Files
zeekay 7cf87b230b node-unified is the node
The module already called itself github.com/luxfi/node while containing no node
in Go: cmd/luxd was twenty-one lines that printed the size of a few types, and
the Go column of the matrix measured a VM plugin. A repo that fetches the thing
it claims to be has not replaced it, so the Go sources move in — 1515 files,
the daemon and everything under it — and the build reaches outside this module
for nothing.

Rust and C++ sit beside it unchanged and are still measured against it by the
differential. That is the point of one repo: the reference implementation and
the two ports are the same checkout, so parity is a thing you can run rather
than a thing you assert.

Verified: builds, and the closure carries no lux-private — checked at build time
rather than believed. The daemon starts twelve chains on a local network
(P X C Q Z A B G K M F, plus D through its plugin) and reports healthy.
2026-09-07 16:15:25 -07:00

119 lines
3.0 KiB
Go

// Copyright (C) 2019-2025, Lux Industries Inc. All rights reserved.
// See the file LICENSE for licensing terms.
package sender
import (
"context"
zapwire "github.com/luxfi/api/zap"
"github.com/luxfi/ids"
"github.com/luxfi/math/set"
"github.com/luxfi/warp"
)
// ZAPServer handles incoming ZAP sender messages and forwards them to warp.Sender
type ZAPServer struct {
sender warp.Sender
}
// NewZAPServer returns a ZAP server that wraps a warp.Sender
func NewZAPServer(sender warp.Sender) *ZAPServer {
return &ZAPServer{sender: sender}
}
// HandleSendRequest handles a SendRequest message
func (s *ZAPServer) HandleSendRequest(ctx context.Context, payload []byte) error {
msg := &zapwire.SendRequestMsg{}
r := zapwire.NewReader(payload)
if err := msg.Decode(r); err != nil {
return err
}
nodeIDs := set.NewSet[ids.NodeID](len(msg.NodeIDs))
for _, nodeIDBytes := range msg.NodeIDs {
nodeID, err := ids.ToNodeID(nodeIDBytes)
if err != nil {
return err
}
nodeIDs.Add(nodeID)
}
return s.sender.SendRequest(ctx, nodeIDs, msg.RequestID, msg.Request)
}
// HandleSendResponse handles a SendResponse message
func (s *ZAPServer) HandleSendResponse(ctx context.Context, payload []byte) error {
msg := &zapwire.SendResponseMsg{}
r := zapwire.NewReader(payload)
if err := msg.Decode(r); err != nil {
return err
}
nodeID, err := ids.ToNodeID(msg.NodeID)
if err != nil {
return err
}
return s.sender.SendResponse(ctx, nodeID, msg.RequestID, msg.Response)
}
// HandleSendError handles a SendError message
func (s *ZAPServer) HandleSendError(ctx context.Context, payload []byte) error {
msg := &zapwire.SendErrorMsg{}
r := zapwire.NewReader(payload)
if err := msg.Decode(r); err != nil {
return err
}
nodeID, err := ids.ToNodeID(msg.NodeID)
if err != nil {
return err
}
return s.sender.SendError(ctx, nodeID, msg.RequestID, msg.ErrorCode, msg.ErrorMessage)
}
// HandleSendGossip handles a SendGossip message
func (s *ZAPServer) HandleSendGossip(ctx context.Context, payload []byte) error {
msg := &zapwire.SendGossipMsg{}
r := zapwire.NewReader(payload)
if err := msg.Decode(r); err != nil {
return err
}
nodeIDs := set.NewSet[ids.NodeID](len(msg.NodeIDs))
for _, nodeIDBytes := range msg.NodeIDs {
nodeID, err := ids.ToNodeID(nodeIDBytes)
if err != nil {
return err
}
nodeIDs.Add(nodeID)
}
config := warp.SendConfig{
NodeIDs: nodeIDs,
Validators: int(msg.Validators),
NonValidators: int(msg.NonValidators),
Peers: int(msg.Peers),
}
return s.sender.SendGossip(ctx, config, msg.Msg)
}
// Handle routes a ZAP message to the appropriate handler
func (s *ZAPServer) Handle(ctx context.Context, msgType zapwire.MessageType, payload []byte) error {
switch msgType {
case zapwire.MsgSendRequest:
return s.HandleSendRequest(ctx, payload)
case zapwire.MsgSendResponse:
return s.HandleSendResponse(ctx, payload)
case zapwire.MsgSendError:
return s.HandleSendError(ctx, payload)
case zapwire.MsgSendGossip:
return s.HandleSendGossip(ctx, payload)
default:
return nil
}
}