Files
zeekay 7cf87b230b node-unified is the node
The module already called itself github.com/luxfi/node while containing no node
in Go: cmd/luxd was twenty-one lines that printed the size of a few types, and
the Go column of the matrix measured a VM plugin. A repo that fetches the thing
it claims to be has not replaced it, so the Go sources move in — 1515 files,
the daemon and everything under it — and the build reaches outside this module
for nothing.

Rust and C++ sit beside it unchanged and are still measured against it by the
differential. That is the point of one repo: the reference implementation and
the two ports are the same checkout, so parity is a thing you can run rather
than a thing you assert.

Verified: builds, and the closure carries no lux-private — checked at build time
rather than believed. The daemon starts twelve chains on a local network
(P X C Q Z A B G K M F, plus D through its plugin) and reports healthy.
2026-09-07 16:15:25 -07:00

84 lines
3.0 KiB
Go

// Copyright (C) 2019-2025, Lux Industries Inc. All rights reserved.
// See the file LICENSE for licensing terms.
package reward
import (
"math/big"
"time"
"github.com/luxfi/math"
)
var _ Calculator = (*calculator)(nil)
type Calculator interface {
Calculate(stakedDuration time.Duration, stakedAmount, currentSupply uint64) uint64
}
type calculator struct {
maxSubMinConsumptionRate *big.Int
minConsumptionRate *big.Int
mintingPeriod *big.Int
supplyCap uint64
}
func NewCalculator(c Config) Calculator {
return &calculator{
maxSubMinConsumptionRate: new(big.Int).SetUint64(c.MaxConsumptionRate - c.MinConsumptionRate),
minConsumptionRate: new(big.Int).SetUint64(c.MinConsumptionRate),
mintingPeriod: new(big.Int).SetUint64(uint64(c.MintingPeriod)),
supplyCap: c.SupplyCap,
}
}
// Reward returns the amount of tokens to reward the staker with.
//
// RemainingSupply = SupplyCap - ExistingSupply
// PortionOfExistingSupply = StakedAmount / ExistingSupply
// PortionOfStakingDuration = StakingDuration / MaximumStakingDuration
// MintingRate = MinMintingRate + MaxSubMinMintingRate * PortionOfStakingDuration
// Reward = RemainingSupply * PortionOfExistingSupply * MintingRate * PortionOfStakingDuration
func (c *calculator) Calculate(stakedDuration time.Duration, stakedAmount, currentSupply uint64) uint64 {
bigStakedDuration := new(big.Int).SetUint64(uint64(stakedDuration))
bigStakedAmount := new(big.Int).SetUint64(stakedAmount)
bigCurrentSupply := new(big.Int).SetUint64(currentSupply)
adjustedConsumptionRateNumerator := new(big.Int).Mul(c.maxSubMinConsumptionRate, bigStakedDuration)
adjustedMinConsumptionRateNumerator := new(big.Int).Mul(c.minConsumptionRate, c.mintingPeriod)
adjustedConsumptionRateNumerator.Add(adjustedConsumptionRateNumerator, adjustedMinConsumptionRateNumerator)
adjustedConsumptionRateDenominator := new(big.Int).Mul(c.mintingPeriod, consumptionRateDenominator)
remainingSupply := c.supplyCap - currentSupply
reward := new(big.Int).SetUint64(remainingSupply)
reward.Mul(reward, adjustedConsumptionRateNumerator)
reward.Mul(reward, bigStakedAmount)
reward.Mul(reward, bigStakedDuration)
reward.Div(reward, adjustedConsumptionRateDenominator)
reward.Div(reward, bigCurrentSupply)
reward.Div(reward, c.mintingPeriod)
if !reward.IsUint64() {
return remainingSupply
}
finalReward := reward.Uint64()
return min(remainingSupply, finalReward)
}
// Split [totalAmount] into [totalAmount * shares percentage] and the remainder.
//
// Invariant: [shares] <= [PercentDenominator]
func Split(totalAmount uint64, shares uint32) (uint64, uint64) {
remainderShares := PercentDenominator - uint64(shares)
remainderAmount := remainderShares * (totalAmount / PercentDenominator)
// Delay rounding as long as possible for small numbers
if optimisticReward, err := math.Mul(remainderShares, totalAmount); err == nil {
remainderAmount = optimisticReward / PercentDenominator
}
amountFromShares := totalAmount - remainderAmount
return amountFromShares, remainderAmount
}