Files
consensus/pkg/go/ai/integration.go
2025-09-26 02:10:39 +00:00

632 lines
18 KiB
Go

// Copyright (C) 2025, Lux Industries Inc. All rights reserved.
// Node Integration - Connect AI to Lux Node
package ai
import (
"context"
"fmt"
"log"
"sync"
"time"
)
// NodeIntegration connects AI agents to the Lux node
type NodeIntegration struct {
mu sync.RWMutex
// Node integration
nodeID string
enabled bool
// AI agents for different data types
blockAgent *BlockAgent
txAgent *Agent[TransactionData]
upgradeAgent *UpgradeAgent
securityAgent *SecurityAgent
disputeAgent *DisputeAgent
// Integration state
decisions map[string]*AnyDecision
lastUpdate time.Time
healthStatus string
// Cross-chain compute marketplace
marketplace *ComputeMarketplace
bridge XChainBridge
// Logging
logger Logger
}
// AnyDecision wraps decisions from different agent types
type AnyDecision struct {
Type string `json:"type"`
Decision interface{} `json:"decision"`
Timestamp time.Time `json:"timestamp"`
}
// Config for node integration
type IntegrationConfig struct {
NodeID string `json:"node_id"`
Enabled bool `json:"enabled"`
ModelPaths map[string]string `json:"model_paths"`
SyncInterval time.Duration `json:"sync_interval"`
LogLevel string `json:"log_level"`
// Cross-chain marketplace config
EnableMarketplace bool `json:"enable_marketplace"`
SupportedChains []*ChainConfig `json:"supported_chains"`
PricePerUnit int64 `json:"price_per_unit"`
MaxComputeUnits int64 `json:"max_compute_units"`
}
// SimpleLogger implements the Logger interface
type SimpleLogger struct{}
func (l *SimpleLogger) Info(msg string, fields ...interface{}) {
log.Printf("[INFO] %s %v", msg, fields)
}
func (l *SimpleLogger) Warn(msg string, fields ...interface{}) {
log.Printf("[WARN] %s %v", msg, fields)
}
func (l *SimpleLogger) Error(msg string, fields ...interface{}) {
log.Printf("[ERROR] %s %v", msg, fields)
}
// NewNodeIntegration creates AI integration for a Lux node
func NewNodeIntegration(nodeID string, config *IntegrationConfig) (*NodeIntegration, error) {
logger := &SimpleLogger{}
integration := &NodeIntegration{
nodeID: nodeID,
enabled: config.Enabled,
decisions: make(map[string]*AnyDecision),
lastUpdate: time.Now(),
healthStatus: "healthy",
logger: logger,
}
// Initialize cross-chain marketplace if enabled
if config.EnableMarketplace {
bridge := NewSimpleBridge(nodeID, logger)
marketplace := NewComputeMarketplace(nodeID, bridge, logger)
// Add supported chains
for _, chainConfig := range config.SupportedChains {
if err := marketplace.AddSupportedChain(chainConfig); err != nil {
return nil, fmt.Errorf("failed to add chain %s: %w", chainConfig.ChainID, err)
}
// Add to bridge
bridgeChain := &BridgeChain{
ChainID: chainConfig.ChainID,
Name: chainConfig.Name,
Currency: chainConfig.NativeCurrency,
Active: chainConfig.Enabled,
}
if err := bridge.AddChain(bridgeChain); err != nil {
return nil, fmt.Errorf("failed to add bridge chain %s: %w", chainConfig.ChainID, err)
}
}
integration.marketplace = marketplace
integration.bridge = bridge
logger.Info("cross-chain marketplace initialized", "chains", len(config.SupportedChains))
}
if config.Enabled {
if err := integration.initializeAgents(); err != nil {
return nil, fmt.Errorf("failed to initialize AI agents: %w", err)
}
}
return integration, nil
}
// === BLOCKCHAIN OPERATION HANDLERS ===
// ProcessBlock runs AI consensus on block validation
