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# Conflicts: # Session.xcodeproj/project.pbxproj # Session/Conversations/ConversationVC+Interaction.swift # Session/Conversations/Message Cells/VisibleMessageCell.swift # Session/Home/HomeViewModel.swift # Session/Home/Message Requests/MessageRequestsViewModel.swift # Session/Media Viewing & Editing/MessageInfoScreen.swift # Session/Settings/DeveloperSettings/DeveloperSettingsProViewModel.swift # Session/Settings/DeveloperSettings/DeveloperSettingsViewModel.swift # Session/Settings/SessionProSettings/SessionProSettingsViewModel.swift # Session/Settings/SettingsViewModel.swift # Session/Settings/Views/ThemeMessagePreviewView.swift # SessionMessagingKit/Shared Models/MessageViewModel.swift # SessionMessagingKit/Utilities/AttachmentManager.swift # SessionMessagingKit/Utilities/SessionProState.swift # SessionUIKit/Components/Input View/InputView.swift # SessionUIKit/Components/SwiftUI/ProCTAModal.swift # SessionUIKit/Components/SwiftUI/QuoteView_SwiftUI.swift # SessionUIKit/Screens/Settings/SessionProSettings/SessionProPaymentScreen+Models.swift # SessionUIKit/Screens/Settings/SessionProSettings/SessionProPaymentScreen+RequestRefund.swift # SessionUIKit/Style Guide/Constants+Apple.swift # SessionUIKit/Style Guide/Themes/ThemedAttributedString.swift # SessionUIKit/Types/Localization.swift # SessionUIKit/Utilities/MentionUtilities.swift # SessionUtilitiesKit/Dependency Injection/Dependencies.swift # SessionUtilitiesKit/General/Feature.swift
133 lines
4.9 KiB
Swift
133 lines
4.9 KiB
Swift
// Copyright © 2022 Rangeproof Pty Ltd. All rights reserved.
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import Foundation
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import Combine
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import GRDB
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import DifferenceKit
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import SessionUIKit
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import SessionMessagingKit
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import SessionUtilitiesKit
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class NotificationSoundViewModel: SessionTableViewModel, NavigationItemSource, NavigatableStateHolder, ObservableTableSource {
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typealias TableItem = Preferences.Sound
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public let dependencies: Dependencies
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public let navigatableState: NavigatableState = NavigatableState()
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public let state: TableDataState<Section, TableItem> = TableDataState()
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public let observableState: ObservableTableSourceState<Section, TableItem> = ObservableTableSourceState()
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private let originalSelection: Preferences.Sound
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private var audioPlayer: OWSAudioPlayer?
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private var currentSelection: CurrentValueSubject<Preferences.Sound, Never>
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// MARK: - Initialization
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init(using dependencies: Dependencies) {
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self.dependencies = dependencies
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let originalSelection: Preferences.Sound = dependencies
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.mutate(cache: .libSession, { $0.get(.defaultNotificationSound) })
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.defaulting(to: .defaultNotificationSound)
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self.originalSelection = originalSelection
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self.currentSelection = CurrentValueSubject(originalSelection)
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}
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deinit {
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Task { @MainActor [audioPlayer] in
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audioPlayer?.stop()
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}
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}
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// MARK: - Config
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enum NavItem: Equatable {
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case cancel
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case save
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}
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public enum Section: SessionTableSection {
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case content
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}
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// MARK: - Navigation
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lazy var leftNavItems: AnyPublisher<[SessionNavItem<NavItem>], Never> = [
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SessionNavItem(
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id: .cancel,
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systemItem: .cancel,
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accessibilityIdentifier: "Cancel button"
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) { [weak self] in self?.dismissScreen() }
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]
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lazy var rightNavItems: AnyPublisher<[SessionNavItem<NavItem>], Never> = currentSelection
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.removeDuplicates()
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.map { [originalSelection] currentSelection in (originalSelection != currentSelection) }
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.map { isChanged in
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guard isChanged else { return [] }
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return [
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SessionNavItem(
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id: .save,
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systemItem: .save,
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accessibilityIdentifier: "Save button"
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) { [weak self] in
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self?.saveChanges()
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self?.dismissScreen()
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}
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]
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}
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.eraseToAnyPublisher()
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// MARK: - Content
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let title: String = "notificationsSound".localized()
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lazy var observation: TargetObservation = ObservationBuilderOld
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.subject(currentSelection)
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.map { [weak self, dependencies] selectedSound in
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return [
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SectionModel(
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model: .content,
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elements: Preferences.Sound.notificationSounds
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.map { sound in
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SessionCell.Info(
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id: sound,
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canReuseCell: true,
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title: {
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guard sound != .note else {
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return "\(sound.displayName) (default)"
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}
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return sound.displayName
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}(),
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trailingAccessory: .radio(
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isSelected: (selectedSound == sound)
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),
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onTap: {
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self?.currentSelection.send(sound)
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self?.audioPlayer?.stop() // Stop the old sound immediately
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// Play the sound (to prevent UI lag we dispatch after a short delay)
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DispatchQueue.main.asyncAfter(deadline: .now() + .milliseconds(100)) {
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self?.audioPlayer = Preferences.Sound.audioPlayer(
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for: sound,
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behavior: .playback,
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using: dependencies
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)
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self?.audioPlayer?.isLooping = false
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self?.audioPlayer?.play()
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}
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}
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)
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}
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)
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]
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}
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// MARK: - Functions
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private func saveChanges() {
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dependencies.setAsync(.defaultNotificationSound, currentSelection.value)
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}
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}
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