Files

52 lines
1.6 KiB
C

#include <stdint.h>
#include "context.h"
#include "hashx2.h"
#include "f1600x2.h"
#include "fips202x2.h"
#include "params.h"
/*
* 2-way parallel version of prf_addr; takes 2x as much input and output
*/
void prf_addrx2(unsigned char *out0,
unsigned char *out1,
const spx_ctx *ctx,
const uint32_t addrx2[2 * 8]) {
/* As we write and read only a few quadwords, it is more efficient to
* build and extract from the fourway SHAKE256 state by hand. */
uint64_t state[50] = {0};
for (int i = 0; i < SPX_N / 8; i++) {
uint64_t x = load64(ctx->pub_seed + (8 * i));
state[2 * i] = x;
state[(2 * i) + 1] = x;
}
for (int i = 0; i < 4; i++) {
state[2 * (SPX_N / 8 + i)] = (((uint64_t)addrx2[1 + (2 * i)]) << 32)
| (uint64_t)addrx2[2 * i];
state[(2 * (SPX_N / 8 + i)) + 1] = (((uint64_t)addrx2[8 + 1 + (2 * i)]) << 32)
| (uint64_t)addrx2[8 + (2 * i)];
}
for (int i = 0; i < SPX_N / 8; i++) {
uint64_t x = load64(ctx->sk_seed + (8 * i));
state[2 * (SPX_N / 8 + i + 4)] = x;
state[(2 * (SPX_N / 8 + i + 4)) + 1] = x;
}
/* SHAKE domain separator and padding. */
state[2 * (SPX_N / 4 + 4)] = 0x1f;
state[(2 * (SPX_N / 4 + 4)) + 1] = 0x1f;
state[2 * 16] = 0x80ULL << 56;
state[(2 * 16) + 1] = 0x80ULL << 56;
f1600x2(state);
for (int i = 0; i < SPX_N / 8; i++) {
store64(out0 + (8 * i), state[2 * i]);
store64(out1 + (8 * i), state[(2 * i) + 1]);
}
}