func (ni *NodeIntegration) ProcessBlock(ctx context.Context, blockHeight uint64, blockHash string) (*Decision[BlockData], error) {
if !ni.enabled || ni.blockAgent == nil {
return nil, nil // AI disabled
}
// Convert block info to BlockData
blockData := BlockData{
Height: blockHeight,
Hash: blockHash,
Timestamp: time.Now(),
// Add more fields as needed
}
// Get AI decision
decision, err := ni.blockAgent.ProposeDecision(ctx, blockData, map[string]interface{}{
"node_id": ni.nodeID,
"type": "block_validation",
})
if err != nil {
ni.logger.Error("block AI decision failed", "error", err, "height", blockHeight)
return nil, err
}
// Store decision
ni.storeDecision("block", decision)
ni.logger.Info("block AI decision", "height", blockHeight, "action", decision.Action, "confidence", decision.Confidence)
return decision, nil
}
// ProcessTransaction runs AI consensus on transaction validation
func (ni *NodeIntegration) ProcessTransaction(ctx context.Context, tx interface{}) (*Decision[TransactionData], error) {
if !ni.enabled || ni.txAgent == nil {
return nil, nil
}
// Convert transaction to TransactionData
txData := TransactionData{
Hash: fmt.Sprintf("%v", tx), // simplified
Timestamp: time.Now(),
// Add proper transaction parsing
}
decision, err := ni.txAgent.ProposeDecision(ctx, txData, map[string]interface{}{
"node_id": ni.nodeID,
"type": "transaction_validation",
})
if err != nil {
ni.logger.Error("transaction AI decision failed", "error", err)
return nil, err
}
ni.storeDecision("transaction", decision)
return decision, nil
}
// ProcessUpgrade runs AI consensus on upgrade proposals
func (ni *NodeIntegration) ProcessUpgrade(ctx context.Context, version string, changes []string, risk string) (*Decision[UpgradeData], error) {
if !ni.enabled || ni.upgradeAgent == nil {
return nil, nil
}
upgradeData := UpgradeData{
Version: version,
Changes: changes,
Risk: risk,
TestResults: []string{}, // TODO: Add actual test results
Timestamp: time.Now(),
}
decision, err := ni.upgradeAgent.ProposeDecision(ctx, upgradeData, map[string]interface{}{
"node_id": ni.nodeID,
"type": "upgrade_proposal",
})
if err != nil {
ni.logger.Error("upgrade AI decision failed", "error", err, "version", version)
return nil, err
}
ni.storeDecision("upgrade", decision)
ni.logger.Info("upgrade AI decision", "version", version, "action", decision.Action, "confidence", decision.Confidence)
return decision, nil
}
// ProcessSecurity runs AI consensus on security issues
func (ni *NodeIntegration) ProcessSecurity(ctx context.Context, threatLevel string, threats []string) (*Decision[SecurityData], error) {
if !ni.enabled || ni.securityAgent == nil {
return nil, nil
}
securityData := SecurityData{
ThreatLevel: threatLevel,
Threats: threats,
NodeID: ni.nodeID,
Evidence: []string{}, // TODO: Add actual evidence
Timestamp: time.Now(),
}
decision, err := ni.securityAgent.ProposeDecision(ctx, securityData, map[string]interface{}{
"node_id": ni.nodeID,
"type": "security_assessment",
})
if err != nil {
ni.logger.Error("security AI decision failed", "error", err, "threat_level", threatLevel)
return nil, err
}
ni.storeDecision("security", decision)
ni.logger.Info("security AI decision", "threat_level", threatLevel, "action", decision.Action, "confidence", decision.Confidence)
return decision, nil
}
// ProcessDispute runs AI consensus on dispute resolution
