Files
evmgpu/plugin/main.go
zeekay 67d1291f14 parallel: drop GPU-prefixed duplicates, consolidate into base modules
The core/parallel and dag packages had _gpu.go variants alongside
base implementations. Decomplect: GPU dispatch is a backend, not a
package — moved to runtime selection inside engine.go / hasher.go /
conflicts.go. Drops:
  - core/parallel/engine_gpu.go (folded into engine.go)
  - core/parallel/gpu_hasher.go + gpu_hasher_test.go (folded into hasher.go)
  - dag/conflicts_gpu.go (folded into conflicts.go + conflicts_cpu.go)

Also: cleanup of .bak test files, .! Finder temp files gitignored,
go.mod + go.sum merged from upstream.
2026-05-21 00:42:01 -07:00

18 lines
427 B
Go

// Copyright (C) 2019-2025, Lux Industries, Inc. All rights reserved.
// See the file LICENSE for licensing terms.
package main
import (
"fmt"
"github.com/luxfi/evmgpu/plugin/evm"
"github.com/luxfi/evmgpu/plugin/runner"
"github.com/luxfi/version"
)
func main() {
versionString := fmt.Sprintf("Lux-EVM/%s [node=%s, rpcchainvm=%d]", evm.Version, version.Current, version.RPCChainVMProtocol)
runner.Run(versionString)
}