Files
node/mesh/throttling/no_inbound_msg_throttler.go
zeekayandHanzo Dev 37e2940ead mesh is the peer layer, network is the validator set
Two packages were named for the same word and meant different things. network/
dialed peers, exchanged keys, throttled and tracked them; nets/ tracked which
chains share a validator set and when they have all bootstrapped. One letter
apart, and neither name said which was which.

The peer layer is mesh — the word this estate already uses for it, in
lux-rs/node's own mesh.rs. That frees network for the thing that is actually a
network: a set of chains sharing a validator set. A network holds chains; a
chain belongs to one network.

github.com/luxfi/p2p stays what it is, the gossip library the VMs use. Three
concerns, three names, none of them borrowed from another.

Co-authored-by: Hanzo Dev <[email protected]>
2026-09-07 21:17:09 -07:00

29 lines
707 B
Go

// Copyright (C) 2019-2025, Lux Industries Inc. All rights reserved.
// See the file LICENSE for licensing terms.
package throttling
import (
"context"
"github.com/luxfi/ids"
)
var _ InboundMsgThrottler = (*noInboundMsgThrottler)(nil)
// Returns an InboundMsgThrottler where Acquire() always returns immediately.
func NewNoInboundThrottler() InboundMsgThrottler {
return &noInboundMsgThrottler{}
}
// [Acquire] always returns immediately.
type noInboundMsgThrottler struct{}
func (*noInboundMsgThrottler) Acquire(context.Context, uint64, ids.NodeID) ReleaseFunc {
return noopRelease
}
func (*noInboundMsgThrottler) AddNode(ids.NodeID) {}
func (*noInboundMsgThrottler) RemoveNode(ids.NodeID) {}