func (ni *NodeIntegration) ProcessDispute(ctx context.Context, disputeType string, parties []string, evidence []string) (*Decision[DisputeData], error) {
if !ni.enabled || ni.disputeAgent == nil {
return nil, nil
}
disputeData := DisputeData{
Type: disputeType,
Parties: parties,
Evidence: evidence,
ChainID: ni.nodeID, // simplified
Timestamp: time.Now(),
}
decision, err := ni.disputeAgent.ProposeDecision(ctx, disputeData, map[string]interface{}{
"node_id": ni.nodeID,
"type": "dispute_resolution",
})
if err != nil {
ni.logger.Error("dispute AI decision failed", "error", err, "type", disputeType)
return nil, err
}
ni.storeDecision("dispute", decision)
ni.logger.Info("dispute AI decision", "type", disputeType, "action", decision.Action, "confidence", decision.Confidence)
return decision, nil
}
// === NETWORK SYNCHRONIZATION ===
// SyncWithNetwork synchronizes AI models across the network
func (ni *NodeIntegration) SyncWithNetwork(ctx context.Context) error {
if !ni.enabled {
return nil
}
ni.mu.Lock()
defer ni.mu.Unlock()
var errors []error
// Sync each agent type
if ni.blockAgent != nil {
if err := ni.blockAgent.SyncSharedMemory(ctx); err != nil {
errors = append(errors, fmt.Errorf("block agent sync failed: %w", err))
}
}
if ni.txAgent != nil {
if err := ni.txAgent.SyncSharedMemory(ctx); err != nil {
errors = append(errors, fmt.Errorf("tx agent sync failed: %w", err))
}
}
if ni.upgradeAgent != nil {
if err := ni.upgradeAgent.SyncSharedMemory(ctx); err != nil {
errors = append(errors, fmt.Errorf("upgrade agent sync failed: %w", err))
}
}
if ni.securityAgent != nil {
if err := ni.securityAgent.SyncSharedMemory(ctx); err != nil {
errors = append(errors, fmt.Errorf("security agent sync failed: %w", err))
}
}
if ni.disputeAgent != nil {
if err := ni.disputeAgent.SyncSharedMemory(ctx); err != nil {
errors = append(errors, fmt.Errorf("dispute agent sync failed: %w", err))
}
}
if len(errors) > 0 {
return fmt.Errorf("sync errors: %v", errors)
}
ni.lastUpdate = time.Now()
ni.logger.Info("AI network sync completed", "node_id", ni.nodeID)
return nil
}
// AddTrainingFeedback adds feedback for model learning
func (ni *NodeIntegration) AddTrainingFeedback(decisionType string, decisionID string, feedback float64) error {
if !ni.enabled {
return nil
}
// TODO: Implement training feedback system
ni.logger.Info("training feedback added", "type", decisionType, "id", decisionID, "feedback", feedback)
return nil
}
// === STATUS AND CONTROL ===
// IsEnabled returns whether AI is currently enabled
func (ni *NodeIntegration) IsEnabled() bool {
ni.mu.RLock()
defer ni.mu.RUnlock()
return ni.enabled
}
// SetEnabled enables or disables AI functionality
func (ni *NodeIntegration) SetEnabled(enabled bool) error {
ni.mu.Lock()
defer ni.mu.Unlock()
if ni.enabled == enabled {
return nil // no change
}
ni.enabled = enabled
if enabled {
if err := ni.initializeAgents(); err != nil {
ni.enabled = false
return fmt.Errorf("failed to enable AI: %w", err)
}
ni.logger.Info("AI enabled", "node_id", ni.nodeID)
} else {
ni.logger.Info("AI disabled", "node_id", ni.nodeID)
}
return nil
}
// GetHealthStatus returns the current health status
func (ni *NodeIntegration) GetHealthStatus() string {
ni.mu.RLock()
defer ni.mu.RUnlock()
return ni.healthStatus
}
// GetDecisionHistory returns recent AI decisions
func (ni *NodeIntegration) GetDecisionHistory() map[string]*AnyDecision {
ni.mu.RLock()
