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The C++ and Rust EVMs are separate luxd plugins. The host spawns every VM with VM_TRANSPORT=zap (node/vms/rpcchainvm/factory.go) and the cevm binary is exercised that way cross-process today. Choosing an EVM is choosing which plugin binary runs -- not a switch inside the Go EVM. This tree carried a second mechanism for the same choice: an in-process cgo bridge that linked C++ into the Go binary behind -tags cevm/revm, with a per-transaction executor registry, an evm_setBackend RPC to flip between backends at runtime, a resident-store config knob, and a startup log naming the chosen backend. Its executor returned nil, nil; its tagged build did not compile (cevm_resident_store.go referenced symbols cevmbridge never defined); and no build produced a binary that used it. 3,961 lines, gone. What stays is what the Go EVM actually has: the BlockExecutor seam and Block-STM behind it (blockstm.go), and the GPU accelerator seam with its darwin/cgo bridge into luxfi/gpu (gpu_bridge.go). The state processor consults both and falls through to sequential execution when neither is registered. Note for the record: nothing in the shipped binary registers a BlockExecutor, so blocks run sequentially on the Go interpreter. The removed startup log said "Block-STM across all cores"; it was not describing this binary. Wiring Block-STM into the production path changes consensus execution and is a separate decision, made deliberately, with a parity gate. Co-authored-by: Hanzo Dev <[email protected]>
83 lines
1.8 KiB
Go
83 lines
1.8 KiB
Go
// Copyright (C) 2025-2026, Lux Industries Inc. All rights reserved.
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// See the file LICENSE for licensing terms.
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package parallel
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import (
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"sync"
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"github.com/luxfi/evm/core/state"
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"github.com/luxfi/geth/common"
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"github.com/luxfi/geth/core/types"
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"github.com/luxfi/geth/core/vm"
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ethparams "github.com/luxfi/geth/params"
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)
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var (
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mu sync.RWMutex
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executor BlockExecutor
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accelerator GPUAccelerator
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)
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// RegisterExecutor sets the parallel block executor.
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func RegisterExecutor(e BlockExecutor) {
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mu.Lock()
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defer mu.Unlock()
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executor = e
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}
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// RegisterGPU sets the GPU accelerator.
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func RegisterGPU(g GPUAccelerator) {
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mu.Lock()
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defer mu.Unlock()
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accelerator = g
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}
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// DefaultExecutor returns the registered parallel executor,
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// or a no-op sequential fallback if none was registered.
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func DefaultExecutor() BlockExecutor {
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mu.RLock()
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defer mu.RUnlock()
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if executor != nil {
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return executor
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}
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return fallbackExecutor{}
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}
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// DefaultGPU returns the registered GPU accelerator,
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// or a no-op if none was registered.
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func DefaultGPU() GPUAccelerator {
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mu.RLock()
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defer mu.RUnlock()
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if accelerator != nil {
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return accelerator
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}
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return fallbackGPU{}
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}
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// fallbackExecutor falls through to sequential execution.
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type fallbackExecutor struct{}
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func (fallbackExecutor) ExecuteBlock(
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_ *ethparams.ChainConfig,
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_ *types.Header,
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_ types.Transactions,
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_ *state.StateDB,
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_ vm.Config,
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) ([]*types.Receipt, error) {
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return nil, nil
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}
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// fallbackGPU is the no-op GPU accelerator.
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type fallbackGPU struct{}
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func (fallbackGPU) Available() bool { return false }
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func (fallbackGPU) BatchEcrecover(_ []*types.Transaction) (map[common.Hash]common.Address, error) {
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return nil, nil
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}
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func (fallbackGPU) BatchKeccak(_ [][]byte) ([]common.Hash, error) {
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return nil, nil
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}
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