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The module already called itself github.com/luxfi/node while containing no node in Go: cmd/luxd was twenty-one lines that printed the size of a few types, and the Go column of the matrix measured a VM plugin. A repo that fetches the thing it claims to be has not replaced it, so the Go sources move in — 1515 files, the daemon and everything under it — and the build reaches outside this module for nothing. Rust and C++ sit beside it unchanged and are still measured against it by the differential. That is the point of one repo: the reference implementation and the two ports are the same checkout, so parity is a thing you can run rather than a thing you assert. Verified: builds, and the closure carries no lux-private — checked at build time rather than believed. The daemon starts twelve chains on a local network (P X C Q Z A B G K M F, plus D through its plugin) and reports healthy.
74 lines
1.2 KiB
Go
74 lines
1.2 KiB
Go
// Copyright (C) 2019-2025, Lux Industries Inc. All rights reserved.
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// See the file LICENSE for licensing terms.
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package chain
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import (
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"context"
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"time"
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"github.com/luxfi/ids"
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"github.com/luxfi/node/vms/components/state"
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)
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// TestBlock is a test implementation of Block
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type TestBlock struct {
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IDV ids.ID
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HeightV uint64
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TimestampV time.Time
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ParentV ids.ID
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BytesV []byte
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StatusV Status
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ErrV error
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ShouldVerifyV bool
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}
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func (b *TestBlock) ID() ids.ID {
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return b.IDV
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}
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func (b *TestBlock) Height() uint64 {
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return b.HeightV
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}
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func (b *TestBlock) Timestamp() time.Time {
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return b.TimestampV
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}
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func (b *TestBlock) Parent() ids.ID {
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return b.ParentV
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}
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func (b *TestBlock) ParentID() ids.ID {
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return b.ParentV
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}
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func (b *TestBlock) Bytes() []byte {
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return b.BytesV
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}
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func (b *TestBlock) Verify(context.Context) error {
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if !b.ShouldVerifyV {
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return b.ErrV
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}
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return nil
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}
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func (b *TestBlock) Accept(context.Context) error {
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b.StatusV = Accepted
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return b.ErrV
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}
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func (b *TestBlock) Reject(context.Context) error {
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b.StatusV = Rejected
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return b.ErrV
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}
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func (b *TestBlock) Status() uint8 {
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return uint8(b.StatusV)
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}
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func (b *TestBlock) State() state.ReadOnlyChain {
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return nil
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}
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