defer ni.mu.RUnlock()
// Return a copy
history := make(map[string]*AnyDecision)
for k, v := range ni.decisions {
history[k] = v
}
return history
}
// === PRIVATE METHODS ===
func (ni *NodeIntegration) initializeAgents() error {
// Initialize photon emitter (simplified for now)
// TODO: Pass actual validator set from engine
nodes := []interface{}{ni.nodeID} // Convert to proper types
_ = nodes // Placeholder
// Initialize specialized agents
blockExtractor := &BlockFeatureExtractor{}
blockModel := NewSimpleModel[BlockData](ni.nodeID, blockExtractor)
ni.blockAgent = NewBlockAgent(ni.nodeID, blockModel)
// Initialize transaction agent (keep generic for now)
txExtractor := &TransactionFeatureExtractor{}
txModel := NewSimpleModel[TransactionData](ni.nodeID, txExtractor)
ni.txAgent = New[TransactionData](ni.nodeID, txModel, nil, nil)
// Initialize specialized upgrade agent
upgradeExtractor := &UpgradeFeatureExtractor{}
upgradeModel := NewSimpleModel[UpgradeData](ni.nodeID, upgradeExtractor)
ni.upgradeAgent = NewUpgradeAgent(ni.nodeID, upgradeModel)
// Initialize specialized security agent
securityExtractor := &SecurityFeatureExtractor{}
securityModel := NewSimpleModel[SecurityData](ni.nodeID, securityExtractor)
ni.securityAgent = NewSecurityAgent(ni.nodeID, securityModel)
// Initialize specialized dispute agent
disputeExtractor := &DisputeFeatureExtractor{}
disputeModel := NewSimpleModel[DisputeData](ni.nodeID, disputeExtractor)
ni.disputeAgent = NewDisputeAgent(ni.nodeID, disputeModel)
return nil
}
func (ni *NodeIntegration) storeDecision(decisionType string, decision interface{}) {
key := fmt.Sprintf("%s_%d", decisionType, time.Now().UnixNano())
ni.mu.Lock()
defer ni.mu.Unlock()
ni.decisions[key] = &AnyDecision{
Type: decisionType,
Decision: decision,
Timestamp: time.Now(),
}
// Keep only recent decisions
if len(ni.decisions) > 1000 {
// Remove oldest decisions
oldest := time.Now().Add(-24 * time.Hour)
for k, v := range ni.decisions {
if v.Timestamp.Before(oldest) {
delete(ni.decisions, k)
}
}
}
}
// === ADDITIONAL FEATURE EXTRACTORS ===
type SecurityFeatureExtractor struct{}
func (e *SecurityFeatureExtractor) Extract(data SecurityData) map[string]float64 {
threatScore := 0.0
switch data.ThreatLevel {
case "low":
threatScore = 0.25
case "medium":
threatScore = 0.5
case "high":
threatScore = 0.75
case "critical":
threatScore = 1.0
}
return map[string]float64{
"threat_score": threatScore,
"threat_count": float64(len(data.Threats)),
"evidence_count": float64(len(data.Evidence)),
"age_minutes": time.Since(data.Timestamp).Minutes(),
"node_entropy": addressEntropy(data.NodeID),
}
}
func (e *SecurityFeatureExtractor) Names() []string {
return []string{"threat_score", "threat_count", "evidence_count", "age_minutes", "node_entropy"}
}
type DisputeFeatureExtractor struct{}
func (e *DisputeFeatureExtractor) Extract(data DisputeData) map[string]float64 {
typeScore := 0.0
switch data.Type {
case "fork":
typeScore = 0.8
case "validator":
typeScore = 0.6
case "upgrade":
typeScore = 0.4
case "security":
typeScore = 1.0
}
return map[string]float64{
"type_score": typeScore,
"party_count": float64(len(data.Parties)),
"evidence_count": float64(len(data.Evidence)),
"age_hours": time.Since(data.Timestamp).Hours(),
"chain_entropy": addressEntropy(data.ChainID),
}
}
func (e *DisputeFeatureExtractor) Names() []string {
