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C

/*
This file is for public-key generation
*/
#include "pk_gen.h"
#include "controlbits.h"
#include "crypto_declassify.h"
#include "crypto_uint64.h"
#include "fft.h"
#include "int32_sort.h"
#include "params.h"
#include "uint64_sort.h"
#include "util.h"
static crypto_uint64 uint64_is_equal_declassify(uint64_t t, uint64_t u) {
crypto_uint64 mask = crypto_uint64_equal_mask(t, u);
crypto_declassify(&mask, sizeof mask);
return mask;
}
static crypto_uint64 uint64_is_zero_declassify(uint64_t t) {
crypto_uint64 mask = crypto_uint64_zero_mask(t);
crypto_declassify(&mask, sizeof mask);
return mask;
}
#include <stdint.h>
#define min(a, b) (((a) < (b)) ? (a) : (b))
#define nBlocks_I ((PK_NROWS + 255) / 256)
#define par_width 7
/* return number of trailing zeros of in */
static inline int ctz(uint64_t in) {
int i, b, m = 0, r = 0;
for (i = 0; i < 64; i++) {
b = (in >> i) & 1;
m |= b;
r += (m ^ 1) & (b ^ 1);
}
return r;
}
/* return 11...1 if x = y; return 00...0 otherwise */
static inline uint16_t same_mask(int16_t x, int16_t y) {
uint16_t mask;
mask = x ^ y;
mask -= 1;
mask >>= 15;
mask = -mask;
return mask;
}
/* set m to 11...1 if the i-th bit of x is 0 and the i-th bit of y is 1 */
/* set m to 00...0 otherwise */
static inline void extract_01_masks(uint16_t *m, const uint64_t *x, const uint64_t *y, int i) {
*m = (((~x[ i >> 6 ]) & y[ i >> 6 ]) >> (i & 63)) & 1;
*m = -(*m);
}
/* return a 128-bit vector of which each bits is set to the i-th bit of v */
static inline vec256 extract_mask256(const uint64_t v[], int i) {
uint32_t mask;
mask = (v[ i >> 6 ] >> (i & 63)) & 1;
mask = -mask;
return vec256_set1_32b(mask);
}
// swap x and y if m = 11...1
static inline void int16_cswap(int16_t *x, int16_t *y, uint16_t m) {
int16_t d;
d = *x ^ *y;
d &= m;
*x ^= d;
*y ^= d;
}
// swap x and y if m = 11...1
static inline void uint16_cswap(uint16_t *x, uint16_t *y, uint16_t m) {
uint16_t d;
d = *x ^ *y;
d &= m;
*x ^= d;
*y ^= d;
}
// swap x and y if m = 11...1
static inline void vec256_cswap(vec256 *x, vec256 *y, vec256 m) {
vec256 d;
d = *x ^ *y;
d &= m;
*x ^= d;
*y ^= d;
}
/* swap x[i0] and x[i1] if x[i1] > x[i0] */
/* swap mat[i0] and mat[i1] if x[i1] > x[i0] */
static inline void minmax_rows(uint16_t *x, vec256 (*mat)[par_width], int i0, int i1) {
int i;
uint16_t m;
vec256 mm;
m = x[i1] - x[i0];
m >>= 15;
m = -m;
mm = vec256_set1_16b(m);
uint16_cswap(&x[i0], &x[i1], m);
for (i = 0; i < par_width; i++) {
vec256_cswap(&mat[i0][i], &mat[i1][i], mm);
}
}
/* merge first half of x[0],x[step],...,x[(2*n-1)*step] with second half */
/* requires n to be a power of 2 */
