = 8;
optional bytes proSig = 11;
}
message TypingMessage {
enum Action {
STARTED = 0;
STOPPED = 1;
}
// @required
required uint64 timestamp = 1;
// @required
required Action action = 2;
}
message UnsendRequest {
// @required
required uint64 timestamp = 1;
// @required
required string author = 2;
}
message MessageRequestResponse {
// @required
required bool isApproved = 1; // Whether the request was approved
optional bytes profileKey = 2;
optional LokiProfile profile = 3;
}
message Content {
reserved 7, 11, 14;
reserved "configurationMessage", "sharedConfigMessage", "lastDisappearingMessageChangeTimestamp";
enum ExpirationType {
UNKNOWN = 0;
DELETE_AFTER_READ = 1;
DELETE_AFTER_SEND = 2;
}
// reserved 7, 11, 15;
// reserved "configurationMessage", "sharedConfigMessage", "lastDisappearingMessageChangeTimestamp";
optional DataMessage dataMessage = 1;
optional CallMessage callMessage = 3;
optional ReceiptMessage receiptMessage = 5;
optional TypingMessage typingMessage = 6;
optional DataExtractionNotification dataExtractionNotification = 8;
optional UnsendRequest unsendRequest = 9;
optional MessageRequestResponse messageRequestResponse = 10;
optional ExpirationType expirationType = 12;
optional uint32 expirationTimer = 13;
optional uint64 sigTimestamp = 15;
optional ProMessage proMessage = 16;
// NOTE: Temporary transition field to include the pro-signature into Content for community
// messages to use.
//
// Community messages are currently sent and received as plaintext Content. We call this state of
// the network v0.
//
// We will continue to send Community messages using the Content structure, but, now enhanced with
// the optional `proSigForCommunityMessageOnly` field which contains the pro signature. We call
// this network v1. The new clients running v1 will pack the pro-signature into the payload. We
// maintain forwards compatibility with clients on v0 as we are still sending content
// on the wire, they skip the new pro data.
//
// Simultaneously in v1 the responsibility of parsing the open groups messages will go into
// libsession. Libsession will be setup to try and parse the open groups message as a `Content`
// message at first, if that fails it will try to read the community message as an `Envelope`.
// In summary in a v1 network:
//
// v0 will still receive messages from v1 as they send `Content` community messages.
//
// v1 accepts v0 (`Content`) and v1 (`Envelope`) on the wire for community messages. v1 sends
// `Content` community messages so that there's compatibility with v0.
//
// After a defined transitionary period, we create a new release and update libsession to stop
// sending `Content` for communities and transition to sending `Envelope` for messages. We mark
// this as a v2 network:
//
// v0 will still receive messages from v1 (`Content`) but not v2 (`Envelope`) community
// messages.
//
// v1 accepts v0 (`Content`) and v1 (`Envelope`) on the wire for community messages. v1 sends
// `Content` community messages so that there's compatibility with v0.
//
// v2 swaps the parsing order. it tries parsing v1 (`envelope`) then v0 (`content`) from a
// community message. v2 sends `envelope` community messages so compatbility is maintained with
// v1 but not v0.
//
// After a final transitionary period, v3, remove parsing content entirely from libsession for
// community messages and removes the pro-signature from `content`. in this final stage, v2 and v3
// are the final set of clients that can continue to talk to each other.
//
// +---------+----------------+-------------+------------------+-------------+-------------+
// | Version | Sends | Receives v0 | Receives v1 | Receives v2 | Receives v3 |
// | | | (Content) | (Content+ProSig) | (Envelope) | (Envelope) |
// +---------+----------------+-------------+------------------+-------------+-------------+
// | v0 | Content | Yes | Yes | No | No |
// +---------+----------------+-------------+------------------+-------------+-------------+
// | v1 | Content+ProSig | Yes | Yes | Yes | Yes |
// +---------+----------------+-------------+------------------+-------------+-------------+
// | v2 | Envelope | Yes | Yes | Yes | Yes |
// +---------+----------------+-------------+------------------+-------------+-------------+
// | v3 | Envelope | No | No | Yes | Yes |
// +---------+----------------+-------------+------------------+-------------+-------------+
optional bytes proSigForCommunityMessageOnly = 17;
}
message CallMessage {
enum Type {
PRE_OFFER = 6;
OFFER = 1;
ANSWER = 2;
PROVISIONAL_ANSWER = 3;
ICE_CANDIDATES = 4;
END_CALL = 5;
}
// Multiple ICE candidates may be batched together for performance
// @required
required Type type = 1;
repeated string sdps = 2;
repeated uint32 sdpMLineIndexes = 3;
repeated string sdpMids = 4;
// @required
required string uuid = 5;
}
message DataExtractionNotification {
enum Type {
SCREENSHOT = 1; // no way to know this on Desktop
MEDIA_SAVED = 2; // timestamp
}
// @required
required Type type = 1;
optional uint64 timestamp = 2;
}
message LokiProfile {
optional string displayName = 1;
optional string profilePicture = 2;
/**
* The timestamp of the last profile update.
* This is used to prioritize the correct profile info based on multiple and outdated incoming messages.
* Note: this is in seconds.