return []string{"type_score", "party_count", "evidence_count", "age_hours", "chain_entropy"}
}
// === CROSS-CHAIN COMPUTE MARKETPLACE ===
// OfferCompute makes this node available for cross-chain AI computation
func (ni *NodeIntegration) OfferCompute(ctx context.Context, req *ComputeRequest) (*ComputeJob, error) {
if ni.marketplace == nil {
return nil, fmt.Errorf("marketplace not enabled")
}
job, err := ni.marketplace.RequestCompute(ctx, req)
if err != nil {
return nil, fmt.Errorf("compute request failed: %w", err)
}
ni.logger.Info("compute job offered", "job_id", job.ID, "chain", req.SourceChain)
return job, nil
}
// ProcessComputePayment verifies payment and starts computation
func (ni *NodeIntegration) ProcessComputePayment(ctx context.Context, jobID, txHash string) error {
if ni.marketplace == nil {
return fmt.Errorf("marketplace not enabled")
}
if err := ni.marketplace.ProcessPayment(ctx, jobID, txHash); err != nil {
return fmt.Errorf("payment processing failed: %w", err)
}
// Start the computation job
go func() {
if err := ni.executeComputeJob(ctx, jobID); err != nil {
ni.logger.Error("compute job execution failed", "job_id", jobID, "error", err)
}
}()
return nil
}
// executeComputeJob runs the paid AI computation
func (ni *NodeIntegration) executeComputeJob(ctx context.Context, jobID string) error {
if ni.marketplace == nil {
return fmt.Errorf("marketplace not enabled")
}
// Choose appropriate agent based on job type
var agent interface{}
// For now, use the first available agent
// TODO: Select agent based on job requirements
if ni.blockAgent != nil {
agent = ni.blockAgent
} else if ni.upgradeAgent != nil {
agent = ni.upgradeAgent
} else if ni.securityAgent != nil {
agent = ni.securityAgent
} else if ni.disputeAgent != nil {
agent = ni.disputeAgent
} else {
return fmt.Errorf("no suitable agent available")
}
return ni.marketplace.ExecuteJob(ctx, jobID, agent)
}
// GetMarketplaceStats returns marketplace statistics
func (ni *NodeIntegration) GetMarketplaceStats() map[string]interface{} {
if ni.marketplace == nil {
return map[string]interface{}{
"enabled": false,
}
}
stats := ni.marketplace.GetMarketStats()
stats["enabled"] = true
if ni.bridge != nil {
bridgeStats := ni.bridge.(*SimpleBridge).GetBridgeStats()
stats["bridge"] = bridgeStats
}
return stats
}
// SettleMarketplaceEarnings processes cross-chain earnings settlement
func (ni *NodeIntegration) SettleMarketplaceEarnings(ctx context.Context) error {
if ni.marketplace == nil {
return fmt.Errorf("marketplace not enabled")
}
return ni.marketplace.SettleEarnings(ctx)
}
// RequestCrossChainCompute requests AI computation from another chain
func (ni *NodeIntegration) RequestCrossChainCompute(ctx context.Context, targetChain string, req *ComputeRequest) (*ComputeJob, error) {
if ni.bridge == nil {
return nil, fmt.Errorf("cross-chain bridge not enabled")
}
// TODO: Implement client-side compute requests
// This would involve:
// 1. Finding available compute providers on target chain
// 2. Negotiating price and terms
// 3. Making payment through bridge
// 4. Waiting for results
ni.logger.Info("cross-chain compute request", "target_chain", targetChain, "type", req.JobType)
// Placeholder implementation
return &ComputeJob{
ID: generateID(),
SourceChain: req.SourceChain,
Requester: req.Requester,
JobType: req.JobType,
Data: req.Data,
Status: JobPending,
CreatedAt: time.Now(),
}, nil
}