mirror of
https://github.com/luxfi/consensus.git
synced 2026-09-24 00:26:58 +00:00
- Removed all Snow consensus code and dependencies - Replaced snow.Context with consensuscontext.Context - Updated all imports and references - Added comprehensive test suites for core packages - Fixed all build errors and test failures - Achieved 100% test pass rate (21 packages passing) - Improved test coverage to 30% Breaking changes: - Removed snow package entirely - Changed VM interface to use VMState instead of snow.State - Updated ChainContext structure Tests added: - core/app_error_test.go: 100% coverage - core/bootstrap_test.go: comprehensive concurrent tests - core/health_test.go: full integration tests - validators/validators_test.go: complete interface tests - version/version_test.go: 100% coverage - codec/codec_test.go: marshal/unmarshal tests - context/context_test.go: all functions tested
42 lines
1.2 KiB
JavaScript
42 lines
1.2 KiB
JavaScript
import { animationControls } from './animation-controls.mjs';
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import { useConstant } from '../../utils/use-constant.mjs';
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import { useIsomorphicLayoutEffect } from '../../utils/use-isomorphic-effect.mjs';
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/**
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* Creates `AnimationControls`, which can be used to manually start, stop
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* and sequence animations on one or more components.
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*
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* The returned `AnimationControls` should be passed to the `animate` property
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* of the components you want to animate.
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*
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* These components can then be animated with the `start` method.
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*
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* ```jsx
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* import * as React from 'react'
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* import { motion, useAnimation } from 'framer-motion'
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*
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* export function MyComponent(props) {
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* const controls = useAnimation()
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*
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* controls.start({
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* x: 100,
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* transition: { duration: 0.5 },
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* })
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*
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* return <motion.div animate={controls} />
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* }
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* ```
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*
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* @returns Animation controller with `start` and `stop` methods
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*
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* @public
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*/
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function useAnimationControls() {
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const controls = useConstant(animationControls);
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useIsomorphicLayoutEffect(controls.mount, []);
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return controls;
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}
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const useAnimation = useAnimationControls;
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export { useAnimation, useAnimationControls };
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