mirror of
https://github.com/luxfi/evmgpu.git
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71 lines
2.2 KiB
Go
71 lines
2.2 KiB
Go
// Copyright (C) 2019-2025, Lux Industries, Inc. All rights reserved.
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// See the file LICENSE for licensing terms.
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package nativeminter
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import (
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"fmt"
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"math/big"
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"github.com/holiman/uint256"
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"github.com/luxfi/evmgpu/precompile/contract"
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"github.com/luxfi/evmgpu/precompile/modules"
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"github.com/luxfi/evmgpu/precompile/precompileconfig"
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"github.com/luxfi/geth/common"
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)
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var _ contract.Configurator = (*configurator)(nil)
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// ConfigKey is the key used in json config files to specify this precompile config.
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// must be unique across all precompiles.
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const ConfigKey = "contractNativeMinterConfig"
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// LP-aligned address: P=0 (Core), C=2 (C-Chain), II=04
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var ContractAddress = common.HexToAddress("0x10401")
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// Module is the precompile module. It is used to register the precompile contract.
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var Module = modules.Module{
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ConfigKey: ConfigKey,
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Address: ContractAddress,
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Contract: ContractNativeMinterPrecompile,
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Configurator: &configurator{},
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}
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type configurator struct{}
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func init() {
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if err := modules.RegisterModule(Module); err != nil {
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panic(err)
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}
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}
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// MakeConfig returns a new precompile config instance.
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// This is required to Marshal/Unmarshal the precompile config.
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func (*configurator) MakeConfig() precompileconfig.Config {
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return new(Config)
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}
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// MakeGenesisConfig returns a precompile config for genesis activation (timestamp = 0).
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func (*configurator) MakeGenesisConfig() precompileconfig.Config {
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var zero uint64
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return NewConfig(&zero, nil, nil, nil, nil)
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}
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// Configure configures [state] with the given [cfg] precompileconfig.
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// This function is called by the EVM once per precompile contract activation.
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func (*configurator) Configure(chainConfig precompileconfig.ChainConfig, cfg precompileconfig.Config, state contract.StateDB, blockContext contract.ConfigurationBlockContext) error {
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config, ok := cfg.(*Config)
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if !ok {
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return fmt.Errorf("expected config type %T, got %T: %v", &Config{}, cfg, cfg)
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}
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for to, amount := range config.InitialMint {
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if amount != nil {
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amountBig := (*big.Int)(amount)
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amountU256, _ := uint256.FromBig(amountBig)
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state.AddBalance(to, amountU256)
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}
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}
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return config.Configure(chainConfig, ContractAddress, state, blockContext)
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}
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