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The module already called itself github.com/luxfi/node while containing no node in Go: cmd/luxd was twenty-one lines that printed the size of a few types, and the Go column of the matrix measured a VM plugin. A repo that fetches the thing it claims to be has not replaced it, so the Go sources move in — 1515 files, the daemon and everything under it — and the build reaches outside this module for nothing. Rust and C++ sit beside it unchanged and are still measured against it by the differential. That is the point of one repo: the reference implementation and the two ports are the same checkout, so parity is a thing you can run rather than a thing you assert. Verified: builds, and the closure carries no lux-private — checked at build time rather than believed. The daemon starts twelve chains on a local network (P X C Q Z A B G K M F, plus D through its plugin) and reports healthy.
42 lines
1.5 KiB
Docker
42 lines
1.5 KiB
Docker
# The version is supplied as a build argument rather than hard-coded
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# to minimize the cost of version changes.
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ARG GO_VERSION=INVALID # This value is not intended to be used but silences a warning
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# LUXD_NODE_IMAGE needs to identify an existing node image and should include the tag
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ARG LUXD_NODE_IMAGE="invalid-image" # This value is not intended to be used but silences a warning
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# ============= Compilation Stage ================
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FROM golang:$GO_VERSION-bookworm AS builder
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# GO_VERSION tracks the main module's `go` directive (build_xsvm_image.sh reads
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# it from `go list -m -f {{.GoVersion}}`), so this base can never be below the
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# main module's floor -- but a *dependency* can require a newer toolchain than
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# the main module does. The golang images set GOTOOLCHAIN=local, which turns
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# that into a hard build failure; `auto` fetches the required toolchain
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# (checksum-verified via sum.golang.org) instead.
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ENV GOTOOLCHAIN=auto
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WORKDIR /build
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# Copy and download lux dependencies using go mod
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COPY go.mod .
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COPY go.sum .
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RUN go mod download
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# Copy the code into the container
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COPY . .
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# Build xsvm
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RUN ./scripts/build_xsvm.sh
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# ============= Cleanup Stage ================
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FROM $LUXD_NODE_IMAGE AS execution
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# Configure the node with the location of the xsvm plugin
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ENV LUXD_PLUGIN_DIR=/node/build/plugins
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# Copy the xsvm binary to the default plugin dir for images
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COPY --from=builder /build/build/xsvm $LUXD_PLUGIN_DIR/v3m4wPxaHpvGr8qfMeyK6PRW3idZrPHmYcMTt7oXdK47yurVH
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# The node image's entrypoint will be reused.
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