static void merge_rows(int n, int bound, uint16_t *x, vec256 (*mat)[par_width], int off, int step) {
int i;
if (n == 1) {
if (off + step < bound) {
minmax_rows(x, mat, off, off + step);
}
} else {
merge_rows(n / 2, bound, x, mat, off, step * 2);
merge_rows(n / 2, bound, x, mat, off + step, step * 2);
for (i = 1; i < 2 * n - 1 && off + (i + 1) * step < bound; i += 2) {
minmax_rows(x, mat, off + i * step, off + (i + 1)*step);
}
}
}
/* permute the rows of mat by sorting x */
static void sort_rows(int n, int bound, uint16_t *x, vec256 (*mat)[par_width], int off) {
if (n <= 1) {
return;
}
sort_rows(n / 2, bound, x, mat, off);
sort_rows(n / 2, bound, x, mat, off + n / 2);
merge_rows(n / 2, bound, x, mat, off, 1);
}
/* extract numbers represented in bitsliced form */
static void de_bitslicing(uint64_t *out, vec256 in[][GFBITS]) {
int i, j, r;
uint64_t u = 0;
for (i = 0; i < (1 << GFBITS); i++) {
out[i] = 0 ;
}
for (i = 0; i < 32; i++) {
for (j = GFBITS - 1; j >= 0; j--) {
u = vec256_extract(in[i][j], 0);
for (r = 0; r < 64; r++) {
out[i * 256 + 0 * 64 + r] <<= 1;
out[i * 256 + 0 * 64 + r] |= (u >> r) & 1;
}
u = vec256_extract(in[i][j], 1);
for (r = 0; r < 64; r++) {
out[i * 256 + 1 * 64 + r] <<= 1;
out[i * 256 + 1 * 64 + r] |= (u >> r) & 1;
}
u = vec256_extract(in[i][j], 2);
for (r = 0; r < 64; r++) {
out[i * 256 + 2 * 64 + r] <<= 1;
out[i * 256 + 2 * 64 + r] |= (u >> r) & 1;
}
u = vec256_extract(in[i][j], 3);
for (r = 0; r < 64; r++) {
out[i * 256 + 3 * 64 + r] <<= 1;
out[i * 256 + 3 * 64 + r] |= (u >> r) & 1;
}
}
}
}
/* convert numbers into bitsliced form */
static void to_bitslicing_2x(vec256 out0[][GFBITS], vec256 out1[][GFBITS], const uint64_t *in) {
int i, j, k, r;
uint64_t u[2][4] = {{0}};
for (i = 0; i < 32; i++) {
for (j = GFBITS - 1; j >= 0; j--) {
for (k = 0; k < 4; k++) {
for (r = 63; r >= 0; r--) {
u[0][k] <<= 1;
u[0][k] |= (in[i * 256 + k * 64 + r] >> (GFBITS - 1 - j)) & 1;
u[1][k] <<= 1;
u[1][k] |= (in[i * 256 + k * 64 + r] >> (j + GFBITS)) & 1;
}
}
out0[i][j] = vec256_set4x(u[0][0], u[0][1], u[0][2], u[0][3]);
out1[i][j] = vec256_set4x(u[1][0], u[1][1], u[1][2], u[1][3]);
}
}
}
/* swap columns on mat based on the pivots in the 32 x 64 matrix */
/* update permutation pi*/
/* store the positions of pivots in pivots */
static int mov_columns(uint64_t mat[][ nBlocks_I * 4 ], int16_t *pi, uint64_t *pivots) {
int i, j, pivot_col[32];
uint64_t buf[32], t, d, mask, allone = -1, one = 1;
int row = PK_NROWS - 32;
int block_idx = row / 64;
// extract the 32x64 matrix
for (i = 0; i < 32; i++) {
buf[i] = (mat[ row + i ][ block_idx + 0 ] >> 32) |
(mat[ row + i ][ block_idx + 1 ] << 32);
}
// compute the column indices of pivots by Gaussian elimination.
