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The module already called itself github.com/luxfi/node while containing no node in Go: cmd/luxd was twenty-one lines that printed the size of a few types, and the Go column of the matrix measured a VM plugin. A repo that fetches the thing it claims to be has not replaced it, so the Go sources move in — 1515 files, the daemon and everything under it — and the build reaches outside this module for nothing. Rust and C++ sit beside it unchanged and are still measured against it by the differential. That is the point of one repo: the reference implementation and the two ports are the same checkout, so parity is a thing you can run rather than a thing you assert. Verified: builds, and the closure carries no lux-private — checked at build time rather than believed. The daemon starts twelve chains on a local network (P X C Q Z A B G K M F, plus D through its plugin) and reports healthy.
65 lines
2.0 KiB
Go
65 lines
2.0 KiB
Go
// Copyright (C) 2019-2025, Lux Industries Inc. All rights reserved.
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// See the file LICENSE for licensing terms.
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package math
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import (
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"github.com/luxfi/ids"
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"github.com/luxfi/node/utils/heap"
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)
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var _ AveragerHeap = (*averagerHeap)(nil)
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// AveragerHeap maintains a heap of the averagers.
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type AveragerHeap interface {
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// Add the average to the heap. If [nodeID] is already in the heap, the
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// average will be replaced and the old average will be returned. If there
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// was not an old average, false will be returned.
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Add(nodeID ids.NodeID, averager Averager) (Averager, bool)
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// Remove attempts to remove the average that was added with the provided
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// [nodeID], if none is contained in the heap, [false] will be returned.
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Remove(nodeID ids.NodeID) (Averager, bool)
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// Pop attempts to remove the node with either the largest or smallest
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// average, depending on if this is a max heap or a min heap, respectively.
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Pop() (ids.NodeID, Averager, bool)
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// Peek attempts to return the node with either the largest or smallest
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// average, depending on if this is a max heap or a min heap, respectively.
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Peek() (ids.NodeID, Averager, bool)
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// Len returns the number of nodes that are currently in the heap.
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Len() int
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}
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type averagerHeap struct {
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heap heap.Map[ids.NodeID, Averager]
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}
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// NewMaxAveragerHeap returns a new empty max heap. The returned heap is not
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// thread safe.
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func NewMaxAveragerHeap() AveragerHeap {
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return averagerHeap{
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heap: heap.NewMap[ids.NodeID, Averager](func(a, b Averager) bool {
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return a.Read() > b.Read()
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}),
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}
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}
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func (h averagerHeap) Add(nodeID ids.NodeID, averager Averager) (Averager, bool) {
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return h.heap.Push(nodeID, averager)
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}
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func (h averagerHeap) Remove(nodeID ids.NodeID) (Averager, bool) {
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return h.heap.Remove(nodeID)
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}
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func (h averagerHeap) Pop() (ids.NodeID, Averager, bool) {
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return h.heap.Pop()
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}
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func (h averagerHeap) Peek() (ids.NodeID, Averager, bool) {
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return h.heap.Peek()
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}
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func (h averagerHeap) Len() int {
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return h.heap.Len()
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}
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