Files
explore/ui/disputeGames/optimisticL2/OptimisticL2DisputeGamesTableItem.tsx

68 lines
2.3 KiB
TypeScript

import React from 'react';
import type { OptimisticL2DisputeGamesItem } from 'types/api/optimisticL2';
import config from 'configs/app';
import { Skeleton } from '@luxfi/ui/skeleton';
import { TableCell, TableRow } from '@luxfi/ui/table';
import CopyToClipboard from 'ui/shared/CopyToClipboard';
import BlockEntityL2 from 'ui/shared/entities/block/BlockEntityL2';
import HashStringShorten from 'ui/shared/HashStringShorten';
import TimeWithTooltip from 'ui/shared/time/TimeWithTooltip';
const faultProofSystemFeature = config.features.faultProofSystem;
type Props = { item: OptimisticL2DisputeGamesItem; isLoading?: boolean };
const OptimisticL2DisputeGamesTableItem = ({ item, isLoading }: Props) => {
if (!faultProofSystemFeature.isEnabled) {
return null;
}
return (
<TableRow>
<TableCell verticalAlign="middle">
<Skeleton loading={ isLoading } display="inline-block">{ item.index }</Skeleton>
</TableCell>
<TableCell verticalAlign="middle">
<Skeleton loading={ isLoading } display="inline-block">{ item.game_type }</Skeleton>
</TableCell>
<TableCell verticalAlign="middle">
<div className="flex overflow-hidden w-full items-center">
<Skeleton loading={ isLoading }>
<HashStringShorten hash={ item.contract_address_hash } type="long"/>
</Skeleton>
<CopyToClipboard text={ item.contract_address_hash } className="ml-2" isLoading={ isLoading }/>
</div>
</TableCell>
<TableCell verticalAlign="middle">
<BlockEntityL2
isLoading={ isLoading }
number={ item.l2_block_number }
noIcon
/>
</TableCell>
<TableCell verticalAlign="middle">
<TimeWithTooltip
timestamp={ item.created_at }
isLoading={ isLoading }
display="inline-block"
/>
</TableCell>
<TableCell verticalAlign="middle">
<Skeleton loading={ isLoading } display="inline-block">{ item.status }</Skeleton>
</TableCell>
<TableCell>
<TimeWithTooltip
timestamp={ item.resolved_at }
fallbackText="N/A"
isLoading={ isLoading }
display="inline-block"
/>
</TableCell>
</TableRow>
);
};
export default OptimisticL2DisputeGamesTableItem;