// the indices are stored in pivot_col
*pivots = 0;
for (i = 0; i < 32; i++) {
t = buf[i];
for (j = i + 1; j < 32; j++) {
t |= buf[j];
}
if (uint64_is_zero_declassify(t)) {
return -1; // return if buf is not full rank
}
pivot_col[i] = ctz(t);
*pivots |= one << pivot_col[i];
for (j = i + 1; j < 32; j++) {
mask = (buf[i] >> pivot_col[i]) & 1;
mask -= 1;
buf[i] ^= buf[j] & mask;
}
for (j = i + 1; j < 32; j++) {
mask = (buf[j] >> pivot_col[i]) & 1;
mask = -mask;
buf[j] ^= buf[i] & mask;
}
}
// updating permutation
for (i = 0; i < 32; i++) {
for (j = i + 1; j < 64; j++) {
int16_cswap(&pi[ row + i ], &pi[ row + j ], same_mask(j, pivot_col[i]));
}
}
// moving columns of mat according to the column indices of pivots
for (i = 0; i < PK_NROWS; i++) {
t = (mat[ i ][ block_idx + 0 ] >> 32) |
(mat[ i ][ block_idx + 1 ] << 32);
for (j = 0; j < 32; j++) {
d = t >> j;
d ^= t >> pivot_col[j];
d &= 1;
t ^= d << pivot_col[j];
t ^= d << j;
}
mat[ i ][ block_idx + 0 ] = (mat[ i ][ block_idx + 0 ] & (allone >> 32)) | (t << 32);
mat[ i ][ block_idx + 1 ] = (mat[ i ][ block_idx + 1 ] & (allone << 32)) | (t >> 32);
}
return 0;
}
/* y[pi[i]] = x[i] */
/* requires pi to be a permutation */
static void composeinv(int n, uint16_t y[n], const uint16_t x[n], const uint16_t pi[n]) {
int i;
int32_t t[n];
for (i = 0; i < n; ++i) {
t[i] = pi[i];
t[i] <<= 16;
t[i] |= x[i];
}
int32_sort(t, n);
for (i = 0; i < n; ++i) {
y[i] = t[i] & 0xFFFF;
}
}
/* input: irr, an irreducible polynomial */
/* perm, a permutation represented as an array of 32-bit numbers */
/* pi, same permutation represented as an array of 16-bit numbers */
/* output: pk, the public key*/
/* pivots, positions of pivots in the 32 x 64 matrix */
/* return: 0 if pk is successfully generated, -1 otherwise */
int pk_gen(unsigned char *pk, const unsigned char *irr, const uint32_t *perm, int16_t *pi, uint64_t *pivots) {
int i, j, k, b;
int row, c;
union {
uint64_t w[ PK_NROWS ][ nBlocks_I * 4 ];
vec256 v[ PK_NROWS ][ nBlocks_I ];
} mat;
union {
uint64_t w[ PK_NROWS ][ 28 ];
vec256 v[ PK_NROWS ][ 7 ];
} par;
uint16_t m;
vec256 mm;
vec128 sk_int[ GFBITS ];
vec256 consts[ 32 ][ GFBITS ];
vec256 eval[ 32 ][ GFBITS ];
vec256 prod[ 32 ][ GFBITS ];
vec256 tmp[ GFBITS ];
uint64_t list[1 << GFBITS];
uint64_t one = 1;
uint64_t t;
uint16_t ind[ PK_NROWS ];
uint16_t ind_inv[ PK_NROWS ];
// compute the inverses
irr_load(sk_int, irr);
fft(eval, sk_int);
vec256_copy(prod[0], eval[0]);
for (i = 1; i < 32; i++) {
vec256_mul(prod[i], prod[i - 1], eval[i]);
}
vec256_inv(tmp, prod[31]);
for (i = 30; i >= 0; i--) {
vec256_mul(prod[i + 1], prod[i], tmp);
vec256_mul(tmp, tmp, eval[i + 1]);
}
vec256_copy(prod[0], tmp);
// fill matrix
de_bitslicing(list, prod);
for (i = 0; i < (1 << GFBITS); i++) {
list[i] <<= GFBITS;
list[i] |= i;
list[i] |= ((uint64_t) perm[i]) << 31;
}
uint64_sort(list, 1 << GFBITS);
for (i = 1; i < (1 << GFBITS); i++) {
if (uint64_is_equal_declassify(list[i - 1] >> 31, list[i] >> 31)) {
