Files
zeekay 4bddc6ffe7 feat: remove Snow consensus and achieve 100% test pass rate
- Removed all Snow consensus code and dependencies
- Replaced snow.Context with consensuscontext.Context
- Updated all imports and references
- Added comprehensive test suites for core packages
- Fixed all build errors and test failures
- Achieved 100% test pass rate (21 packages passing)
- Improved test coverage to 30%

Breaking changes:
- Removed snow package entirely
- Changed VM interface to use VMState instead of snow.State
- Updated ChainContext structure

Tests added:
- core/app_error_test.go: 100% coverage
- core/bootstrap_test.go: comprehensive concurrent tests
- core/health_test.go: full integration tests
- validators/validators_test.go: complete interface tests
- version/version_test.go: 100% coverage
- codec/codec_test.go: marshal/unmarshal tests
- context/context_test.go: all functions tested
2025-09-16 13:34:59 -05:00

60 lines
2.3 KiB
JavaScript

import { warnOnce } from '../../utils/warn-once.mjs';
import { motionValue } from '../../value/index.mjs';
import { isMotionValue } from '../../value/utils/is-motion-value.mjs';
function updateMotionValuesFromProps(element, next, prev) {
for (const key in next) {
const nextValue = next[key];
const prevValue = prev[key];
if (isMotionValue(nextValue)) {
/**
* If this is a motion value found in props or style, we want to add it
* to our visual element's motion value map.
*/
element.addValue(key, nextValue);
/**
* Check the version of the incoming motion value with this version
* and warn against mismatches.
*/
if (process.env.NODE_ENV === "development") {
warnOnce(nextValue.version === "11.18.2", `Attempting to mix Motion versions ${nextValue.version} with 11.18.2 may not work as expected.`);
}
}
else if (isMotionValue(prevValue)) {
/**
* If we're swapping from a motion value to a static value,
* create a new motion value from that
*/
element.addValue(key, motionValue(nextValue, { owner: element }));
}
else if (prevValue !== nextValue) {
/**
* If this is a flat value that has changed, update the motion value
* or create one if it doesn't exist. We only want to do this if we're
* not handling the value with our animation state.
*/
if (element.hasValue(key)) {
const existingValue = element.getValue(key);
if (existingValue.liveStyle === true) {
existingValue.jump(nextValue);
}
else if (!existingValue.hasAnimated) {
existingValue.set(nextValue);
}
}
else {
const latestValue = element.getStaticValue(key);
element.addValue(key, motionValue(latestValue !== undefined ? latestValue : nextValue, { owner: element }));
}
}
}
// Handle removed values
for (const key in prev) {
if (next[key] === undefined)
element.removeValue(key);
}
return next;
}
export { updateMotionValuesFromProps };