Files
evm/precompile/contracts/rewardmanager/module.go
zeekay d5c9b2be62 feat: update to vm v1.0.23 with ZAP-based Serve function
Updates dependencies:
- github.com/luxfi/vm v1.0.22 → v1.0.23 (adds ZAP transport Serve)
- github.com/luxfi/log v1.3.0 → v1.4.1 (fixes module path declaration)
- github.com/luxfi/consensus v1.22.53 → v1.22.56
- github.com/luxfi/crypto v1.17.39 → v1.17.40
- github.com/luxfi/database v1.17.38 → v1.17.39
- github.com/luxfi/geth v1.16.69 → v1.16.73
- github.com/luxfi/p2p v1.18.7 → v1.18.8
- github.com/luxfi/warp v1.18.4 → v1.18.5

The vm package now provides a ZAP-based Serve function by default,
eliminating the need for the grpc build tag for VM plugins.

Also includes various improvements to validators, warp service,
and precompile interfaces.
2026-01-24 12:01:19 -08:00

78 lines
2.7 KiB
Go

// Copyright (C) 2019-2025, Lux Industries, Inc. All rights reserved.
// See the file LICENSE for licensing terms.
package rewardmanager
import (
"fmt"
"github.com/luxfi/evm/precompile/contract"
"github.com/luxfi/evm/precompile/modules"
"github.com/luxfi/evm/precompile/precompileconfig"
"github.com/luxfi/geth/common"
)
var _ contract.Configurator = (*configurator)(nil)
// ConfigKey is the key used in json config files to specify this precompile config.
// must be unique across all precompiles.
const ConfigKey = "rewardManagerConfig"
// LP-aligned address: P=0 (Core), C=2 (C-Chain), II=05 (RewardManager)
var ContractAddress = common.HexToAddress("0x10205")
// Module is the precompile module. It is used to register the precompile contract.
var Module = modules.Module{
ConfigKey: ConfigKey,
Address: ContractAddress,
Contract: RewardManagerPrecompile,
Configurator: &configurator{},
}
type configurator struct{}
func init() {
// Register the precompile module.
// Each precompile contract registers itself through [RegisterModule] function.
if err := modules.RegisterModule(Module); err != nil {
panic(err)
}
}
// MakeConfig returns a new precompile config instance.
// This is required for Marshal/Unmarshal the precompile config.
func (*configurator) MakeConfig() precompileconfig.Config {
return new(Config)
}
// MakeGenesisConfig returns a precompile config for genesis activation (timestamp = 0).
func (*configurator) MakeGenesisConfig() precompileconfig.Config {
var zero uint64
return NewConfig(&zero, nil, nil, nil, nil)
}
// Configure configures [state] with the given [cfg] precompileconfig.
// This function is called by the EVM once per precompile contract activation.
// You can use this function to set up your precompile contract's initial state,
// by using the [cfg] config and [state] stateDB.
func (*configurator) Configure(chainConfig precompileconfig.ChainConfig, cfg precompileconfig.Config, state contract.StateDB, blockContext contract.ConfigurationBlockContext) error {
config, ok := cfg.(*Config)
if !ok {
return fmt.Errorf("expected config type %T, got %T: %v", &Config{}, cfg, cfg)
}
// configure the RewardManager with the given initial configuration
if config.InitialRewardConfig != nil {
config.InitialRewardConfig.Configure(state)
} else if chainConfig.AllowedFeeRecipients() {
// configure the RewardManager according to chainConfig
EnableAllowFeeRecipients(state)
} else {
// chainConfig does not have any reward address
// if chainConfig does not enable fee recipients
// default to disabling rewards
DisableFeeRewards(state)
}
return config.Configure(chainConfig, ContractAddress, state, blockContext)
}