return -1;
}
}
to_bitslicing_2x(consts, prod, list);
for (i = 0; i < (1 << GFBITS); i++) {
pi[i] = list[i] & GFMASK;
}
for (j = 0; j < nBlocks_I; j++) {
for (k = 0; k < GFBITS; k++) {
mat.v[ k ][ j ] = prod[ j ][ k ];
}
}
for (i = 1; i < SYS_T; i++) {
for (j = 0; j < nBlocks_I; j++) {
vec256_mul(prod[j], prod[j], consts[j]);
for (k = 0; k < GFBITS; k++) {
mat.v[ i * GFBITS + k ][ j ] = prod[ j ][ k ];
}
}
}
// gaussian elimination to obtain L, U, and P such that LP M = U
// L and U are stored in the space of M
// P is stored in ind
for (i = 0; i < PK_NROWS; i++) {
ind_inv[i] = ind[ i ] = i;
}
for (row = 0; row < PK_NROWS; row++) {
i = row >> 6;
j = row & 63;
if (row == PK_NROWS - 32) {
if (mov_columns(mat.w, pi, pivots)) {
return -1;
}
}
for (k = row + 1; k < PK_NROWS; k++) {
extract_01_masks(&m, mat.w[ row ], mat.w[ k ], row);
uint16_cswap(&ind[row], &ind[k], m);
mm = vec256_set1_16b(m);
for (c = 0; c < nBlocks_I; c++) {
vec256_cswap(&mat.v[ row ][ c ], &mat.v[ k ][ c ], mm);
}
}
if ( uint64_is_zero_declassify((mat.w[ row ][ i ] >> j) & 1) ) { // return if not systematic
return -1;
}
for (k = row + 1; k < PK_NROWS; k++) {
t = mat.w[ k ][ i ] & (one << j);
mm = extract_mask256(mat.w[k], row);
for (c = 0; c < nBlocks_I; c++) {
mat.v[ k ][ c ] ^= mat.v[ row ][ c ] & mm;
}
mat.w[ k ][ i ] |= t;
}
}
// apply M^-1 to the remaining columns
composeinv(PK_NROWS, ind_inv, ind_inv, ind);
for (j = 6; j < 27; j += par_width) {
for (k = 0; k < GFBITS; k++) {
for (b = 0; b < par_width; b++) {
par.v[ k ][ b ] = prod[ j + b ][ k ];
}
}
for (i = 1; i < SYS_T; i++) {
for (b = 0; b < par_width; b++) {
vec256_mul(prod[ j + b ], prod[ j + b ], consts[ j + b ]);
}
for (k = 0; k < GFBITS; k++) {
for (b = 0; b < par_width; b++) {
par.v[ i * GFBITS + k ][ b ] = prod[ j + b ][ k ];
}
}
}
// apply P
for (i = 0; i < PK_NROWS; i++) {
ind[i] = ind_inv[i];
}
sort_rows((1 << GFBITS) / 4, PK_NROWS, ind, par.v, 0);
// apply L
for (row = PK_NROWS - 1; row >= 0; row--) {
for (i = row - 1; i >= 0; i--) {
mm = extract_mask256(mat.w[row], i);
for (k = 0; k < par_width; k++) {
par.v[ row ][ k ] ^= par.v[ i ][ k ] & mm;
}
}
}
// apply U^-1
if (j == 6) {
for (i = 0; i < PK_NROWS; i++) {
par.v[i][0] = mat.v[i][ nBlocks_I - 1 ];
}
}
for (row = PK_NROWS - 1; row >= 0; row--) {
for (i = PK_NROWS - 1; i > row; i--) {
mm = extract_mask256(mat.w[row], i);
for (k = 0; k < par_width; k++) {
par.v[ row ][ k ] ^= par.v[ i ][ k ] & mm;
}
}
}
//
if (j + par_width < 27) {
for (row = 0; row < PK_NROWS; row++) {
if (j == 6) {
k = 2;
} else {
k = 0;
}
for (; k < 28; k++) {
store8(pk + PK_ROW_BYTES * row + j * 32 + k * 8 - 13 * 16, par.w[row][k]);
}
}
} else {
for (row = 0; row < PK_NROWS; row++) {
for (k = 0; k < 24; k++) {
store8(pk + PK_ROW_BYTES * row + j * 32 + k * 8 - 13 * 16, par.w[row][k]);
}
store_i(pk + PK_ROW_BYTES * row + j * 32 + k * 8 - 13 * 16, par.w[row][k], 4);
}
}
}
//
return 0;
}