Files
zeekay 7cf87b230b node-unified is the node
The module already called itself github.com/luxfi/node while containing no node
in Go: cmd/luxd was twenty-one lines that printed the size of a few types, and
the Go column of the matrix measured a VM plugin. A repo that fetches the thing
it claims to be has not replaced it, so the Go sources move in — 1515 files,
the daemon and everything under it — and the build reaches outside this module
for nothing.

Rust and C++ sit beside it unchanged and are still measured against it by the
differential. That is the point of one repo: the reference implementation and
the two ports are the same checkout, so parity is a thing you can run rather
than a thing you assert.

Verified: builds, and the closure carries no lux-private — checked at build time
rather than believed. The daemon starts twelve chains on a local network
(P X C Q Z A B G K M F, plus D through its plugin) and reports healthy.
2026-09-07 16:15:25 -07:00

106 lines
2.4 KiB
Go

// Copyright (C) 2019-2025, Lux Industries Inc. All rights reserved.
// See the file LICENSE for licensing terms.
package tree
import (
"context"
"sync"
"testing"
"time"
"github.com/luxfi/vm/chain/blocktest"
)
// TestTreeConcurrentAccess hammers the Tree's node map from many goroutines:
// Add (writes the map) and Get (reads the map) run concurrently with Accept
// (deletes from the map). The proposervm drives Add/Get during Verify and
// Accept during commit from the consensus engine's handler goroutines, so the
// node map is genuinely accessed concurrently. On the pre-fix code the map was
// unlocked, which the Go runtime aborts with "fatal error: concurrent map read
// and map write" (and which -race flags as a data race). With the tree lock in
// place this is clean.
//
// Run with -race to guard the fix:
//
// go test -race -run TestTreeConcurrentAccess ./vms/proposervm/tree/
func TestTreeConcurrentAccess(t *testing.T) {
tr := New()
ctx := context.Background()
// Sibling blocks off the genesis: Add/Get all touch the same parent bucket.
const n = 64
blocks := make([]*blocktest.Block, n)
for i := range blocks {
blocks[i] = blocktest.BuildChild(blocktest.Genesis)
}
stop := make(chan struct{})
var wg sync.WaitGroup
const writers, readers = 8, 8
// Writers: Add blocks (map writes).
for w := 0; w < writers; w++ {
wg.Add(1)
go func(seed int) {
defer wg.Done()
j := seed
for {
select {
case <-stop:
return
default:
}
tr.Add(blocks[j%n])
j++
}
}(w)
}
// Readers: Get blocks (map reads).
for r := 0; r < readers; r++ {
wg.Add(1)
go func() {
defer wg.Done()
for {
select {
case <-stop:
return
default:
}
for _, b := range blocks {
tr.Get(b)
}
}
}()
}
// Accepter: repeatedly builds an isolated parent/child off the genesis, adds
// the child, and accepts it — exercising Accept's top-level map insert and
// delete against the concurrent Add/Get above. The subtree is unique each
// iteration, so it never rejects the readers' blocks.
wg.Add(1)
go func() {
defer wg.Done()
for {
select {
case <-stop:
return
default:
}
parent := blocktest.BuildChild(blocktest.Genesis)
child := blocktest.BuildChild(parent)
tr.Add(child)
if err := tr.Accept(ctx, child); err != nil {
t.Errorf("Accept(child): %v", err)
return
}
}
}()
time.Sleep(200 * time.Millisecond)
close(stop)
wg.Wait()
}