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The module already called itself github.com/luxfi/node while containing no node in Go: cmd/luxd was twenty-one lines that printed the size of a few types, and the Go column of the matrix measured a VM plugin. A repo that fetches the thing it claims to be has not replaced it, so the Go sources move in — 1515 files, the daemon and everything under it — and the build reaches outside this module for nothing. Rust and C++ sit beside it unchanged and are still measured against it by the differential. That is the point of one repo: the reference implementation and the two ports are the same checkout, so parity is a thing you can run rather than a thing you assert. Verified: builds, and the closure carries no lux-private — checked at build time rather than believed. The daemon starts twelve chains on a local network (P X C Q Z A B G K M F, plus D through its plugin) and reports healthy.
75 lines
2.2 KiB
Go
75 lines
2.2 KiB
Go
// Copyright (C) 2019-2025, Lux Industries Inc. All rights reserved.
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// See the file LICENSE for licensing terms.
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package compression
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import (
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"fmt"
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"math"
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"github.com/klauspost/compress/zstd"
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)
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var _ Compressor = (*zstdCompressor)(nil)
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func NewZstdCompressor(maxSize int64) (Compressor, error) {
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return NewZstdCompressorWithLevel(maxSize, zstd.SpeedDefault)
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}
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func NewZstdCompressorWithLevel(maxSize int64, level zstd.EncoderLevel) (Compressor, error) {
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if maxSize == math.MaxInt64 {
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// "Decompress" creates "io.LimitReader" with max size + 1:
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// if the max size + 1 overflows, "io.LimitReader" reads nothing
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// returning 0 byte for the decompress call
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// require max size < math.MaxInt64 to prevent int64 overflows
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return nil, ErrInvalidMaxSizeCompressor
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}
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// Configure decoder with maximum decompressed size limit
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decoder, err := zstd.NewReader(nil, zstd.WithDecoderMaxMemory(uint64(maxSize)))
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if err != nil {
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return nil, err
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}
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return &zstdCompressor{
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maxSize: maxSize,
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level: level,
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decoder: decoder,
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}, nil
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}
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type zstdCompressor struct {
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maxSize int64
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level zstd.EncoderLevel
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decoder *zstd.Decoder
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}
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func (z *zstdCompressor) Compress(msg []byte) ([]byte, error) {
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if int64(len(msg)) > z.maxSize {
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return nil, fmt.Errorf("%w: (%d) > (%d)", ErrMsgTooLarge, len(msg), z.maxSize)
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}
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encoder, err := zstd.NewWriter(nil, zstd.WithEncoderLevel(z.level))
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if err != nil {
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return nil, err
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}
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return encoder.EncodeAll(msg, nil), nil
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}
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func (z *zstdCompressor) Decompress(msg []byte) ([]byte, error) {
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decompressed, err := z.decoder.DecodeAll(msg, nil)
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if err != nil {
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// If the decoder returns an error about size limit, wrap it with our error
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if err.Error() == "decompressed size exceeds configured limit" {
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return nil, fmt.Errorf("%w: decompression stopped due to size limit", ErrDecompressedMsgTooLarge)
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}
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return nil, err
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}
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if int64(len(decompressed)) > z.maxSize {
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return nil, fmt.Errorf("%w: (%d) > (%d)", ErrDecompressedMsgTooLarge, len(decompressed), z.maxSize)
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}
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// Normalize nil to empty slice so compress/decompress roundtrip is
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// consistent for empty input.
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if decompressed == nil {
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decompressed = []byte{}
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}
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return decompressed, nil
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}
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