*/
optional uint64 lastProfileUpdateSeconds = 3;
}
message DataMessage {
enum Flags {
EXPIRATION_TIMER_UPDATE = 2;
}
message Quote {
reserved 3, 4;
reserved "text", "attachments";
// @required
required uint64 id = 1;
// @required
required string author = 2;
}
message Preview {
// @required
required string url = 1;
optional string title = 2;
optional AttachmentPointer image = 3;
}
message Reaction {
enum Action {
REACT = 0;
REMOVE = 1;
}
// @required
required uint64 id = 1; // Message timestamp
// @required
required string author = 2;
optional string emoji = 3;
// @required
required Action action = 4;
}
message OpenGroupInvitation {
// @required
required string url = 1;
// @required
required string name = 3;
}
// 7 = timestamp unused and should not be used
reserved 7;
reserved "timestamp";
// 5 = expireTimer unused and should not be used (in contentMessage now)
reserved 5;
reserved "expireTimer";
// 104 = legacy group control message
reserved 104;
reserved "closedGroupControlMessage";
// 3 = group (GroupContext) legacy group
reserved 3;
reserved "group";
optional string body = 1;
repeated AttachmentPointer attachments = 2;
optional uint32 flags = 4;
optional bytes profileKey = 6;
optional Quote quote = 8;
repeated Preview preview = 10;
optional Reaction reaction = 11;
optional LokiProfile profile = 101;
optional OpenGroupInvitation openGroupInvitation = 102;
optional string syncTarget = 105;
optional bool blocksCommunityMessageRequests = 106;
optional GroupUpdateMessage groupUpdateMessage = 120;
}
message ReceiptMessage {
enum Type {
READ = 1;
}
// @required
required Type type = 1;
repeated uint64 timestamp = 2;
}
message AttachmentPointer {
reserved "thumbnail";
reserved 5;
enum Flags {
VOICE_MESSAGE = 1;
}
// @required
required fixed64 deprecated_id = 1;
optional string contentType = 2;
optional bytes key = 3;
optional uint32 size = 4;
optional bytes digest = 6;
optional string fileName = 7;
optional uint32 flags = 8;
optional uint32 width = 9;
optional uint32 height = 10;
optional string caption = 11;
/**
* This field can be just an url to the file, or have a fragment appended to it that can contain:
* - `p=<server_pubkey_hex>` // hex encoded pubkey of the file server
* - `d=` // if the file is deterministically encrypted, this field is present, otherwise it is not
* If needed, those fields are a &, and can be parsed/built with the usual URLSearchParams logic
*/
optional string url = 101;
}
// Group Update Messages
message GroupUpdateMessage {
optional GroupUpdateInviteMessage inviteMessage = 1;
optional GroupUpdateInfoChangeMessage infoChangeMessage = 2;
optional GroupUpdateMemberChangeMessage memberChangeMessage = 3;
optional GroupUpdatePromoteMessage promoteMessage = 4;
optional GroupUpdateMemberLeftMessage memberLeftMessage = 5;
optional GroupUpdateInviteResponseMessage inviteResponse = 6;
optional GroupUpdateDeleteMemberContentMessage deleteMemberContent = 7;
optional GroupUpdateMemberLeftNotificationMessage memberLeftNotificationMessage = 8;
}
message GroupUpdateInviteMessage {
// @required
required string groupSessionId = 1; // The `groupIdentityPublicKey` with a `03` prefix
// @required
required string name = 2;
// @required
required bytes memberAuthData = 3;
// @required
required bytes adminSignature = 4;
}
message GroupUpdatePromoteMessage {
// @required
required bytes groupIdentitySeed = 1;
// @required
required string name = 2;
}
message GroupUpdateInfoChangeMessage {
enum Type {
NAME = 1;
AVATAR = 2;
DISAPPEARING_MESSAGES = 3;
}
// @required
required Type type = 1;
optional string updatedName = 2;
optional uint32 updatedExpiration = 3;
// @required
required bytes adminSignature = 4;
}
message GroupUpdateMemberChangeMessage {
enum Type {
ADDED = 1;
REMOVED = 2;
PROMOTED = 3;
}
// @required
required Type type = 1;
repeated string memberSessionIds = 2;
optional bool historyShared = 3;
// @required
required bytes adminSignature = 4;
}
message GroupUpdateMemberLeftMessage {
// the pubkey of the member left is included as part of the group encryption logic (senderIdentity on desktop)
}
message GroupUpdateMemberLeftNotificationMessage {
// the pubkey of the member left is included as part of the group encryption logic (senderIdentity on desktop)
}
message GroupUpdateInviteResponseMessage {
// @required
required bool isApproved = 1; // Whether the request was approved
}
message GroupUpdateDeleteMemberContentMessage {
repeated string memberSessionIds = 1;
repeated string messageHashes = 2;
optional bytes adminSignature = 3;
}
message ProProof {
optional uint32 version = 1;
optional bytes genIndexHash = 2;
optional bytes rotatingPublicKey = 3;
optional uint64 expireAtMs = 4; // Epoch timestamp in milliseconds
optional bytes sig = 5;
}
message ProMessage {
optional ProProof proof = 1;
optional uint64 profileBitset = 2;
optional uint64 messageBitset = 3;
}
message WebSocketRequestMessage {
optional string verb = 1;
optional string path = 2;
optional bytes body = 3;
repeated string headers = 5;
optional uint64 id = 4;
}
message WebSocketMessage {
enum Type {
UNKNOWN = 0;
REQUEST = 1;
RESPONSE = 2;
}
optional Type type = 1;
optional WebSocketRequestMessage request = 2;
}