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https://github.com/luxfi/evm.git
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- Update imports from luxdefi/node to luxfi/node - Replace libevm interfaces with direct go-ethereum imports - Add placeholder interface files for missing dependencies - Update go.mod to use local luxfi/node path - Fix merge conflicts in multiple files - Create stub implementations for missing packages This allows the project structure to align with v0.7.5 requirements but the build still needs additional work to be fully functional.
179 lines
6.8 KiB
Go
179 lines
6.8 KiB
Go
// (c) 2019-2020, Ava Labs, Inc.
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//
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// This file is a derived work, based on the go-ethereum library whose original
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// notices appear below.
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//
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// It is distributed under a license compatible with the licensing terms of the
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// original code from which it is derived.
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//
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// Much love to the original authors for their work.
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// **********
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// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package core
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import (
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"errors"
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"fmt"
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"github.com/luxdefi/evm/consensus"
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"github.com/luxdefi/evm/core/state"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/luxdefi/evm/params"
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"github.com/ethereum/go-ethereum/trie"
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)
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// BlockValidator is responsible for validating block headers, uncles and
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// processed state.
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//
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// BlockValidator implements Validator.
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type BlockValidator struct {
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config *params.ChainConfig // Chain configuration options
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bc *BlockChain // Canonical block chain
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engine consensus.Engine // Consensus engine used for validating
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}
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// NewBlockValidator returns a new block validator which is safe for re-use
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func NewBlockValidator(config *params.ChainConfig, blockchain *BlockChain, engine consensus.Engine) *BlockValidator {
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validator := &BlockValidator{
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config: config,
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engine: engine,
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bc: blockchain,
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}
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return validator
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}
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// ValidateBody validates the given block's uncles and verifies the block
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// header's transaction and uncle roots. The headers are assumed to be already
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// validated at this point.
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func (v *BlockValidator) ValidateBody(block *types.Block) error {
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// Check whether the block is already imported.
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if v.bc.HasBlockAndState(block.Hash(), block.NumberU64()) {
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return ErrKnownBlock
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}
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// Header validity is known at this point. Here we verify that uncle and transactions
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// given in the block body match the header.
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header := block.Header()
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if err := v.engine.VerifyUncles(v.bc, block); err != nil {
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return err
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}
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if hash := types.CalcUncleHash(block.Uncles()); hash != header.UncleHash {
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return fmt.Errorf("uncle root hash mismatch (header value %x, calculated %x)", header.UncleHash, hash)
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}
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if hash := types.DeriveSha(block.Transactions(), trie.NewStackTrie(nil)); hash != header.TxHash {
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return fmt.Errorf("transaction root hash mismatch (header value %x, calculated %x)", header.TxHash, hash)
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}
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// Blob transactions may be present after the Cancun fork.
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var blobs int
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for i, tx := range block.Transactions() {
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// Count the number of blobs to validate against the header's blobGasUsed
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blobs += len(tx.BlobHashes())
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// If the tx is a blob tx, it must NOT have a sidecar attached to be valid in a block.
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if tx.BlobTxSidecar() != nil {
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return fmt.Errorf("unexpected blob sidecar in transaction at index %d", i)
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}
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// The individual checks for blob validity (version-check + not empty)
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// happens in StateTransition.
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}
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// Check blob gas usage.
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if header.BlobGasUsed != nil {
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if want := *header.BlobGasUsed / ethparams.BlobTxBlobGasPerBlob; uint64(blobs) != want { // div because the header is surely good vs the body might be bloated
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return fmt.Errorf("blob gas used mismatch (header %v, calculated %v)", *header.BlobGasUsed, blobs*ethparams.BlobTxBlobGasPerBlob)
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}
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} else {
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if blobs > 0 {
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return errors.New("data blobs present in block body")
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}
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}
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// Ancestor block must be known.
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if !v.bc.HasBlockAndState(block.ParentHash(), block.NumberU64()-1) {
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if !v.bc.HasBlock(block.ParentHash(), block.NumberU64()-1) {
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return consensus.ErrUnknownAncestor
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}
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return consensus.ErrPrunedAncestor
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}
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return nil
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}
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// ValidateState validates the various changes that happen after a state transition,
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// such as amount of used gas, the receipt roots and the state root itself.
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func (v *BlockValidator) ValidateState(block *types.Block, statedb *state.StateDB, receipts types.Receipts, usedGas uint64) error {
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header := block.Header()
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if block.GasUsed() != usedGas {
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return fmt.Errorf("invalid gas used (remote: %d local: %d)", block.GasUsed(), usedGas)
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}
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// Validate the received block's bloom with the one derived from the generated receipts.
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// For valid blocks this should always validate to true.
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rbloom := types.CreateBloom(receipts)
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if rbloom != header.Bloom {
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return fmt.Errorf("invalid bloom (remote: %x local: %x)", header.Bloom, rbloom)
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}
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// Tre receipt Trie's root (R = (Tr [[H1, R1], ... [Hn, Rn]]))
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receiptSha := types.DeriveSha(receipts, trie.NewStackTrie(nil))
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if receiptSha != header.ReceiptHash {
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return fmt.Errorf("invalid receipt root hash (remote: %x local: %x)", header.ReceiptHash, receiptSha)
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}
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// Validate the state root against the received state root and throw
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// an error if they don't match.
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if root := statedb.IntermediateRoot(v.config.IsEIP158(header.Number)); header.Root != root {
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return fmt.Errorf("invalid merkle root (remote: %x local: %x) dberr: %w", header.Root, root, statedb.Error())
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}
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return nil
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}
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// CalcGasLimit computes the gas limit of the next block after parent. It aims
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// to keep the baseline gas above the provided floor, and increase it towards the
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// ceil if the blocks are full. If the ceil is exceeded, it will always decrease
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// the gas allowance.
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func CalcGasLimit(parentGasUsed, parentGasLimit, gasFloor, gasCeil uint64) uint64 {
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// contrib = (parentGasUsed * 3 / 2) / 1024
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contrib := (parentGasUsed + parentGasUsed/2) / ethparams.GasLimitBoundDivisor
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// decay = parentGasLimit / 1024 -1
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decay := parentGasLimit/ethparams.GasLimitBoundDivisor - 1
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/*
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strategy: gasLimit of block-to-mine is set based on parent's
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gasUsed value. if parentGasUsed > parentGasLimit * (2/3) then we
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increase it, otherwise lower it (or leave it unchanged if it's right
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at that usage) the amount increased/decreased depends on how far away
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from parentGasLimit * (2/3) parentGasUsed is.
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*/
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limit := parentGasLimit - decay + contrib
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if limit < ethparams.MinGasLimit {
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limit = ethparams.MinGasLimit
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}
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// If we're outside our allowed gas range, we try to hone towards them
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if limit < gasFloor {
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limit = parentGasLimit + decay
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if limit > gasFloor {
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limit = gasFloor
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}
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} else if limit > gasCeil {
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limit = parentGasLimit - decay
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if limit < gasCeil {
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limit = gasCeil
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}
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}
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return limit
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}
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