Files

132 lines
4.2 KiB
Go

// Copyright (C) 2019-2025, Lux Industries, Inc. All rights reserved.
// See the file LICENSE for licensing terms.
//
// This file is a derived work, based on the go-ethereum library whose original
// notices appear below.
//
// It is distributed under a license compatible with the licensing terms of the
// original code from which it is derived.
//
// Much love to the original authors for their work.
// **********
// Copyright 2014 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
// Package state provides a caching layer atop the Ethereum state trie.
package state
import (
"github.com/luxfi/evm/core/state/snapshot"
"github.com/luxfi/evm/utils"
"github.com/luxfi/geth/common"
ethstate "github.com/luxfi/geth/core/state"
"github.com/luxfi/geth/core/tracing"
)
// StateDB structs within the ethereum protocol are used to store anything
// within the merkle trie. StateDBs take care of caching and storing
// nested states. It's the general query interface to retrieve:
//
// * Contracts
// * Accounts
//
// Once the state is committed, tries cached in stateDB (including account
// trie, storage tries) will no longer be functional. A new state instance
// must be created with new root and updated database for accessing post-
// commit states.
type StateDB struct {
*ethstate.StateDB
// The tx context
thash common.Hash
txIndex int
// Some fields remembered as they are used in tests
db Database
snaps *snapshot.Tree
}
// New creates a new state from a given trie.
func New(root common.Hash, db Database, snaps *snapshot.Tree) (*StateDB, error) {
stateDB, err := ethstate.New(root, db)
if err != nil {
return nil, err
}
return &StateDB{
StateDB: stateDB,
db: db,
snaps: snaps,
}, nil
}
type workerPool struct {
*utils.BoundedWorkers
}
func (wp *workerPool) Done() {
// Done is guaranteed to only be called after all work is already complete,
// so we call Wait for goroutines to finish before returning.
wp.Wait()
}
// Concurrent prefetcher worker pools are not exposed by the current luxfi/geth
// StateDB API; the workerPool wrapper above is used only via StateDB.Done.
// GetState retrieves a value from the given account's storage trie.
func (s *StateDB) GetState(addr common.Address, hash common.Hash) common.Hash {
return s.StateDB.GetState(addr, hash)
}
func (s *StateDB) SetState(addr common.Address, key, value common.Hash) common.Hash {
return s.StateDB.SetState(addr, key, value)
}
// SetCode delegates to the underlying StateDB
// This wrapper handles compatibility between different geth API versions
func (s *StateDB) SetCode(addr common.Address, code []byte, reason tracing.CodeChangeReason) []byte {
// Pass through the reason parameter to the underlying StateDB
return s.StateDB.SetCode(addr, code, reason)
}
// VMStateDBAdapter provides VM interface compatibility by exposing the underlying geth StateDB
func (s *StateDB) VMStateDBAdapter() *ethstate.StateDB {
return s.StateDB
}
// SetTxContext sets the current transaction hash and index which are
// used when the EVM emits new state logs. It should be invoked before
// transaction execution.
func (s *StateDB) SetTxContext(thash common.Hash, ti int) {
s.thash = thash
s.txIndex = ti
s.StateDB.SetTxContext(thash, ti)
}
// GetTxHash returns the current tx hash on the StateDB set by SetTxContext.
func (s *StateDB) GetTxHash() common.Hash {
return s.thash
}
func (s *StateDB) Copy() *StateDB {
return &StateDB{
StateDB: s.StateDB.Copy(),
db: s.db,
snaps: s.snaps,
thash: s.thash,
txIndex: s.txIndex,
}
}