Files
explore/ui/disputeGames/optimisticL2/OptimisticL2DisputeGamesListItem.tsx

84 lines
3.3 KiB
TypeScript

import React from 'react';
import type { OptimisticL2DisputeGamesItem } from 'types/api/optimisticL2';
import config from 'configs/app';
import { layerLabels } from 'lib/rollups/utils';
import { Skeleton } from '@luxfi/ui/skeleton';
import CopyToClipboard from 'ui/shared/CopyToClipboard';
import BlockEntityL2 from 'ui/shared/entities/block/BlockEntityL2';
import HashStringShorten from 'ui/shared/HashStringShorten';
import ListItemMobileGrid from 'ui/shared/ListItemMobile/ListItemMobileGrid';
import TimeWithTooltip from 'ui/shared/time/TimeWithTooltip';
const rollupFeature = config.features.rollup;
type Props = { item: OptimisticL2DisputeGamesItem; isLoading?: boolean };
const OptimisticL2DisputeGamesListItem = ({ item, isLoading }: Props) => {
if (!rollupFeature.isEnabled || rollupFeature.type !== 'optimistic') {
return null;
}
return (
<ListItemMobileGrid.Container>
<ListItemMobileGrid.Label isLoading={ isLoading }>Index</ListItemMobileGrid.Label>
<ListItemMobileGrid.Value className="font-semibold text-[var(--color-text-primary)]">
<Skeleton loading={ isLoading } display="inline-block">{ item.index }</Skeleton>
</ListItemMobileGrid.Value>
<ListItemMobileGrid.Label isLoading={ isLoading }>Game type</ListItemMobileGrid.Label>
<ListItemMobileGrid.Value>
<Skeleton loading={ isLoading } display="inline-block">{ item.game_type }</Skeleton>
</ListItemMobileGrid.Value>
<ListItemMobileGrid.Label isLoading={ isLoading }>Address</ListItemMobileGrid.Label>
<ListItemMobileGrid.Value className="text-[var(--color-text-primary)]">
<Skeleton loading={ isLoading } display="flex" w="100%" alignItems="center" className="overflow-hidden">
<HashStringShorten hash={ item.contract_address_hash } type="long"/>
<CopyToClipboard text={ item.contract_address_hash } className="ml-2" isLoading={ isLoading }/>
</Skeleton>
</ListItemMobileGrid.Value>
<ListItemMobileGrid.Label isLoading={ isLoading }>{ layerLabels.current } block #</ListItemMobileGrid.Label>
<ListItemMobileGrid.Value>
<BlockEntityL2
isLoading={ isLoading }
number={ item.l2_block_number }
noIcon
/>
</ListItemMobileGrid.Value>
<ListItemMobileGrid.Label isLoading={ isLoading }>Age</ListItemMobileGrid.Label>
<ListItemMobileGrid.Value>
<TimeWithTooltip
timestamp={ item.created_at }
isLoading={ isLoading }
display="inline-block"
/>
</ListItemMobileGrid.Value>
<ListItemMobileGrid.Label isLoading={ isLoading }>Status</ListItemMobileGrid.Label>
<ListItemMobileGrid.Value className="text-[var(--color-text-primary)]">
<Skeleton loading={ isLoading } display="inline-block">{ item.status }</Skeleton>
</ListItemMobileGrid.Value>
{ item.resolved_at && (
<>
<ListItemMobileGrid.Label isLoading={ isLoading }>Resolution age</ListItemMobileGrid.Label><ListItemMobileGrid.Value>
<TimeWithTooltip
timestamp={ item.resolved_at }
isLoading={ isLoading }
display="inline-block"
/>
</ListItemMobileGrid.Value>
</>
) }
</ListItemMobileGrid.Container>
);
};
export default OptimisticL2DisputeGamesListItem;